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France's homegrown open source online office suite

https://github.com/suitenumerique
379•nar001•3h ago•183 comments

British drivers over 70 to face eye tests every three years

https://www.bbc.com/news/articles/c205nxy0p31o
111•bookofjoe•1h ago•87 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
421•theblazehen•2d ago•152 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
81•AlexeyBrin•5h ago•15 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
28•vinhnx•2h ago•4 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
774•klaussilveira•19h ago•240 comments

Leisure Suit Larry's Al Lowe on model trains, funny deaths and Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
14•thelok•1h ago•0 comments

First Proof

https://arxiv.org/abs/2602.05192
34•samasblack•1h ago•19 comments

Reinforcement Learning from Human Feedback

https://arxiv.org/abs/2504.12501
50•onurkanbkrc•4h ago•3 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1021•xnx•1d ago•581 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
159•alainrk•4h ago•205 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
160•jesperordrup•9h ago•59 comments

Software Factories and the Agentic Moment

https://factory.strongdm.ai/
11•mellosouls•2h ago•11 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
10•marklit•5d ago•0 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
103•videotopia•4d ago•26 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
17•rbanffy•4d ago•0 comments

StrongDM's AI team build serious software without even looking at the code

https://simonwillison.net/2026/Feb/7/software-factory/
9•simonw•1h ago•3 comments

Ga68, a GNU Algol 68 Compiler

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
35•matt_d•4d ago•9 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
152•matheusalmeida•2d ago•42 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
261•isitcontent•19h ago•33 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
275•dmpetrov•20h ago•145 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
15•sandGorgon•2d ago•3 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
545•todsacerdoti•1d ago•263 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
417•ostacke•1d ago•108 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
361•vecti•21h ago•161 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
61•helloplanets•4d ago•65 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
334•eljojo•22h ago•206 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
456•lstoll•1d ago•298 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
371•aktau•1d ago•195 comments

Google staff call for firm to cut ties with ICE

https://www.bbc.com/news/articles/cvgjg98vmzjo
108•tartoran•2h ago•30 comments
Open in hackernews

x86-64 Playground – An online assembly editor and GDB-like debugger

https://x64.halb.it/
180•modinfo•3mo ago

Comments

disqard•3mo ago
Very cool project! Thank You For Making And Sharing :)
runetech•3mo ago
Very nice and approachable! Almost makes me want to come back to assembly again ;-)
gcr•3mo ago
Neat site!

This is a level lower than https://godbolt.org/ (the "Compiler Explorer") -- think of that site as turning C into assembly, and this site as watching the machine code actually run on virtual hardware.

iamcreasy•3mo ago
Is that the same as x86 emulation or there are subtle distinction?
waynesonfire•3mo ago
got "wut" for trying to call popcnt, oh well.
FilosofumRex•3mo ago
Is there GPU assembly (PTX) version available anywhere?
pjmlp•3mo ago
Kind of, there is

https://shader-playground.timjones.io/

Additionally you can select CUDA C++ or PTX on compiler explorer.

LarsDu88•3mo ago
Is there a version of this for a simpler ISA like for the 6502 chip, the Gameboy chip, or straight up ARM?
enoent•3mo ago
For ARM (32-bit): https://alexaltea.github.io/unicorn.js/ or https://cpulator.01xz.net/

For other architectures, it feels like a missed opportunity to not have an independent WASM build of MAME's debugger, as the whole project could already be built in WASM (although I think the latest versions were broken, as that target isn't actively maintained): https://docs.mamedev.org/initialsetup/compilingmame.html#ems...

soferio•3mo ago
This is an assembler: https://paleotronic.com/merlinplus/
pjmlp•3mo ago
As info for others, the site currently has CORS errors, thus it doesn't assemble/execute.
wkjagt•3mo ago
This one is quite fun: https://skilldrick.github.io/easy6502/
halb•3mo ago
Nice to see my playground trending! All of this is essentially made possible by the blink engine by @jart: https://github.com/jart/blink/ Which is an x86-64-linux emulator written in a few kb of c code.

There is no Backend server, everything runs locally in the browser in a runtime that weights less than a screenshot of the website itself!

To implement it I modified the blink emulator to run as a C library, and compiled it into a Typescript + WASM module that exposes an emulator API. Then I built a regular web app on top of it.

philipallstar•3mo ago
Tiny nit! Spelling in your About section:

> Unlike traditional onlide editors

201984•3mo ago
Pretty neat idea, but it evaluates the lzcnt instruction incorrectly, so it's possible others are wrong too. If you have access to a real x86_64 processor, you're probably better off just using it, and then you get the power of a full debugger with breakpoints in gdb.

Also, the "Guides" button and the "embed on your website" link on the main page are broken.

halb•3mo ago
This is mostly an educational tool, and it's intentionally designed to present data in a similar way to GDB. The idea is that students will use this tool to learn basic assembly concepts without the extra friction of GDB, and when they are ready they will move to the real tools, where hopefully they will already recognize some of the elements.

I am intentionally not implementing any useful feature beyond single stepping so that students will not remain stuck on a local minimum using this website.

Razengan•3mo ago
I always wondered/wanted to play with a language that comes between Assembly and C (in terms of power/control, granularity, and also ease of use):

* Be just like Asm in every way, but:

* Have standardized architecture-agnostic mnemonics that translate to CPU-specific ones: like something that stands for both MOV on Intel and LDR on ARM.

* Take care of common boilerplate like function call rituals, or the multiple instructions required for loading 64-bit numbers on ARM.

Basically a real language like the ones in "programming simulation" games.

blashyrk•3mo ago
Wouldn't that basically be very similar to, for example, LLVM IR?
halb•3mo ago
I was gonna say, this sounds exactly like LLVM IR, except for the ease of use
pjmlp•3mo ago
Besides LLVM IR, we have MSIL, WebAssembly, among many other bytecode formats, languages like Forth, or Lisp based assemblers.
SilentM68•3mo ago
The Guides link does not work. Just stays at the same page.
osa1•3mo ago
Is blink an interpreter for x86_64 instructions, or does it compile basic blocks to the host architecture?

I had a look at the source code but I'm not sure how it works. It looks a bit too small (50 kloc C + 6.6 kloc headers) to have code generators for all of the supported host architectures.

halb•3mo ago
It's an interpreter, but it does support JIT to x64 and arm. There are some details here: https://github.com/jart/blink/?tab=readme-ov-file#technical-...

On the x64-playground website it's just running as an interpreter, inside of web assembly

ngcc_hk•3mo ago
A very good site and lots of good comments