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We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
121•ColinWright•1h ago•91 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
23•surprisetalk•1h ago•25 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
121•AlexeyBrin•7h ago•24 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
121•alephnerd•2h ago•81 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
62•vinhnx•5h ago•7 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
828•klaussilveira•21h ago•249 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
55•thelok•3h ago•7 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
109•1vuio0pswjnm7•8h ago•139 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
4•gnufx•40m ago•1 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1060•xnx•1d ago•611 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
76•onurkanbkrc•6h ago•5 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
484•theblazehen•2d ago•175 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
9•valyala•2h ago•1 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
9•valyala•2h ago•0 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
210•jesperordrup•12h ago•70 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
559•nar001•6h ago•257 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
222•alainrk•6h ago•343 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
37•rbanffy•4d ago•7 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
19•brudgers•5d ago•4 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
29•marklit•5d ago•2 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
114•videotopia•4d ago•31 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
76•speckx•4d ago•75 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
6•momciloo•2h ago•0 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
273•isitcontent•22h ago•38 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
201•limoce•4d ago•111 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
22•sandGorgon•2d ago•11 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
286•dmpetrov•22h ago•153 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
71•mellosouls•4h ago•75 comments
Open in hackernews

Show HN: Ordered – A sorted collection library for Zig

21•habedi0•3mo ago
I made an early version of a sorted collection library for Zig. Sorted collections are data structures that maintain the data in sorted order. Examples of these data structures are `java.util.TreeMap` in Java and `std::map` in C++. These data structures are mainly used for fast lookups (point search) and fast range searches.

The library is available on GitHub: https://github.com/CogitatorTech/ordered

Comments

masklinn•3mo ago
… why are you calling it ordered when it’s sorted rather than, well, ordered?
habedi0•3mo ago
I picked that name (`ordered`, as in `put into and kept in an arrangement`) when I started the project a few months ago and decided to keep it.
LandR•3mo ago
Whats the difference between ordered and sorted ?
Galanwe•3mo ago
I was confused as well. According to the internet, "ordered" is a material property of a container, it does not depend on the actual values inserted, but rather the insertion sequencing. (e.g. a queue or a stack is ordered, a set is unordered). "sorted" refers to the actual values in the container.

So a list is ordered, but can be sorted or not. A set is unordered but sorted. I guess a priority queue is ordered and sorted.

cb321•3mo ago
Being truly unordered like a set is not something you can do in a physical computer program unlike a mathematical abstraction. Anything stored is "ordered" in some way, either explicitly by virtual (or physical) memory addresses or implicitly by some kind of storage map equation (like a bitmap/bitvector or N-D C/Fortran array). It just might not be a useful ordering. (I.e., you may have to loop and compare.)

One might qualify such as "system-ordered", or in the Python insert-ordered dict, qualify with "insertion-ordered", though hash tables in general are sort of a melange of hash-ordering. The same container may also support efficient iteration in multiple orders (e.g., trees often support key order as well as another order, like VM/node pool slot number order).

So, in this context (where things are obviously elements of a computer program), it isn't obvious that hair-splitting over ordered vs. sorted in their purest senses is very helpful when what is really missing is qualification.

Of course, like in many things, people tend to name computer program elements after their abstractions. This is where confusion often comes from (and not just in computing!) .. borrowing the names without all the properties (or maybe with more properties, as in this case, though that is all probably a bit iffy with the frailty of how you enumerate/decompose properties).

EDIT: In a similar way, in a realized computer, almost any "set" representation can also be a "map". You just add satellite data. Even a bit-vector can have a "parallel vector" with satellite data you access after the bits (which could even be pointful in terms of cache access). This can cause similar confusions to the "ordered" vs. "sorted" stuff.

4b11b4•3mo ago
order is a general concept which builds on top of the concept of equality. If they are not equal, then what are they? We can manually define an order for a type to determine which is lesser or greater. once you have this rule (the order), then you can sort

effectively you could think of them the same, or that sorting is an application of using the order rules for a given type