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France's homegrown open source online office suite

https://github.com/suitenumerique
379•nar001•3h ago•183 comments

British drivers over 70 to face eye tests every three years

https://www.bbc.com/news/articles/c205nxy0p31o
109•bookofjoe•1h ago•87 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
421•theblazehen•2d ago•152 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
81•AlexeyBrin•5h ago•15 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
28•vinhnx•2h ago•4 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
773•klaussilveira•19h ago•240 comments

Leisure Suit Larry's Al Lowe on model trains, funny deaths and Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
14•thelok•1h ago•0 comments

First Proof

https://arxiv.org/abs/2602.05192
34•samasblack•1h ago•19 comments

Reinforcement Learning from Human Feedback

https://arxiv.org/abs/2504.12501
50•onurkanbkrc•4h ago•3 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1021•xnx•1d ago•581 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
159•alainrk•4h ago•204 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
160•jesperordrup•9h ago•59 comments

Software Factories and the Agentic Moment

https://factory.strongdm.ai/
11•mellosouls•2h ago•11 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
10•marklit•5d ago•0 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
103•videotopia•4d ago•26 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
17•rbanffy•4d ago•0 comments

StrongDM's AI team build serious software without even looking at the code

https://simonwillison.net/2026/Feb/7/software-factory/
8•simonw•1h ago•3 comments

Ga68, a GNU Algol 68 Compiler

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
35•matt_d•4d ago•9 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
152•matheusalmeida•2d ago•42 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
261•isitcontent•19h ago•33 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
275•dmpetrov•20h ago•145 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
15•sandGorgon•2d ago•3 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
545•todsacerdoti•1d ago•263 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
417•ostacke•1d ago•108 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
361•vecti•21h ago•161 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
61•helloplanets•4d ago•65 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
334•eljojo•22h ago•206 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
456•lstoll•1d ago•298 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
371•aktau•1d ago•195 comments

Google staff call for firm to cut ties with ICE

https://www.bbc.com/news/articles/cvgjg98vmzjo
107•tartoran•2h ago•30 comments
Open in hackernews

A New Algorithm Makes It Faster to Find the Shortest Paths

https://www.wired.com/story/new-method-is-the-fastest-way-to-find-the-best-routes/
24•quapster•3mo ago

Comments

demarq•3mo ago
Here is the paper https://arxiv.org/abs/2504.17033
kasperni•3mo ago
Why not post the original story instead.

https://www.quantamagazine.org/new-method-is-the-fastest-way...

atum47•3mo ago
Thank you. The op was so full of ads i couldn't even read it.
hypertele-Xii•3mo ago
Only within undirected graphs. Sadly, this won't revolutionize video games, where we still have to use the A* algorithm from 1968 that is the literal computing bottleneck limiting us to mere hundreds of intelligent characters at once in a barely dynamic environment.

I got way too excited.

CMay•3mo ago
In the article it does talk about how they arrived at a partial solution that only worked on undirected graphs, but then they started taking a hybrid approach to get it to work on directed graphs.

The paper also indicates it works on directed graphs: https://arxiv.org/abs/2504.17033

That said, it might only be faster for large, sparse graphs.

seniortaco•3mo ago
Jump point search is obscenely fast. It's technically an optimization of A* but the behavior and runtime looks nothing like it.
mecsred•3mo ago
It only worked on undirected graphs in 2023. This article is about the newest breakthrough that works on directed graphs as well.
mellosouls•3mo ago
Discussed here a couple of months ago:

https://news.ycombinator.com/item?id=44812695

quapster•3mo ago
Sorry, didn't see that post when searching!