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A File Format Uncracked for 20 Years

https://landaire.net/a-file-format-uncracked-for-20-years/
17•signa11•8h ago

Comments

ktpsns•2h ago
The amount of energy put into reversing games is incredible. This is real passion combined with expertise. Similarly skilled people unlocked Photoshop or MSO decades ago (and certainly still do where possible). Given that I have shifted my focus to OSS a few decades ago this gives me nostalgic feelings but I am also happy not having to regularly fight against software vendors and their ideas of software distribution.
gethly•2h ago
I've done few formats myself. Nothing complicated. But once you do one, all others are essentially the same. You need length of data, data itself and then likely version and magic bytes for identification purposes. With those few details you can do essentially anything.

For example, one format I use is just to concatenate multiple files into a single one, I use it to group video timeline seeker images into one file - it is faster than using archive or tar/gzip. Another one is a format that concatenates AES-GCM chunks into a single file, which allows me to have interrupted writes and it also supports seeking and streaming of reads.

These things are quite useful, but there is no general use(like gzip/tar). Usually there is some specific functionality needed, so they have to always be written from scratch.

justsomehnguy•1h ago
> # Why??????

> The CPU wasn't terribly slow for the time, but wasting cycles would have been noticed.

> Compressing data means you save space on the disc...

While wasting cycles isn't a good thing it's even worse if you are wasting those cycles by not using them because you are waiting for a sloooow media.

And while you can invent a compressed format for the every asset type you have it would be really easier to just compress the whole thing a let the compressor to do the magic.

NB: I still somewhat remember the original SC and it was like 'future is now' with all those glorious shadows and sunshine blooming.

Leaving Meta and PyTorch

https://soumith.ch/blog/2025-11-06-leaving-meta-and-pytorch.md.html
270•saikatsg•4h ago•40 comments

A Fond Farewell

https://www.farmersalmanac.com/fond-farewell-from-farmers-almanac
225•erhuve•7h ago•72 comments

A startup’s quest to store electricity in the ocean

https://techcrunch.com/2025/10/22/one-startups-quest-to-store-electricity-in-the-ocean/
21•rbanffy•1h ago•11 comments

Lessons from Growing a Piracy Streaming Site

https://prison.josh.mn/lessons
100•zuhayeer•3h ago•22 comments

You should write an agent

https://fly.io/blog/everyone-write-an-agent/
679•tabletcorry•13h ago•297 comments

Two billion email addresses were exposed

https://www.troyhunt.com/2-billion-email-addresses-were-exposed-and-we-indexed-them-all-in-have-i...
466•esnard•13h ago•318 comments

Kimi K2 Thinking, a SOTA open-source trillion-parameter reasoning model

https://moonshotai.github.io/Kimi-K2/thinking.html
750•nekofneko•19h ago•315 comments

Text case changes the size of QR codes

https://www.johndcook.com/blog/2025/10/31/smaller-qr-codes/
35•ibobev•5d ago•4 comments

The Silent Scientist: When Software Research Fails to Reach Its Audience

https://cacm.acm.org/opinion/the-silent-scientist-when-software-research-fails-to-reach-its-audie...
12•mschnell•5d ago•2 comments

Game design is simple

https://www.raphkoster.com/2025/11/03/game-design-is-simple-actually/
296•vrnvu•11h ago•87 comments

Show HN: I scraped 3B Goodreads reviews to train a better recommendation model

https://book.sv
405•costco•1d ago•141 comments

A Note on Fil-C

https://graydon2.dreamwidth.org/320265.html
170•signa11•9h ago•80 comments

Photoroom (YC S20) Is Hiring a Senior AI Front End Engineer in Paris

https://jobs.ashbyhq.com/photoroom/7644fc7d-7840-406d-a1b1-b9d2d7ffa9b8
1•ea016•3h ago

We built a cloud GPU notebook that boots in seconds

https://modal.com/blog/notebooks-internals
35•birdculture•4d ago•8 comments

From web developer to database developer in 10 years

https://notes.eatonphil.com/2025-02-15-from-web-developer-to-database-developer-in-10-years.html
71•pmbanugo•3d ago•19 comments

Cryptography 101 with Alfred Menezes

https://cryptography101.ca
41•nmadden•3d ago•4 comments

JermCAD: Browser-Based CAD Software

https://github.com/jeremyaboyd/jerm-cad
22•azhenley•5h ago•9 comments

Analysis indicates that the universe’s expansion is not accelerating

https://ras.ac.uk/news-and-press/research-highlights/universes-expansion-now-slowing-not-speeding
177•chrka•13h ago•149 comments

Open Source Implementation of Apple's Private Compute Cloud

https://github.com/openpcc/openpcc
403•adam_gyroscope•1d ago•88 comments

HTML Slides with notes

https://nbd.neocities.org/slidepresentation/Slide%20presentation%20about%20slides
49•Curiositry•8h ago•11 comments

Swift on FreeBSD Preview

https://forums.swift.org/t/swift-on-freebsd-preview/83064
211•glhaynes•16h ago•133 comments

Time Immemorial turns 750: The Medieval law that froze history at 1189

https://www.ianvisits.co.uk/articles/time-immemorial-turns-750-the-medieval-law-that-froze-histor...
31•zeristor•8h ago•5 comments

LLMs encode how difficult problems are

https://arxiv.org/abs/2510.18147
143•stansApprentice•15h ago•29 comments

Eating stinging nettles

https://rachel.blog/2018/04/29/eating-stinging-nettles/
212•rzk•22h ago•195 comments

FBI tries to unmask owner of archive.is

https://www.heise.de/en/news/Archive-today-FBI-Demands-Data-from-Provider-Tucows-11066346.html
866•Projectiboga•17h ago•437 comments

A prvalue is not a temporary

https://blog.knatten.org/2025/10/31/a-prvalue-is-not-a-temporary/
29•ingve•7h ago•53 comments

My tutorial and take on C++20 coroutines (2021)

https://www.scs.stanford.edu/~dm/blog/c++-coroutines.html
17•signa11•8h ago•3 comments

The Geometry of Schemes [pdf]

https://webhomes.maths.ed.ac.uk/~v1ranick/papers/eisenbudharris.pdf
46•measurablefunc•6d ago•11 comments

I analyzed the lineups at the most popular nightclubs

https://dev.karltryggvason.com/how-i-analyzed-the-lineups-at-the-worlds-most-popular-nightclubs/
154•kalli•20h ago•77 comments

Word2Vec-style vector arithmetic on docs embeddings

https://technicalwriting.dev/embeddings/arithmetic/index.html
19•surprisetalk•6d ago•2 comments