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Tiny C Compiler

https://bellard.org/tcc/
123•guerrilla•4h ago•53 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
206•valyala•8h ago•38 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
119•surprisetalk•7h ago•124 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
46•gnufx•6h ago•48 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
141•mellosouls•10h ago•302 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
886•klaussilveira•1d ago•270 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
137•vinhnx•11h ago•16 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
169•AlexeyBrin•13h ago•29 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
72•randycupertino•3h ago•118 comments

First Proof

https://arxiv.org/abs/2602.05192
105•samasblack•10h ago•68 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
273•jesperordrup•18h ago•87 comments

Show HN: Craftplan – Elixir-based micro-ERP for small-scale manufacturers

https://puemos.github.io/craftplan/
6•deofoo•4d ago•1 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
31•mbitsnbites•3d ago•2 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
58•momciloo•8h ago•11 comments

Eigen: Building a Workspace

https://reindernijhoff.net/2025/10/eigen-building-a-workspace/
7•todsacerdoti•4d ago•2 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
87•thelok•10h ago•18 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
553•theblazehen•3d ago•205 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
98•josephcsible•6h ago•118 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
175•valyala•8h ago•164 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
100•zdw•3d ago•51 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
26•languid-photic•4d ago•7 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
258•1vuio0pswjnm7•14h ago•409 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
113•onurkanbkrc•13h ago•5 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
138•videotopia•4d ago•46 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
130•speckx•4d ago•203 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
220•limoce•4d ago•123 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
59•rbanffy•4d ago•19 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
295•isitcontent•1d ago•39 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
49•marklit•5d ago•10 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
575•todsacerdoti•1d ago•279 comments
Open in hackernews

Binmoji: A 64-bit emoji encoding

https://github.com/jb55/binmoji
31•jb55•3mo ago

Comments

creatonez•3mo ago
> There is a possibility of collisions in the future, we can use the reserved flags as a nonce for known collisions if this ever comes up.

This is a ticking time bomb. Good luck getting folks using this standard to implement this properly when this eventually happens. If this is the contingency for a collision, then a massive non-hash-based list of every combination was probably a better solution to begin with.

Edit: On second look, I'm not sure if binmoji is working properly? The component hash lookup table seems way too short to cover even a fraction of possible combinations, and it doesn't seem like it can properly roundtrip emojis such as this diverse family emoji: https://apps.timwhitlock.info/unicode/inspect?s=%F0%9F%91%A8...

Matheus28•3mo ago
Agreed. I feel that a lookup table can probably map all emojis possible to a uint32 (maybe optimistically uint16, [1] says there's about 4k emojis, does that include skin variations?). And you can add new ones sequentially after so IDs remain stable.

[1] https://unicode.org/emoji/charts/emoji-counts.html

AlecSchueler•3mo ago
A nonce?
unwind•3mo ago
Cool!

I've not had enough coffee to deeply understand this, some parts seem like magic and I'm not sure if the hashing is sufficient.

Anyway, I am eminently nerd-snipable when it comes to reviewing C code, so here are a few comments. Do with them as you wish obviously.

1. C89 is an interesting and slightly depressing choice, it would be interesting to hear one platform where this library would be relevant that lacks at least a C99-compliant compiler.

2. On that note, I don't think `uint32_t` and friends are in C89, so that's a bit strange. Many compilers seem to allow it anyway, but then your code is no longer C89-compliant, of course.

3. I think the constant `num_hash_entries` pollutes the global namespace, it's not `static` and has no prefix.

4. In the header there is the `USER_FLAG_MASK` which is static, but will also clobber any application-defined symbol of the same name. Consider prefixing it.

4. In general please consider writing

    memset(binmoji, 0, sizeof(struct binmoji));
as:

    memset(binmoji, 0, sizeof *binmoji);
it's less error-prone (since it "locks" the cleared size to the actual type of the variable used) while being shorter and typographically less involved.

5. The repeated bitwise-OR:ing in `binmoji_encode()` has extra parentheses on each of the lines.

6. Awesome to see use of `bsearch()` to reduce risk of binary-search bugs.

flufluflufluffy•3mo ago
I probably don’t understand something but why is the fact that it is lossless called out as a feature? Wouldn’t the entire thing just break if it was “lossy” (speaking of, what would “lossy” even mean in this context?)