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Steam Machine

https://store.steampowered.com/sale/steammachine
511•davikr•1h ago

Comments

mojoe•1h ago
Steam is the only reason I have a Windows desktop, I'll probably just get one of these next time I want a hardware refresh (which admittedly will probably be many years).

Interesting that it uses KDE Plasma for the desktop

lordleft•1h ago
I like SteamOS a great deal, though it's not my daily driver (yet). I'm curious if people will begin to use it as a daily driver and thus expect Valve to be an OS developer on top of creating software for their gaming hardware. That's a different set of expectations and I wonder how they'll navigate it.
embedding-shape•1h ago
> thus expect Valve to be an OS developer on top of creating software for their gaming hardware. That's a different set of expectations and I wonder how they'll navigate it.

They've been doing it since Steam Deck launched, or even since they started to contribute to Proton/Wine (depending on exactly what you see "OS" to be). They seem to have grips on it more or less already, Deck upgrades are a breeze and the machine and software itself is open enough for a Linux hacker like me to be very comfortable on it, and also closed down enough for my nieces to not be able to brick theirs by just tapping around.

oersted•1h ago
Indeed, even much earlier. With Steam Deck they achieved wider adoption but the first generation of Steam Machines came out in 2015 and they have been committed to the SteamOS linux distro since then.
jvanderbot•1h ago
Linux is my daily driver, and I run steam to play games (though, not on a work linux partition for reasons).

It can run just about everything I want to play, but yes, there are plenty of things that don't work yet. Doom Dark Ages, for example.

TiredOfLife•1h ago
I have been using Steam Deck oled as my main computing device for 2 years. It has been amazing. It's fast and silent.
przmk•1h ago
It doesn't boot into the desktop by default — it uses its own session with the Gamescope compositor. The desktop is easily accessible through the power menu though.
teroshan•1h ago
https://store.steampowered.com/sale/steamframe [1]

> Steam Frame is a PC, and runs SteamOS powered by a Snapdragon® 8 Series Processor. With 16GB of RAM, Steam Frame supports stand-alone play on a growing number of both VR and non-VR games without needing to stream from your PC.

So Steam + Proton works on aarch64? Is this something already available/supported, or is this an announcement?

[1] Steam Frame, which is the VR Headset releasing alongside the Steam Machine. Dedicated discussion here https://news.ycombinator.com/item?id=45903325

sylens•1h ago
I think this is a form of an announcement but without many details. I'm curious to see how well it works
jsheard•1h ago
Valve has been quietly working on integrating the FEX x86 emulator into Proton for a while, and it's official now.

https://www.tomshardware.com/peripherals/gaming-headsets/han...

teroshan•1h ago
Valve deciding to support Arm-based gaming is HUGE news
Yokolos•40m ago
https://github.com/ValveSoftware/Proton/issues/1493

This is fun, just found this issue from 2018 which was closed with this comment:

> Hello @setsunati, this is not a realistic objective for Proton. As @rkfg, mentions wine for ARM does not magically make x86 based games work on ARM cpus.

> Even if Steam were brought to ARM, and an x86 emulation layer was run underneath wine, the amount of games that could run fast and without hitting video driver quirks is small enough not to entertain this idea any time in the near future.

It's mentioned in this issue https://github.com/ValveSoftware/Proton/issues/8136 which was closed Oct 2024 with this comment by kisak-valve:

> Hello @Theleafir1, similar to #1493, this is not a realistic objective for Proton any time in the near future.

baq•23m ago
Finally some clarification on what valve time actually is.
radialstub•34m ago
I believe this work is a continuation of the work the asahi linux people did to get games working on M-series macs. It seems Alyssa Rosenzweig works at valve as a contractor. Super cool work. Some seriously talented folks.
LeonM•23m ago
Alyssa works for Intel now, so I doubt she'll be doing much contract work for Valve anymore...
embedding-shape•12m ago
What a jump, I'd be curious to hear first why anyone would prefer Intel above pretty much anything else, but also secondly how the actual experience difference between the two after working at both, must be a very strong contrast between them.
jasonjmcghee•1h ago
Wow this looks great. Foveated streaming, great resolution, wireless, 144hz, looks much more comfortable... As much as I want this, I feel like it'll end up being a really cool thing that just sits on the shelf.

Edit: foveated streaming, not rendering

erxam•1h ago
Maybe they've cracked the code with the dongle? Usually, you either have to invest both time and money into setting up the perfect streaming network, deal with annoying cables or resign yourself to inferior on-device game versions. The ergonomics matter more than you'd think.

