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Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
39•thelok•2h ago•3 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
101•AlexeyBrin•6h ago•18 comments

First Proof

https://arxiv.org/abs/2602.05192
52•samasblack•3h ago•39 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
789•klaussilveira•20h ago•243 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
39•vinhnx•3h ago•5 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
63•onurkanbkrc•5h ago•5 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1040•xnx•1d ago•587 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
462•theblazehen•2d ago•165 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
509•nar001•4h ago•235 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
184•jesperordrup•10h ago•65 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
63•1vuio0pswjnm7•7h ago•60 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
189•alainrk•5h ago•280 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
50•mellosouls•3h ago•51 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
27•rbanffy•4d ago•5 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
19•marklit•5d ago•0 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
108•videotopia•4d ago•27 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
59•speckx•4d ago•62 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
268•isitcontent•21h ago•34 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
197•limoce•4d ago•107 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
281•dmpetrov•21h ago•150 comments

British drivers over 70 to face eye tests every three years

https://www.bbc.com/news/articles/c205nxy0p31o
169•bookofjoe•2h ago•153 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
152•matheusalmeida•2d ago•47 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
549•todsacerdoti•1d ago•266 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
422•ostacke•1d ago•110 comments

Ga68, a GNU Algol 68 Compiler

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
39•matt_d•4d ago•14 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
365•vecti•23h ago•167 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
465•lstoll•1d ago•305 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
341•eljojo•23h ago•210 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
66•helloplanets•4d ago•70 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
18•sandGorgon•2d ago•8 comments
Open in hackernews

Minecraft HDL, an HDL for Redstone

https://github.com/itsfrank/MinecraftHDL
225•sleepingreset•3mo ago

Comments

dang•3mo ago
Related:

Verilog to Minecraft Redstone Synthesizer - https://news.ycombinator.com/item?id=25195802 - Nov 2020 (12 comments)

(Reposts are fine after a year or so! https://news.ycombinator.com/newsfaq.html)

paulwetzel•3mo ago
Super cool project :) Just the right level of, objectively useless - but really fun!
throwaway290•3mo ago
Minecraft circuits can't have feedback? That's pretty sad:(
melncat•3mo ago
They can. It's just that this specific program is not capable of translating it.
throwaway290•3mo ago
I couldn't find any examples by googling, give one?
rbits•3mo ago
https://minecraft.wiki/w/Redstone_circuits/Memory
throwaway290•3mo ago
Ctrl F "feedback" = nothing
Aromasin•3mo ago
Check out this persons' YouTube channel: https://www.youtube.com/@sammyuri/videos

You wouldn't be able to do any of that without feedack.

throwaway290•3mo ago
OK. I thought feedback was more like that analog thing in electricity where you plug thing into itself and it amplifies but I guess it's also used in memory circuts
regularfry•3mo ago
Have a look at the diagram for https://minecraft.wiki/w/Redstone_circuits/Memory#Input_stab.... It's doing exactly that.
throwaway290•3mo ago
again this is showing memory and not the analog feedback behavior I thought about...
oasisaimlessly•3mo ago
They're (approximately) one and the same.

* Feedback causes memory-like effects (e.g. reverb and oscillation whine in audio systems).

* Besides maybe memresistors, memory is pretty much always implemented via positive feedback (i.e. >unity loop gain) plus some sort of saturation to prevent exponential growth (which you typically get for free in physical systems if you can keep them from exploding).

Furthermore, digital behavior is an emergent effect from analog physical systems that are designed to be bistable. Digital systems will always make use of analog physical processes "under the hood".

8note•3mo ago
Optimizing passes for this would be interesting.

Describing a flip flop as a villager minecart with some number of NaN minecarts beside it seems challenging to pick when to use it vs a copper bulb.

gatane•3mo ago
Amazing project!!
Arch-TK•3mo ago
This is an amazing timeline. I still remember the day redstone was added to Minecraft. I spent the entire evening and many days afterwards on the forum brainstorming how to implement various things. I think I had one of the first if not the first T flip flop, it "took an entire room" and was slow. It has been crazy watching things get compacted, repeaters getting added, pistons, comparators. I remember when BUDs got discovered and then eventually just added as a block.

