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We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
173•ColinWright•1h ago•151 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
29•surprisetalk•1h ago•38 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
124•AlexeyBrin•7h ago•24 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
20•valyala•2h ago•6 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
151•alephnerd•2h ago•103 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
16•valyala•2h ago•1 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
65•vinhnx•5h ago•9 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
831•klaussilveira•22h ago•250 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
57•thelok•4h ago•8 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
117•1vuio0pswjnm7•8h ago•146 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1060•xnx•1d ago•612 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
79•onurkanbkrc•7h ago•5 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
4•gnufx•54m ago•1 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
486•theblazehen•3d ago•177 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
212•jesperordrup•12h ago•72 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
566•nar001•6h ago•258 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
225•alainrk•6h ago•353 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
39•rbanffy•4d ago•7 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
8•momciloo•2h ago•0 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
19•brudgers•5d ago•4 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
29•marklit•5d ago•3 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
114•videotopia•4d ago•31 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
77•speckx•4d ago•82 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
274•isitcontent•22h ago•38 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
201•limoce•4d ago•112 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
287•dmpetrov•22h ago•155 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
22•sandGorgon•2d ago•11 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
556•todsacerdoti•1d ago•269 comments
Open in hackernews

Shader Glass

https://github.com/mausimus/ShaderGlass
98•erickhill•3mo ago

Comments

junon•2mo ago
This is really cool. I see the demo uses it for CRT stuff but my first thought is this could be used as a tool for accessibility hallway testing to simulate color blindness, haloing (not sure the correct term), and various other visual impairments.
jeroenhd•2mo ago
> simulate color blindness

I believe Microsoft already has this built into the OS these days:

https://learn.microsoft.com/en-us/microsoft-edge/devtools/ac...

Of course shader glass will let you write your own, custom, possibly more-realistic colour blindness simulations, but you don't necessarily need third party tools for that kind of thing these days.

Y-bar•2mo ago
I like to use Sim Daltonism (https://github.com/michelf/sim-daltonism/) for accessibility testing.
micheljansen•2mo ago
That's so clever! Plenty of emulators and games don't have native support for these kinds of shaders so just put a filter over it.
ghosty141•2mo ago
I always wish this would also exist on linux.
cupofjoakim•2mo ago
It'd be cool, but I guess the hodgepodge of different solutions in that space would make it really hard. For example, many mods for GW2 don't work in linux if you're on something like Hyprland due to them having to act as overlays. Not sure if that's a wayland issue or just a typical hyprland thing though
sho_hn•2mo ago
You're right, but a plugin for a common compositor like Plasma's KWin would still make it accessible to a large number of users. Shouldn't be too hard to do either. Maybe I'll do it this weekend!
VikingCoder•2mo ago
I wish there were a Monogame plugin that enabled all of these with essentially zero effort.

I also wonder how many could be ported to run in the browser for games.

PaulHoule•2mo ago
Way cooler than Liquid Glass!
laylower•2mo ago
Can I change the pixel emulator to something else?

And also, I read it talks to #device capture input (webcam/capture card)#

Can't cheater providers use this to inject colors?

micheljansen•2mo ago
The way I understand it, the shader overlay can only modify what is already being rendered below. It does not have access to the underlying application logic, 3D geometry or other internals of a game that you would need for this. You can increase the contrast etc of a game but you cannot see through walls or anything, so it probably won’t help you cheat.
yboris•2mo ago
Reminds me of cool-retro-term - a terminal that looks like a CRT

https://github.com/Swordfish90/cool-retro-term

xnx•2mo ago
Awesome! Does it have a degauss button?
ThomW•2mo ago
I really want all my media players to include this. Cheers doesn't look the same since my 27" CRT died, and watching it through Shader Glass reminds me a lot of the look of that old TV.
rmellow•2mo ago
Question - How does this capture the entire screen, except its own window?

I've tried making similar functionality in Python to add visual effects to the screen, but the only way I found is to use one of the packages which leverage the Screenshot functionality.

But this causes recursion since my app's window will be in the screenshot (unless I put my app on a different monitor or a different area of the monitor). How do they avoid that?

Jasper_•2mo ago
https://learn.microsoft.com/en-us/windows/win32/api/winuser/...
ganelonhb•2mo ago
I need something like this on Linux, any solutions?