But if it's a very easy plug-n-play type deal to run SteamVR games (and on Linux!), that's a huge ergonomic improvement. Don't have to think too much about whether everything is running correctly or what-have-you.

hnuser123456•1h ago
I recommend preparing a drink or two and loading up VRchat and joining one of the rave club groups. Check out the metaverse zuck wishes he ran.
grepex•46m ago
I could see Steam creating the OASIS
embedding-shape•10m ago
I tried VRChat once or twice but never seemed to have found any fun places/groups to hang out that weren't obsessing about anime/manga most of the time. Anyone here on HN have better suggestions of worlds/groups or where to even look?
jauntywundrkind•29m ago
I don't think there is foveated rendering. There is foveated encoding, when game streaming.

Looks like a very competent headset indeed though! Nice combo of fast streaming that can prioritize well with foveated encoding, and hopefully a pretty nice malleable capable standalone headset too.

jasonjmcghee•17m ago
Yes - thank you, fixed
pimeys•23m ago
My NVIDIA Shield is getting old and slow. I can see this as a good replacement, because it supports HDMI CEC, so you can control it with your remote control.

Install Plex, JellyFin, FreeTube et.al. to it and you have a nice open source TV box.

You also get 4k gaming from Steam, GOG, Epic etc. and you get emulators. I've been wanting to build a computer like this, but CEC is hard to find and the adapters that exist don't support full 4k resolution.

baq•22m ago
I lowkey hope it's good enough for coding. Really wanted to try out the xreal glasses, but multiple people said they aren't crisp enough for text.
delusional•53m ago
I'm more confused that it's running SteamOS which is supposedly Arch based, but arch doesn't officially support ARM. You have to use the ArchLinuxARM distro for that, which is less maintained. They got to be doing something off label for that.
uncletaco•46m ago
Even if they are, Valve has a long track record of contributing back to open source projects.
0x1ch•39m ago
Proton was a community led effort years back. The guy who started that is now an employee at Valve (IIRC) working on Proton, but also getting paid :)
0x457•35m ago
> arch doesn't officially support ARM

Doesn't really mean much to Valve as SteamOS vendor:

- linux kernel supports aarch64 just fine

- user space supports aarach64 just as fine

- Valve provides runtime for games (be it via proton or native linux), so providing aarch64 builds is up to them anyway

The main point of ArchLinuxARM is providing compatible binaries, which isn't something hard to do in-house.

stetrain•44m ago
Just to clarify that's for the Steam Frame VR Headset. The Steam Machine PC uses an AMD Zen 4 x86 CPU.
jadbox•42m ago
When's the preorders happening?
Ekaros•1h ago
>RAM 16GB DDR5 + 8GB GDDR6 VRAM

Hmm. Not that it is big deal, but I would be somewhat worried about true longevity with the VRAM. Not sure if SteamOS helps there, but on PC some new titles are going over the 8GB VRAM.

keyringlight•1h ago
One of the things I've noted for a while is that PC gaming as a platform seems to be polarizing between high and low spec, especially if you look outside of North America/Western Europe to places like South America or SE Asia. The steam deck and now this seem to be a reference/target platform for the low spec group. It might not be able to play the prestigious high spec titles well if at all, but so long as "your mileage may vary" is messaged well I can't see it being a problem, it hasn't so far.
Mr_Bees69•1h ago
it meets or exceeds the ps5 and xbox series x, so it might not be top tier, but it'll be fine. I have a plenty good time on my series x, cant think of any stutters.
lights0123•1h ago
Both consoles allow more than 8GB to be used for the integrated GPU.
AnotherGoodName•1h ago
It's a very low end Radeon 7000 series. It's absolutely incapable of the highest texture quality and rendering resolutions that need more than 8GB of VRAM. You'll likely never go above 1080p on this card (1440p is going to be rough based on benchmarks of the existing low end 7000 series).

There's absolutely no reasonable way to use more than 8GB of VRAM on this card.

hs86•36m ago
Even modern low-end GPUs should have more than enough fill rate for high-res textures. The texture quality setting in games is usually not affecting performance at all until VRAM runs out.
hs86•39m ago
Not sure how heavy SteamOS is, but wouldn't modern games actually prefer a flipped memory configuration? So, 8 GB RAM and 16 GB VRAM would make this a more 'balanced' gaming appliance. But it is advertised as a general purpose PC, so 8 GB RAM wouldn't be enough.
aboringusername•38m ago
Games publishers/developers are going to have to wind in their necks a little. Whilst memory is abundant it's also still quite expensive. We should still be aiming for efficiency and the chances are 16gb+ are in the minority here. Fact is, the more VRAM and compute you demand the smaller your customer-base becomes.

I've played many games with 8GB VRAM* and will do so for the forseeable. If that's not enough, I am not a customer. Simple as.

