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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
374•klaussilveira•4h ago•81 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
740•xnx•10h ago•454 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
109•dmpetrov•5h ago•49 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
131•isitcontent•5h ago•13 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
233•vecti•7h ago•111 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
19•quibono•4d ago•0 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
302•aktau•11h ago•150 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
302•ostacke•10h ago•80 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
154•eljojo•7h ago•117 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
372•todsacerdoti•12h ago•214 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
300•lstoll•11h ago•227 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
42•phreda4•4h ago•7 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
100•vmatsiiako•9h ago•32 comments

A century of hair samples proves leaded gas ban worked

https://arstechnica.com/science/2026/02/a-century-of-hair-samples-proves-leaded-gas-ban-worked/
50•jnord•3d ago•3 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
165•i5heu•7h ago•121 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
135•limoce•3d ago•75 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
35•rescrv•12h ago•17 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
223•surprisetalk•3d ago•29 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
5•kmm•4d ago•0 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
951•cdrnsf•14h ago•411 comments

The Oklahoma Architect Who Turned Kitsch into Art

https://www.bloomberg.com/news/features/2026-01-31/oklahoma-architect-bruce-goff-s-wild-home-desi...
17•MarlonPro•3d ago•2 comments

I'm going to cure my girlfriend's brain tumor

https://andrewjrod.substack.com/p/im-going-to-cure-my-girlfriends-brain
25•ray__•1h ago•4 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
76•antves•1d ago•56 comments

Claude Composer

https://www.josh.ing/blog/claude-composer
94•coloneltcb•2d ago•67 comments

Evaluating and mitigating the growing risk of LLM-discovered 0-days

https://red.anthropic.com/2026/zero-days/
31•lebovic•1d ago•11 comments

Show HN: Slack CLI for Agents

https://github.com/stablyai/agent-slack
36•nwparker•1d ago•7 comments

How virtual textures work

https://www.shlom.dev/articles/how-virtual-textures-really-work/
22•betamark•12h ago•22 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
5•gfortaine•2h ago•0 comments

Evolution of car door handles over the decades

https://newatlas.com/automotive/evolution-car-door-handle/
38•andsoitis•3d ago•61 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
19•SerCe•52m ago•11 comments
Open in hackernews

Itiner-e: the Google Maps of Roman Roads

https://itiner-e.org/
195•helsinkiandrew•2mo ago

Comments

rclkrtrzckr•2mo ago
Street view would be nice.

(SCNR)

zeristor•2mo ago
“Home to Rome”
larodi•2mo ago
The title is wrong, as this is not Google's maps, but the beautiful and much more responsive Mapbox maps. Please fix your title.

Also it is high time for everyone to understand that not every map out there is goog's and more importantly - there are at least 5 providers of mappings software that do it either better or likewise well, and these guys' work needs to be respected. In fact it is very likely that gmaps would rate very low if one is to rank it considering usability (APIs including), licensing, speed and quality of the render.

1659447091•2mo ago
The “the” and the “of” are of more importance in this particular sequence/structure: => “the X of Y”

the Google Maps is being used to frame or position the sites intent of a data rich maps site of Roman Roads

isolli•2mo ago
Fair point, but respecting the page's own title would have been better and avoided much confusion (just look at the comments here):

"Itiner-e – The Digital Atlas of Ancient Roads"

lysace•2mo ago
I don’t see many people being confused.
Freak_NL•2mo ago
This is partly the fault of the researchers themselves for not including any attribution to OpenStreetMap, even though they are using OpenStreetMap data to render everything but the Roman roads.
larodi•2mo ago
And this is important stuff, as people should respect and pay proper attribution to those working painstakingly to actually enable everyone with all the wonderful mapping libs and content.

And Goog does none of this to deserve any credit.

Freak_NL•2mo ago
Especially since their own licence for this project's data (the Roman roads), is CC-BY.

    Itiner-e: the digital atlas of ancient roads © 2024 by Brughmans, Pažout, de Soto and Bjerregaard Vahlstrup is licensed under CC BY 4.0
INTPenis•2mo ago
So much fun putting this map next to a modern one and looking at where I'm from in Croatia.

West of Jajce in Bosnia there's a ring of roads that hasn't changed for 2000 years.

I wonder if there's a missing roman settlement under Sarajevo, considering the roads there match so well and the size of the city.

9dev•2mo ago
How far would I get when I planned a road trip using this? There are so many Roman roads still in existence (paved over of course), this might just be a usable map!
consp•2mo ago
Nice map, though it uses the current river and land layout. Half of what was Batavia was inpassable wetland and the rivers followed a different path likely more following the roads.
noduerme•2mo ago
Hug of death? I can't wait to explore the roads of Gaul tomorrow. I spent a great autumn in the village of Bétaille, Lot, and to walk the local roads you could imagine Roman legions fighting the army of Vercingetorix in the fields.
Freak_NL•2mo ago
Perhaps we can finally figure out the exact location of that one stubborn village which was never conquered. It should have a visible ring of roads linking the surrounding Roman outposts around it…
em-bee•2mo ago
SPQR - Sono pazzi questi romani!

These Romans are crazy!

stevage•2mo ago
As someone who works in web mapping, I have to quibble with "The Google Maps of...". This is just an interactive map - it doesn't have features that particularly resemble Google Maps, particularly navigation.

A bit of work on the UI would make this a really fun and interesting tool - currently it seems to be intended for people who know a lot about the dataset already.

wichert•2mo ago
Navigation is supported, with travel times given for walking, ox cart, pack animal and horse. The feature is a bit hidden: you need to click the place marker at the bottom right.
mr_toad•2mo ago
Travel advisory: possible disruptions on the road due to armies of vandals.
countrymile•2mo ago
Also worth looking at this very UK take:

https://news.ycombinator.com/item?id=44622543

Freak_NL•2mo ago
This project uses OpenStreetMap to render the (present day) natural features and (if enabled as a setting) the current road network.

