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SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
85•valyala•4h ago•16 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
23•gnufx•2h ago•14 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
35•zdw•3d ago•4 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
89•mellosouls•6h ago•166 comments

I write games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
131•valyala•4h ago•99 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
47•surprisetalk•3h ago•52 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
143•AlexeyBrin•9h ago•26 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
96•vinhnx•7h ago•13 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
850•klaussilveira•23h ago•256 comments

First Proof

https://arxiv.org/abs/2602.05192
66•samasblack•6h ago•51 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1092•xnx•1d ago•618 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
64•thelok•5h ago•9 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
4•mbitsnbites•3d ago•0 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
232•jesperordrup•14h ago•80 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
516•theblazehen•3d ago•191 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
93•onurkanbkrc•8h ago•5 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
13•languid-photic•3d ago•4 comments

We mourn our craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
333•ColinWright•3h ago•400 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
254•alainrk•8h ago•412 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
182•1vuio0pswjnm7•10h ago•251 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
611•nar001•8h ago•269 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
35•marklit•5d ago•6 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
27•momciloo•4h ago•5 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
47•rbanffy•4d ago•9 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
124•videotopia•4d ago•39 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
96•speckx•4d ago•108 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
20•brudgers•5d ago•5 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
211•limoce•4d ago•117 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
32•sandGorgon•2d ago•15 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
287•isitcontent•1d ago•38 comments
Open in hackernews

Blender 5.1

https://developer.blender.org/docs/release_notes/5.1/
115•andsoitis•2mo ago

Comments

embedding-shape•2mo ago
Very much early for this, it's still Alpha, and the release notes there aren't even complete yet either. I'd say wait until the official stable release at least, which will get a proper landing page highlighting all the changes in a much better way.
dcrazy•2mo ago
> Blender 5.1 is currently in Alpha until February 4, 2026.
boriskourt•2mo ago
https://developer.blender.org/docs/release_notes/5.0/

5.0 is about to drop, maybe you wanted to share that?

bmurphy1976•2mo ago
Seems likely.

As somebody who's Blender curious but not a 3D graphics designer (I have minimal CAD experience, that's about it), I'd like to know what makes 5.0 special. The release notes are too technical and granular for me.

boriskourt•2mo ago
They will release the public facing changelog very soon! It’s more visual and highlights all the big changes.
glimshe•2mo ago
Every time Blender releases an update, I think: the two most amazing open source projects of all time are Linux and Blender.
ofrzeta•2mo ago
Pre "open source" free software by GNU such as GCC and Glibc was also quite useful and successful. I mean you are right about those projects but let's not forget about the "boring" stuff (that enabled Linux in the first place).
pxc•2mo ago
I love GNU coreutils, and although it's far from my favorite shell, Bash is great for what it is. I also love GNU grep and GNU findutils.

Modern GNU Emacs feels like a wondrous relic transported back in time from an alternate future, from a world where LISP Machines won.

FFMPEG and VLC are pretty marvelous in terms of the huge array of quirks their implementations have to cover, and how comprehensive they are in covering their core functions.

OpenSSH is doubtless one of the most useful and stable computer programs of all time, as well.

QEMU is widely regarded as an incredible achievement, too, and it's also quite useful for lots of purposes.

WINE is pretty incredible, as are various emulators for old consoles, especially the more recent 3D ones.

The world is rich with pretty amazing free software. But I think it's absolutely fair to rank Linux and Blender near the top.

brendyn•2mo ago
Wine is the chemo to the cancer that is windows :) it's not a step forward that solves a fundamental problem, rather, a workaround for a problem we created
pxc•2mo ago
For use with contemporary programs, that's how I think of it. But for "living" software archival purposes, I think it's a direct and concrete contribution to solving a hard problem. (As is DOSBox)
vb-8448•2mo ago
+postgres
yupyupyups•2mo ago
Sqlite too.
NSUserDefaults•2mo ago
Insane velocity. The UI is fantastic, would love to see more tools reuse it, like a DAW or a proper dedicated CAD app but from what I read it is deeply integrated in the project.
ch_fr•2mo ago
It's wonderful to see that more attention has been given to the video sequencer and the compositor lately.

While a lot of it is still sluggish and cpu-bound, some recent additions such as all the texture nodes we have in the shader tab have massively increased the range of capabilities. Blender as a more viable (even if not the most powerful) NLE is greatly appreciated.

ChrisRR•2mo ago
What a weird post considering 5.0 is due to release today
bradgranath•2mo ago
Yet Another Major Release in which the texturing system has remained unchanged since V1 and isolated from the nodes system.

Oh well.