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Simple trick to increase coverage: Lying to users about signal strength

https://nickvsnetworking.com/simple-trick-to-increase-coverage-lying-to-users-about-signal-strength/
98•tsujamin•3h ago•19 comments

Facts about throwing good parties

https://www.atvbt.com/21-facts-about-throwing-good-parties/
349•cjbarber•6h ago•121 comments

Oxy is Cloudflare's Rust-based next generation proxy framework

https://blog.cloudflare.com/introducing-oxy/
24•Garbage•1h ago•3 comments

Paris had a moving sidewalk in 1900, and a Thomas Edison film captured it (2020)

https://www.openculture.com/2020/03/paris-had-a-moving-sidewalk-in-1900.html
219•rbanffy•7h ago•97 comments

Using FreeBSD to make self-hosting fun again

https://jsteuernagel.de/posts/using-freebsd-to-make-self-hosting-fun-again/
247•todsacerdoti•18h ago•67 comments

When models manipulate manifolds: The geometry of a counting task

https://transformer-circuits.pub/2025/linebreaks/index.html
21•vinhnx•4d ago•0 comments

Alleged Jabber Zeus Coder 'MrICQ' in U.S. Custody

https://krebsonsecurity.com/2025/11/alleged-jabber-zeus-coder-mricq-in-u-s-custody/
107•todsacerdoti•8h ago•24 comments

Why don't you use dependent types?

https://lawrencecpaulson.github.io//2025/11/02/Why-not-dependent.html
197•baruchel•13h ago•69 comments

Tongyi DeepResearch – open-source 30B MoE Model that rivals OpenAI DeepResearch

https://tongyi-agent.github.io/blog/introducing-tongyi-deep-research/
266•meander_water•17h ago•104 comments

How the Mayans were able to accurately predict solar eclipses for centuries

https://phys.org/news/2025-10-mayans-accurately-solar-eclipses-centuries.html
45•pseudolus•6d ago•10 comments

Lisp: Notes on its Past and Future (1980)

https://www-formal.stanford.edu/jmc/lisp20th/lisp20th.html
141•birdculture•9h ago•71 comments

Terahertz Tech Sets Stage for "Wireless Wired" Chips

https://spectrum.ieee.org/terahertz-chip-room-temperature
7•FromTheArchives•1w ago•0 comments

URLs are state containers

https://alfy.blog/2025/10/31/your-url-is-your-state.html
358•thm•17h ago•154 comments

Reproducing the AWS Outage Race Condition with a Model Checker

https://wyounas.github.io/aws/concurrency/2025/10/30/reproducing-the-aws-outage-race-condition-wi...
103•simplegeek•10h ago•18 comments

Why does Swiss cheese have holes?

https://www.usdairy.com/news-articles/why-does-swiss-cheese-have-holes
57•QueensGambit•5d ago•107 comments

Collatz-Weyl Generators: Pseudorandom Number Generators (2023)

https://arxiv.org/abs/2312.17043
11•danny00•4d ago•0 comments

Notes by djb on using Fil-C

https://cr.yp.to/2025/fil-c.html
311•transpute•23h ago•203 comments

X.org Security Advisory: multiple security issues X.Org X server and Xwayland

https://lists.x.org/archives/xorg-announce/2025-October/003635.html
151•birdculture•15h ago•114 comments

Is Your Bluetooth Chip Leaking Secrets via RF Signals?

https://www.semanticscholar.org/paper/Is-Your-Bluetooth-Chip-Leaking-Secrets-via-RF-Ji-Dubrova/c1...
84•transpute•10h ago•19 comments

FurtherAI (Series A – A16Z, YC) Is Hiring Across Software and AI

1•sgondala_ycapp•7h ago

Solar-powered QR reading postboxes being rolled out across UK

https://www.bbc.co.uk/news/articles/cgln72rgrero
40•thinkingemote•4d ago•21 comments

The x86 Interrupt List, aka “Ralf Brown's Interrupt List” (2018)

http://www.cs.cmu.edu/~ralf/files.html
65•surprisetalk•1w ago•14 comments

Autodesk's John Walker Explained HP and IBM in 1991 (2015)

https://www.cringely.com/2015/06/03/autodesks-john-walker-explained-hp-and-ibm-in-1991/
121•suioir•4d ago•61 comments

Backpropagation is a leaky abstraction (2016)

https://karpathy.medium.com/yes-you-should-understand-backprop-e2f06eab496b
301•swatson741•23h ago•125 comments

Anti-cybercrime laws are being weaponized to repress journalism

https://www.cjr.org/analysis/nigeria-pakistan-jordan-cybercrime-laws-journalism.php
267•giuliomagnifico•10h ago•79 comments

At the end you use `git bisect`

https://kevin3010.github.io/git/2025/11/02/At-the-end-you-use-git-bisect.html
174•_spaceatom•11h ago•143 comments

I ****Ing Hate Science (2021)

https://buttondown.com/hillelwayne/archive/i-ing-hate-science/
15•todsacerdoti•5h ago•10 comments

Scents of Arabia: Interdisciplinary approaches to ancient olfactory worlds

https://www.scientificamerican.com/article/how-archaeology-is-reviving-the-smell-of-history/
23•quapster•6d ago•1 comments

Writing FreeDOS Programs in C

https://www.freedos.org/books/cprogramming/
96•AlexeyBrin•15h ago•49 comments

Amazon has launched a major global crackdown on Fire Stick piracy

https://www.the-sun.com/tech/15422622/amazon-fire-tv-stick-dodgy-apps-block-piracy-streaming/
64•swat535•5h ago•16 comments
Open in hackernews

React-Native-Godot

https://github.com/borndotcom/react-native-godot
54•Noghartt•10h ago

Comments

_fzslm•8h ago
This is super cool, but I wonder what the application might be.

I can imagine wanting to use it to pepper in 3D elements into an existing RN app, but surely embedding the entire Godot engine is kinda heavy?

Then I can imagine wanting to embed a larger 3D experience into an RN app... maybe a 3D product preview or something? I guess that could be cool. But still, the heft of embedding the Godot frameworks...

I am actually developing an app that has 3d elements, but if i were to use this the Godot experience might just feel too separate from the rest of the app. like 2 siphoned off apps in one. Something like react native three might be more appropriate for a lot of the use cases I can imagine. But I'm probably missing something

daveidol•7h ago
I could see this being interesting in treating game elements as React components and using that level of abstraction.

E.g. imagine a Snapchat "lens" type experience (one screen with little fun mini game experiences) that the user can easily add or remove characters or entire chunks of the "game" (turn on/off raining objects the character can interact with, configure, etc).

Could also make it easier for LLMs to generate unique simple game experiences with these building block "components" vs having to build everything from scratch.

derefr•5h ago
I would think, if anything, it would be for creating a UI for a Godot-native game (after a prototype stage where the UI is Godot-native programmer art); and being able to break off the responsibility for that component to a UI team that can simply hire React frontend devs to do the design and development, where those devs don’t need any knowledge of how Godot works. Architecturally, the game UI wraps and controls the game engine, because of course it does; but organizationally, the UI team would serve the needs of the game dev team, rather than the other way around.
leecommamichael•4h ago
If the team's goal is to be able to write a cross-platform game, but also have a great UI toolkit, they could have just used Flutter. This is eating massive costs just to use HTML, CSS and JS.
garbagepatch•50m ago
React Native is Javascript on top of the native toolkit of the platform. No HTML or CSS here.