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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
624•klaussilveira•12h ago•182 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
926•xnx•18h ago•548 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
32•helloplanets•4d ago•24 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
109•matheusalmeida•1d ago•27 comments

Jeffrey Snover: "Welcome to the Room"

https://www.jsnover.com/blog/2026/02/01/welcome-to-the-room/
9•kaonwarb•3d ago•7 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
40•videotopia•4d ago•1 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
219•isitcontent•13h ago•25 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
210•dmpetrov•13h ago•103 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
322•vecti•15h ago•143 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
370•ostacke•18h ago•94 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
358•aktau•19h ago•181 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
477•todsacerdoti•20h ago•232 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
272•eljojo•15h ago•160 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
402•lstoll•19h ago•271 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
85•quibono•4d ago•20 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
14•jesperordrup•2h ago•6 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
25•romes•4d ago•3 comments

Start all of your commands with a comma

https://rhodesmill.org/brandon/2009/commands-with-comma/
3•theblazehen•2d ago•0 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
56•kmm•5d ago•3 comments

Was Benoit Mandelbrot a hedgehog or a fox?

https://arxiv.org/abs/2602.01122
12•bikenaga•3d ago•2 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
244•i5heu•15h ago•188 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
52•gfortaine•10h ago•21 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
140•vmatsiiako•17h ago•62 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
280•surprisetalk•3d ago•37 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1058•cdrnsf•22h ago•433 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
132•SerCe•8h ago•117 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
70•phreda4•12h ago•14 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
28•gmays•7h ago•11 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
176•limoce•3d ago•96 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
63•rescrv•20h ago•22 comments
Open in hackernews

Minecraft HDL, an HDL for Redstone

https://github.com/itsfrank/MinecraftHDL
225•sleepingreset•3mo ago

Comments

dang•3mo ago
Related:

Verilog to Minecraft Redstone Synthesizer - https://news.ycombinator.com/item?id=25195802 - Nov 2020 (12 comments)

(Reposts are fine after a year or so! https://news.ycombinator.com/newsfaq.html)

paulwetzel•3mo ago
Super cool project :) Just the right level of, objectively useless - but really fun!
throwaway290•3mo ago
Minecraft circuits can't have feedback? That's pretty sad:(
melncat•3mo ago
They can. It's just that this specific program is not capable of translating it.
throwaway290•3mo ago
I couldn't find any examples by googling, give one?
rbits•3mo ago
https://minecraft.wiki/w/Redstone_circuits/Memory
throwaway290•3mo ago
Ctrl F "feedback" = nothing
Aromasin•3mo ago
Check out this persons' YouTube channel: https://www.youtube.com/@sammyuri/videos

You wouldn't be able to do any of that without feedack.

throwaway290•3mo ago
OK. I thought feedback was more like that analog thing in electricity where you plug thing into itself and it amplifies but I guess it's also used in memory circuts
regularfry•3mo ago
Have a look at the diagram for https://minecraft.wiki/w/Redstone_circuits/Memory#Input_stab.... It's doing exactly that.
throwaway290•3mo ago
again this is showing memory and not the analog feedback behavior I thought about...
oasisaimlessly•3mo ago
They're (approximately) one and the same.

* Feedback causes memory-like effects (e.g. reverb and oscillation whine in audio systems).

* Besides maybe memresistors, memory is pretty much always implemented via positive feedback (i.e. >unity loop gain) plus some sort of saturation to prevent exponential growth (which you typically get for free in physical systems if you can keep them from exploding).

Furthermore, digital behavior is an emergent effect from analog physical systems that are designed to be bistable. Digital systems will always make use of analog physical processes "under the hood".

8note•3mo ago
Optimizing passes for this would be interesting.

Describing a flip flop as a villager minecart with some number of NaN minecarts beside it seems challenging to pick when to use it vs a copper bulb.

gatane•3mo ago
Amazing project!!
Arch-TK•3mo ago
This is an amazing timeline. I still remember the day redstone was added to Minecraft. I spent the entire evening and many days afterwards on the forum brainstorming how to implement various things. I think I had one of the first if not the first T flip flop, it "took an entire room" and was slow. It has been crazy watching things get compacted, repeaters getting added, pistons, comparators. I remember when BUDs got discovered and then eventually just added as a block.

