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Start all of your commands with a comma

https://rhodesmill.org/brandon/2009/commands-with-comma/
55•theblazehen•2d ago•10 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
637•klaussilveira•13h ago•188 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
935•xnx•18h ago•549 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
35•helloplanets•4d ago•30 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
113•matheusalmeida•1d ago•28 comments

Jeffrey Snover: "Welcome to the Room"

https://www.jsnover.com/blog/2026/02/01/welcome-to-the-room/
13•kaonwarb•3d ago•11 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
45•videotopia•4d ago•1 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
222•isitcontent•13h ago•25 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
214•dmpetrov•13h ago•106 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
324•vecti•15h ago•142 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
373•ostacke•19h ago•94 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
478•todsacerdoti•21h ago•237 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
359•aktau•19h ago•181 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
278•eljojo•16h ago•165 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
407•lstoll•19h ago•273 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
85•quibono•4d ago•21 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
57•kmm•5d ago•4 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
26•romes•4d ago•3 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
16•jesperordrup•3h ago•10 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
245•i5heu•16h ago•193 comments

Was Benoit Mandelbrot a hedgehog or a fox?

https://arxiv.org/abs/2602.01122
14•bikenaga•3d ago•2 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
54•gfortaine•11h ago•22 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
143•vmatsiiako•18h ago•64 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
284•surprisetalk•3d ago•38 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1061•cdrnsf•22h ago•438 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
179•limoce•3d ago•96 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
137•SerCe•9h ago•124 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
70•phreda4•12h ago•14 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
28•gmays•8h ago•11 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
63•rescrv•21h ago•23 comments
Open in hackernews

A New Algorithm Makes It Faster to Find the Shortest Paths

https://www.wired.com/story/new-method-is-the-fastest-way-to-find-the-best-routes/
24•quapster•3mo ago

Comments

demarq•3mo ago
Here is the paper https://arxiv.org/abs/2504.17033
kasperni•3mo ago
Why not post the original story instead.

https://www.quantamagazine.org/new-method-is-the-fastest-way...

atum47•3mo ago
Thank you. The op was so full of ads i couldn't even read it.
hypertele-Xii•3mo ago
Only within undirected graphs. Sadly, this won't revolutionize video games, where we still have to use the A* algorithm from 1968 that is the literal computing bottleneck limiting us to mere hundreds of intelligent characters at once in a barely dynamic environment.

I got way too excited.

CMay•3mo ago
In the article it does talk about how they arrived at a partial solution that only worked on undirected graphs, but then they started taking a hybrid approach to get it to work on directed graphs.

The paper also indicates it works on directed graphs: https://arxiv.org/abs/2504.17033

That said, it might only be faster for large, sparse graphs.

seniortaco•3mo ago
Jump point search is obscenely fast. It's technically an optimization of A* but the behavior and runtime looks nothing like it.
mecsred•3mo ago
It only worked on undirected graphs in 2023. This article is about the newest breakthrough that works on directed graphs as well.
mellosouls•3mo ago
Discussed here a couple of months ago:

https://news.ycombinator.com/item?id=44812695

quapster•3mo ago
Sorry, didn't see that post when searching!