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A Year of Fast Apply – Our Path to 10k Tokens per Second

https://www.relace.ai/blog/relace-apply-3
48•eborgnia•3mo ago

Comments

swyx•3mo ago
> To streamline the process while maintaining quality, we built our own internal evaluation tool: a Git-style diff viewer with annotation tools for categorizing merge outcomes.

vibecoding internal eval tools is the single best use case of ai accelerating ai i know of! nice to see

(sorry if this gets asked a lot) - any philsophical/methodology differences to MorphLLM that you'd call out since you seem to be a direct alternative?

eborgnia•3mo ago
Hey, happy to answer! The manual evals we did showed that both morph-v3-fast and morph-v3-large had significantly more smoothing and hallucination behaviors.

It's hard to know for sure because their methods aren't public, but my guess is the dataset they constructed pushes the Fast Apply model to more aggressively fix mistakes introduced by the frontier model in the edit snippet.

This aligns with the fact that their flagship model (morph-v3-large) is 4x slower than ours -- the smoothings/hallucinations are not in the initial code or the edit snippet so they break speculative continuations more frequently. Their 2x faster model (morph-v3-fast) is likely quantized more aggressively (maybe fp4? and run on B200s?) because it exhibits very strange behaviors like hallucinating invalid characters at random points that make the code non-compilable.

From an accuracy POV, auto-smoothing is helpful for fixing obvious mistakes in the edit snippet like missed imports from well known packages. However, it does increase the frequency of code breaking hallucinations like invalid local imports among other functional changes that you might not want a small apply model to perform.

swyx•3mo ago
thank you! referring to it as smoothing is interesting, makes me think of code as a series of bumps in multiple dimensions than discrete tokens.
bn-l•3mo ago
You guys have to bring the cost down
eborgnia•3mo ago
How do you expect it to be priced? We do give discounts for high volume users.
bn-l•3mo ago
I’m not sure but when I looked into it wasn’t viable with the back of napkin math I did.

FDA Intends to Take Action Against Non-FDA-Approved GLP-1 Drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
12•randycupertino•16m ago•3 comments

Tiny C Compiler

https://bellard.org/tcc/
17•guerrilla•55m ago•2 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
132•valyala•5h ago•22 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
63•zdw•3d ago•22 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
29•gnufx•3h ago•26 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
67•surprisetalk•4h ago•83 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
108•mellosouls•7h ago•203 comments

You Are Here

https://brooker.co.za/blog/2026/02/07/you-are-here.html
7•mltvc•52m ago•1 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
150•AlexeyBrin•10h ago•26 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
856•klaussilveira•1d ago•263 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
108•vinhnx•7h ago•14 comments

Italy Railways Sabotaged

https://www.bbc.co.uk/news/articles/czr4rx04xjpo
32•vedantnair•58m ago•18 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1104•xnx•1d ago•619 comments

I write games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
151•valyala•4h ago•125 comments

First Proof

https://arxiv.org/abs/2602.05192
71•samasblack•7h ago•53 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
16•mbitsnbites•3d ago•0 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
70•thelok•6h ago•13 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
247•jesperordrup•15h ago•82 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
526•theblazehen•3d ago•196 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
35•momciloo•4h ago•5 comments

LLMs as the new high level language

https://federicopereiro.com/llm-high/
4•swah•4d ago•0 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
16•languid-photic•3d ago•5 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
96•onurkanbkrc•9h ago•5 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
198•1vuio0pswjnm7•11h ago•294 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
40•marklit•5d ago•6 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
51•rbanffy•4d ago•12 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
265•alainrk•9h ago•438 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
631•nar001•9h ago•278 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
126•videotopia•4d ago•40 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
105•speckx•4d ago•132 comments