Unfortunately, Brughmans, de Soto, and Pažout neglected to include the legally required attribution for this use of OpenStreetMap data (via Mapbox). This is a shame, because these kind of projects are great to show people that there is more than just Google Maps.

aarroyoc•2mo ago
As always with this kind of stuff, there are so many inaccuracies, at least in the parts I know of. Roads are mostly ok, although some of them are more like "suppositions" that real roads we have found. Let's take a look at the area around Valladolid: https://imgur.com/xMW6yiY

- Pintia is almost confirmed to be near the Duero/Douro river, much more to the south and to the east. It is one of the most explored pre-Roman settlements in the area and while there has not been a definitive proof, there are many hints that show that it's on the place I showed and not where it's shown on the map

- Amallobriga is also, for most historians, located in Tiedra, but it shows Tordesillas. As you can see on the map, the actual location of Tiedra is also a road intersection. The location in Tiedra is consistent with archeological evidence and with route books that show the distance from Amallobriga to other cities we know.

- Nobody really knows where Intercatia or Tela are. But note that a there's a big road intersection at the south. It is confirmed that there was a settlement but we do not know the name of it, several have been proposed. In any case, Intercatia is very difficult to be located as it is shown in the map with no roads going to it. Many archaeologists say it could be in the actual town of Paredes de Nava.

- I don't think there's any real evidence of a bridge that crosses the Douro/Duero river there. What we know is that there's a medieval bridge closer to Septimanca and that it could have had a Roman origin, but according to the map there's no road there.

SwiftyBug•2mo ago
I was wondering the same thing about the road crossing the Douro between present-day Vila Nova de Gaia and Porto. Was there a bridge there during Roman times? Interestingly, it would be right where the Luiz I Bridge is now.
aarroyoc•2mo ago
After a quick research, there's no evidence of a bridge there and it seems difficult to do even for Romans. But there could have been some people with boats in Cale to help cross the river and still be considered part of the road.
SwiftyBug•2mo ago
I know that not too long ago there was a "bridge", which was a bunch of boats aligned from one margin to the other. Not sure if this counts as a bridge.
mr_toad•2mo ago
Fords and ferries were pretty common in Roman Britain, perhaps it was common to the provinces.
joeyates•2mo ago
The route for the Via Cassia is at odds with all the literature on the subject.

Two macroscopic problems are:

1. The only variant given is between Bolsena and Fabro. There is nothing about later routes to the west of Valdichiana and to the left of the Arno.

2. The section between Arezzo and Cascia used the exact route of the modern Setteponti, which was certainly not the case.

Beyond these errors, every section I have checked in detail for the Cassia contains inexact info.

vinc•2mo ago
Interesting, but it'd be even better if it was the OpenStreenMap of Roman Roads instead of Google Maps because like some already mentioned I could easily spot inaccuracies in my local area and a collaborative effort could fix that.

You can click on a road segment and get some info about it so the first step would be to add a way to contact its author to suggest improvements.

For example I know of some hidden ruins of a very ancient bridge where my local roman road crossed the river with two paths that show where the road on both sides would have been instead of where the road cross the river on the segment.

b2ccb2•2mo ago
Relevant paper: https://www.nature.com/articles/s41597-025-06140-z (Itiner-e: A high-resolution dataset of roads of the Roman Empire)
larodi•2mo ago
Google is never mentioned in this paper.
MangoToupe•2mo ago
? How did conversation about an interesting topic get this sidetracked
Timwi•2mo ago
It got sidetracked by the submitter themselves by mislabeling it as “Google Maps of Roman Roads”.
larodi•2mo ago
How come nobody ever cares to disambiguate vendors? Or perhaps they do...

And yes, let me overstate it - Google is not part of anything related to this research, and for their valuable contribution, overall and in particular, they are very kindly not mentioned in the paper.

But guys here don't care about peculiar details, no?

Interestingly, the interesting (pun intended) topic did not rise the very obvious question - is the data open. Well, idk, but is at least downloadable.

pcrh•2mo ago
Nice! It's interesting to see the major travel hubs and how they can differ from modern ones, for example Durocortorum (Reims) and Augustobona (Troyes) in France, as well as Verulamium (St. Albans) in England.

It would be nice to be able to use Streetview or similar to see how the roads look today (where they still exist).

Cthulhu_•2mo ago
This is a great thing to put next to e.g. voting maps, language, religion, etc - https://www.reddit.com/r/phantomborders/ is fascinating sometimes.

For my part, the Romans never went more than halfway up the Netherlands, meaning the north ("above the rivers") is culturally somewhat different from the south, although the cultures did converge over time. But "below" the rivers is still generally Catholic wheras "above" is Protestant. For example.

walthamstow•2mo ago
The line on Great Britain is very clear. Scotland might not exist today if the Romans had conquered the whole island.
Brendinooo•2mo ago
It might sound dumb to say, but modernity has abstracted away mountains and rivers enough that when I look at a map like this, I find myself just kinda fixated on the topography, how it shaped history, and how people worked around it when dynamite and airplanes and steel bridges weren't Things yet.
aswegs8•2mo ago
Every road I clicked on was categorized as "conjectured", so no direct proof exists.
dragonwriter•2mo ago
Source title is "Digital Atlas" not "Google Maps"; the change in the submission violates the HN guidelines against editorialization and preferring using the source title unless that title is itself misleading clickbait.