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Show HN: LocalGPT – A local-first AI assistant in Rust with persistent memory

https://github.com/localgpt-app/localgpt
93•yi_wang•3h ago•25 comments

Haskell for all: Beyond agentic coding

https://haskellforall.com/2026/02/beyond-agentic-coding
39•RebelPotato•2h ago•8 comments

SectorC: A C Compiler in 512 bytes (2023)

https://xorvoid.com/sectorc.html
241•valyala•11h ago•46 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
154•surprisetalk•10h ago•150 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
186•mellosouls•13h ago•335 comments

Homeland Security Spying on Reddit Users

https://www.kenklippenstein.com/p/homeland-security-spies-on-reddit
12•duxup•54m ago•1 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
68•gnufx•9h ago•56 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
177•AlexeyBrin•16h ago•32 comments

LLMs as the new high level language

https://federicopereiro.com/llm-high/
56•swah•4d ago•98 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
164•vinhnx•14h ago•16 comments

Total Surface Area Required to Fuel the World with Solar (2009)

https://landartgenerator.org/blagi/archives/127
9•robtherobber•4d ago•2 comments

First Proof

https://arxiv.org/abs/2602.05192
129•samasblack•13h ago•76 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
306•jesperordrup•21h ago•96 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
74•momciloo•11h ago•16 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
98•thelok•13h ago•22 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
104•randycupertino•6h ago•223 comments

Vouch

https://twitter.com/mitchellh/status/2020252149117313349
43•chwtutha•1h ago•7 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
37•mbitsnbites•3d ago•4 comments

Show HN: Axiomeer – An open marketplace for AI agents

https://github.com/ujjwalredd/Axiomeer
12•ujjwalreddyks•5d ago•2 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
571•theblazehen•3d ago•206 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
293•1vuio0pswjnm7•17h ago•471 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
134•josephcsible•9h ago•161 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
184•valyala•11h ago•166 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
229•limoce•4d ago•125 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
900•klaussilveira•1d ago•276 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
30•languid-photic•4d ago•12 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
146•speckx•4d ago•228 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
113•zdw•3d ago•56 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
145•videotopia•4d ago•48 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
303•isitcontent•1d ago•39 comments
Open in hackernews

React-Native-Godot

https://github.com/borndotcom/react-native-godot
71•Noghartt•3mo ago

Comments

_fzslm•3mo ago
This is super cool, but I wonder what the application might be.

I can imagine wanting to use it to pepper in 3D elements into an existing RN app, but surely embedding the entire Godot engine is kinda heavy?

Then I can imagine wanting to embed a larger 3D experience into an RN app... maybe a 3D product preview or something? I guess that could be cool. But still, the heft of embedding the Godot frameworks...

I am actually developing an app that has 3d elements, but if i were to use this the Godot experience might just feel too separate from the rest of the app. like 2 siphoned off apps in one. Something like react native three might be more appropriate for a lot of the use cases I can imagine. But I'm probably missing something

daveidol•3mo ago
I could see this being interesting in treating game elements as React components and using that level of abstraction.

E.g. imagine a Snapchat "lens" type experience (one screen with little fun mini game experiences) that the user can easily add or remove characters or entire chunks of the "game" (turn on/off raining objects the character can interact with, configure, etc).

Could also make it easier for LLMs to generate unique simple game experiences with these building block "components" vs having to build everything from scratch.

derefr•3mo ago
I would think, if anything, it would be for creating a UI for a Godot-native game (after a prototype stage where the UI is Godot-native programmer art); and being able to break off the responsibility for that component to a UI team that can simply hire React frontend devs to do the design and development, where those devs don’t need any knowledge of how Godot works. Architecturally, the game UI wraps and controls the game engine, because of course it does; but organizationally, the UI team would serve the needs of the game dev team, rather than the other way around.
nesarkvechnep•3mo ago
Good thing that React devs usually don't want to have any knowledge of anything else to begin with.
leecommamichael•3mo ago
If the team's goal is to be able to write a cross-platform game, but also have a great UI toolkit, they could have just used Flutter. This is eating massive costs just to use HTML, CSS and JS.
garbagepatch•3mo ago
React Native is Javascript on top of the native toolkit of the platform. No HTML or CSS here.