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SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
81•valyala•4h ago•16 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
23•gnufx•2h ago•15 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
34•zdw•3d ago•4 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
87•mellosouls•6h ago•165 comments

I write games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
129•valyala•3h ago•98 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
45•surprisetalk•3h ago•52 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
142•AlexeyBrin•9h ago•26 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
95•vinhnx•6h ago•13 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
850•klaussilveira•23h ago•256 comments

First Proof

https://arxiv.org/abs/2602.05192
66•samasblack•6h ago•51 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1090•xnx•1d ago•618 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
62•thelok•5h ago•9 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
93•onurkanbkrc•8h ago•5 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
231•jesperordrup•14h ago•80 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
515•theblazehen•3d ago•191 comments

We mourn our craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
331•ColinWright•3h ago•390 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
13•languid-photic•3d ago•4 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
3•mbitsnbites•3d ago•0 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
253•alainrk•8h ago•411 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
181•1vuio0pswjnm7•10h ago•250 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
610•nar001•8h ago•269 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
35•marklit•5d ago•6 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
26•momciloo•3h ago•5 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
47•rbanffy•4d ago•9 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
124•videotopia•4d ago•37 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
96•speckx•4d ago•103 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
20•brudgers•5d ago•5 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
210•limoce•4d ago•117 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
32•sandGorgon•2d ago•15 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
286•isitcontent•1d ago•38 comments
Open in hackernews

Branching with or Without PII: The Future of Environments

https://neon.com/blog/branching-environments-anonymized-pii
19•emschwartz•2mo ago

Comments

vedhant•2mo ago
This looks amazing! I have a question. When we create a branch, are we cloning the entire production data? From what I understood was that neon runs a separate compute layer but the storage is the same.
gsalomao•2mo ago
Neon's engineer here: If you're asking about how branches work in general, they use Copy-on-Write (CoW), which means that no data is copied when they are created. However, when writes occur in a branch, only the modified specific Postgres pages are copied (working like deltas in your data), which is why they are created very quickly and don't increase storage usage when created, increasing only in the modified portion.

If you're asking about how the anonymized branches work, they currently use static masking, which means that all PII data selected for masking will be overridden in the anonymized branch, resulting in increased storage usage based on the amount of selected masked data. However, the team is also working on dynamic masking, which doesn't change the stored data but applies the masking rules when querying it.

amw-zero•2mo ago
And to clarify - only writes on the _branch_ lead to a copy being created right? Writes on the original don’t get propagated to the branch?