The truth is, there is going to be a massive motivation with the likes of Steam Deck/Machine to actually make titles that are optimised and perform well within their hardware parameters. It's money you won't want to ignore.

*One example was Silent Hill remake on PC, which used the unreal engine. It was optimised beautifully and ran without visual glitches and stutters even with the highest graphic demands on a 8GB RTX

reactordev•1h ago
These links open the Steam app on my phone and crash. :(
teroshan•1h ago
Opening them in a private tab circumvents that behavior (at least for me)
phreack•1h ago
I had to install the app to try and work around a problem with Steam, and then had the same problems just browsing. You can probably disable that behavior, but I ended up just uninstalling the app entirely.

The support experience was so bad that I got really soured on Valve, and can't even get excited for these announcements now.

hollow-moe•33m ago
Forcing the use of the steam app for 2FA is such an ass move. Keeping this as a reminder of Valve still being a corporation with interests that can shift to the worst in a single day.
hyperpl•1h ago
Wonder if there is a good remote with voice input to use for YouTube and Kodi so I can replace my shield TV.
Loughla•1h ago
I haven't had any problems with my shield since the update that killed it about 3 years ago.

Or maybe I've just gotten used to it?

Are you having issues with yours?

fph•1h ago
How much?
babblingfish•1h ago
In 2026 we should be getting Windows on a Xbox console with the Xbox skinned version of windows. This would be a direct competitor to that since most PC gamers have the majority of their game library on steam.
ksynwa•1h ago
> the Xbox skinned version of windows

Isn't that what the ROG Xbox Ally devices have? At least that's what it looked like to me. Something like a SteamOS's gaming mode counterpart for Windows.

babblingfish•1h ago
Yes, the xbox skinned version of windows is in the ROG Xbox Ally
creaturemachine•1h ago
If MS even bothers to make another xbox this is what it will be.
hasperdi•1h ago
Does anyone know the price?
daedrdev•1h ago
they have yet to announce the price
haunter•1h ago
"Steam Machine’s pricing is comparable to a PC with similar specs" [0]

I's say max ~800€ at this point

0, https://www.theverge.com/tech/818111/valve-steam-machine-han...

max-leo•1h ago
> HDMI 2.0

The HDMI Forum yet again rearing it's ugly head by continuing to block GPU manufacturers from implementing HDMI 2.1 in the Open Source drivers

klipklop•35m ago
Yup. This really needs to be fixed. There have been on-going bug reports on it for years. AMD just needs to move the hdmi 2.1 stuff behind a firmware binary blob already like NVIDIA does. It's so annoying not having full quality HDMI. It's the only think keeping me from using Linux on my current gaming PC that is hooked exclusively up to my TV... Either that or TV's need to start having Display Port.
paulatreides•1h ago
"Yes, Steam Machine is optimized for gaming, but it's still your PC. Install your own apps, or even another operating system. Who are we to tell you how to use your computer?"
perihelions•1h ago
> "SteamOS 3 (Arch-based)"

Holy shit, it's the Year of The Linux Desktop, for real this time. It's happening. It's actually happening.

A standard Arch Linux/KDE[0] PC for every home, in a polished, vendor-supported package. Like Apple, it's a single standard hardware/OS pair, so, FOSS' fatal hardware-support hell might well be made obsolete. The vendor is a household name corporation. There's an incredibly fortuitous (for Linux) market dynamic at this point in time, of "commoditize your complement"—the dynamic that Valve has incentives to invest massively in giving away a nice thing for free, because that does bad things to its competitors. And Steam is... the killer super-app to end all killer apps.

[0] https://en.wikipedia.org/wiki/SteamOS

This is real life!

atonse•1h ago
If hype is to be believed, Omarchy is also pushing a lot of devs to Linux.
erxam•1h ago
The only thing that crock of shit is attracting is grifter bucks.
seabrookmx•1h ago
Any devs that find the visuals, keyboard driven workflow, or cult of DHH appealing enough to try Omarchy are likely already Linux users.

Linux has been a great platform for devs for a long time. This is exactly why WSL exists, and why MacOS has a native Linux container[1] tool.. because Linux was eating their lunch in this user segment.