Now* we have an entire HDL.

I honestly stopped keeping track of things around 2012 so I am completely lost looking at modern redstone contraptions.

*8 years ago

Dylan16807•3mo ago
This is a cool tool but compared to modern redstone contraptions this is a sidegrade, not an upgrade. It's straightforward torch and dust logic, with each torch being a nor gate and dust being wires. And it doesn't consider timing at all. This could have been made the week redstone was added (with minor adjustments to not have repeaters), and it wouldn't have taken any newer insights.
Arch-TK•3mo ago
Ah, damn. I was envisioning something limited but not this limited.
Dilettante_•3mo ago
I haven't looked at the code, but you could presumably extend it, or maybe expect further development on the logic?

->The repo says "Branch out from master and have fun!"

Dylan16807•3mo ago
For what it's for, it's better that it's simple.
johnisgood•3mo ago
I loved redstone. At some point it got forked and the fork was named "redpower" if I remember correctly. Good stuff.

There were other great mods (I forgot the name, something that has to do with turtles?) and I remember implementing a shell in Lua, among other things.

Arch-TK•3mo ago
Red Power was (is... Kind of) an extension not a fork. Although you could call it more an reinterpretation.

But really RP vs Redstone is more like C vs Assembly. I've seen crazy things done in both but I think I find it a bit more impressive when people use pure Redstone to get things done. There are so many dimensions where you both need to understand the mechanics and where there are opportunities for optimization.

The turtle mod you are talking about is ComputerCraft.

johnisgood•3mo ago
Yes, ComputerCraft! I have written so much Lua because of it. Only if I still had the scripts. :(

I had no idea RedPower is not a fork, I just remember having switched to it because of no updates for Redstone or version incompatibility issues or something? It's been a really long time ago.

Arch-TK•3mo ago
Redstone isn't a mod. It was added to Minecraft in a secret Friday update in the early days around alpha iirc.
johnisgood•3mo ago
Oh hold on. I was confusing Redstone with https://ftb.fandom.com/wiki/RedPower_2 and Project Red[1] that came afterwards. How embarassing. :P So it was RedPower -> RedPower 2, and then Project Red. It added a lot of goodies! You should check out the links.

[1] https://ftbwiki.org/Project_Red

Sweepi•3mo ago
> A 2-bit 7-segment display decoder in action (the display itself was not generated by MinecraftHDL)

Lame!(/s) I did this vanilla Minecraft(1.12?), including the display itself.

eirikbakke•3mo ago
In case anyone needs a minimal CPU implementation in 65 lines of Verilog: https://people.csail.mit.edu/ebakke/fic/ https://people.csail.mit.edu/ebakke/fic/code/Fic.v

(I wonder if it would convert cleanly to a redstone circuit...)

lpribis•3mo ago
This compiler does not support sequential logic, meaning no flip flops/registers.
verdverm•3mo ago
I wonder if this takes account of any of the quirks or quasi-connectivity in redstone?

Mumbo Jumbo recently got a lesson in, and made a video about, computational redstone. Some seriously impressive builds in there (like ms paint). One of the major design constraints is tick/lag. The recent addition of copper bulbs turned the t-flipflop into a single block solution

https://www.youtube.com/watch?v=jTZaUz8bYW8

rbits•3mo ago
It seems to only use redstone dust, repeaters, and torches. So quasi-connectivity wouldn't affect it
thedougd•3mo ago
I’ve been looking for any reason to relearn Verilog and this might give me my first idea.

Such a cool idea. Thank you.

SLWW•3mo ago
I wrote a 8-bit ripple adder when I was 16 one night; I thought about this idea then but it seemed like a massive undertaking.

With all the additional redstone items/capabilities however I could imagine most circuits could be more and more compact..

All in all, really cool

Aromasin•3mo ago
The only reason I ended up persuing Electronic Engineering at University, or eventually becoming an FPGA Engineer, was because I spent way too many hours playing with redstone in Minecraft as a teenager. Seeing a Verilog compiler for Minecraft is like seeing my career come full circle.
djmips•3mo ago
(2017)