Now* we have an entire HDL.

I honestly stopped keeping track of things around 2012 so I am completely lost looking at modern redstone contraptions.

*8 years ago

Dylan16807•3mo ago
This is a cool tool but compared to modern redstone contraptions this is a sidegrade, not an upgrade. It's straightforward torch and dust logic, with each torch being a nor gate and dust being wires. And it doesn't consider timing at all. This could have been made the week redstone was added (with minor adjustments to not have repeaters), and it wouldn't have taken any newer insights.
Arch-TK•3mo ago
Ah, damn. I was envisioning something limited but not this limited.
Dilettante_•3mo ago
I haven't looked at the code, but you could presumably extend it, or maybe expect further development on the logic?

->The repo says "Branch out from master and have fun!"

Dylan16807•3mo ago
For what it's for, it's better that it's simple.
johnisgood•3mo ago
I loved redstone. At some point it got forked and the fork was named "redpower" if I remember correctly. Good stuff.

There were other great mods (I forgot the name, something that has to do with turtles?) and I remember implementing a shell in Lua, among other things.

Arch-TK•3mo ago
Red Power was (is... Kind of) an extension not a fork. Although you could call it more an reinterpretation.

But really RP vs Redstone is more like C vs Assembly. I've seen crazy things done in both but I think I find it a bit more impressive when people use pure Redstone to get things done. There are so many dimensions where you both need to understand the mechanics and where there are opportunities for optimization.

The turtle mod you are talking about is ComputerCraft.

johnisgood•3mo ago
Yes, ComputerCraft! I have written so much Lua because of it. Only if I still had the scripts. :(

I had no idea RedPower is not a fork, I just remember having switched to it because of no updates for Redstone or version incompatibility issues or something? It's been a really long time ago.

Arch-TK•3mo ago
Redstone isn't a mod. It was added to Minecraft in a secret Friday update in the early days around alpha iirc.
johnisgood•3mo ago
Oh hold on. I was confusing Redstone with https://ftb.fandom.com/wiki/RedPower_2 and Project Red[1] that came afterwards. How embarassing. :P So it was RedPower -> RedPower 2, and then Project Red. It added a lot of goodies! You should check out the links.

[1] https://ftbwiki.org/Project_Red

Sweepi•3mo ago
> A 2-bit 7-segment display decoder in action (the display itself was not generated by MinecraftHDL)

Lame!(/s) I did this vanilla Minecraft(1.12?), including the display itself.

eirikbakke•3mo ago
In case anyone needs a minimal CPU implementation in 65 lines of Verilog: https://people.csail.mit.edu/ebakke/fic/ https://people.csail.mit.edu/ebakke/fic/code/Fic.v

(I wonder if it would convert cleanly to a redstone circuit...)

lpribis•3mo ago
This compiler does not support sequential logic, meaning no flip flops/registers.
verdverm•3mo ago
I wonder if this takes account of any of the quirks or quasi-connectivity in redstone?

Mumbo Jumbo recently got a lesson in, and made a video about, computational redstone. Some seriously impressive builds in there (like ms paint). One of the major design constraints is tick/lag. The recent addition of copper bulbs turned the t-flipflop into a single block solution

https://www.youtube.com/watch?v=jTZaUz8bYW8

rbits•3mo ago
It seems to only use redstone dust, repeaters, and torches. So quasi-connectivity wouldn't affect it
thedougd•3mo ago
I’ve been looking for any reason to relearn Verilog and this might give me my first idea.

Such a cool idea. Thank you.

SLWW•3mo ago
I wrote a 8-bit ripple adder when I was 16 one night; I thought about this idea then but it seemed like a massive undertaking.

With all the additional redstone items/capabilities however I could imagine most circuits could be more and more compact..

All in all, really cool

Aromasin•3mo ago
The only reason I ended up persuing Electronic Engineering at University, or eventually becoming an FPGA Engineer, was because I spent way too many hours playing with redstone in Minecraft as a teenager. Seeing a Verilog compiler for Minecraft is like seeing my career come full circle.
djmips•3mo ago
(2017)