[1]: https://github.com/apple/container

embedding-shape•1h ago
The only thing I'd like to know, if the CPU/GPU will be replaceable? The specs say "Semi-custom AMD Zen 4" and "Semi-Custom AMD RDNA3", but I don't see "soldered" anywhere, so I guess maybe they'll be switchable? If not with off-the-shelves components, maybe Valve will offer their own upgrade kits in the future?
zorked•1h ago
> I don't see "soldered" anywhere, so I guess maybe they'll be switchable

Unfortunately that's quite a logical jump...

embedding-shape•1h ago
Yeah, I mean my comment is all speculation, guesses and opinions. Given the limited information, some jumping is required, if at least in order to ask questions :)
opencl•1h ago
Given the memory configuration it seems extremely unlikely that it's socketed. It's certainly not AM5.
embedding-shape•1h ago
You mean "16GB DDR5 + 8GB GDDR6 VRAM" or something else? I took it just as they didn't want to put VRAM next to the GPU for some reason, rather than them actually being linked somehow. Maybe I misunderstand.
cflewis•1h ago
RDNA 3 is going to hold this machine back. DLSS is far and away better, but Nvidia's apathy towards Linux has made playing on something like Bazzite a worse experience. Nvidia has little reason to keep investing in Windows gaming drivers given the AI race, so seeing DLSS 4 or something on Linux is a pipe dream.

I think this machine will be decent for most people, but it's no-one with a 3080 is going to be looking at this and thinking "this is worth it", as it's probably coming in at about $750. The question is whether it'll have power parity with whatever the next Xbox is.

keyringlight•1h ago
Unless AMD/Valve pull a rabbit out of a hat it'll also be missing FSR4 which needs RDNA4, and is AMD's pretty-damn-close catch up to DLSS.
hnuser123456•58m ago
Pretty much all (non-Apple) computers in this form factor have a soldered CPU and GPU (and of course soldered VRAM), and slots for DIMMs and M.2.
nalekberov•1h ago
Video games were the only reason for me to use Windows, now that Steam solved this problem no reason to look back anymore. I am also not big fan of multi-player games, so not being able to play games with anti-cheat system buried deep into their binaries isn't an issue.
thadt•1h ago
Pretty much the only reason I boot to Windows anymore is to play games with my kids and family. The direction of this thing is dangerously close to being all I'd care about from a desktop computer.

If Valve pivoted into making a well-supported laptop with good hardware that ran Linux and played games...

quasigod•1h ago
Just wondering, what games are you playing that dont run on Linux yet? I can't think of games I'd play much with family that dont work well
neura•58m ago
I do not believe that _you_ are trolling with this question, but answering this is just asking to be trolled.

That said. Fortnite. Yes, I still play it with friends and cannot play it on Mac or Linux. :(

I'm sure others have similar examples. Also there are just simple things like playing with friends and streaming on Discord. Anybody streaming from Windows always comes across smooth and HD to the other participants while anybody on Linux seems to consistently be received (I don't know where exactly in the chain the problem exists, so just "received", as it may not be a broadcasting or encoding problem, I'm not an expert in this) with a lot of artifacts and lower framerates.

andai•53m ago
A friend of mine, a Linux user, says he installed Windows for gaming. Apparently the main issue isn't actual compatibility for games, but that a lot of games require some kind of kernel level anticheat (rootkit?).
seabrookmx•45m ago
Yes. Valorant and Battlefield 6, for example.
cheald•41m ago
Yes, this is broadly true. Just about everything that does not have Linux-disabling anticheat runs wonderfully on Linux these days. You can check https://protondb.com/ to see how any given game runs.
inexcf•40m ago
Yes and they could just make it(the rootkits) work on linux. It's more about the publishers/devs actively opposing linux.
rtkwe•34m ago
Alternatively it's still a pretty small slice of the market that's not willing to dual boot for the major games that do require windows only anticheats so it's just not worth their dev and support time to try to serve that small slice. Valve's work on Steam Machines/Decks is the thing needed to actually push developers to supporting it by providing a relatively consistent target OS and a large enough install base to justify spending the money to support.
jsheard•29m ago
The major anti-cheats do support Linux, but it's opt-in on the dev side because they're significantly easier to bypass than the Windows versions. It's not even close, getting around the Linux ACs is child's play. It sucks but nobody really has a good solution yet.
rtkwe•36m ago
Yep anticheats are one of the big hurdles to 'porting' a lot of online focused shooters to linux. It's an unfortunate situation but I get it from the company's perspective, not having any anticheat leads to shitty situations for way more players than not having a linux version of their anticheat and a vast majority of players have Windows devices or are willing to dual boot.
grepex•25m ago
This is true. Battlefield 6 is in this boat
tapland•23m ago
It’s a few games, but a few very important ones.

GTAVs online ecosystem with custom servers. Rust hasn’t enabled Linux Battleye support. Valorant

Some releases that are temporarily popular like BF6, playtest of Battleye games where Linux support isn’t enabled (Fellowship, Exoborne). All games in this paragraph also by Swedish developers. Kom igen, linuxstöd

quasigod•5m ago
I dont think I'm getting trolled, I know that loads of games still dont work. I just wanted to get an idea of which games are the current biggest ones holding people back.
thadt•44m ago
Fortnite & Call of Duty

If I could travel back in time and prevent my kids and nephews from ever learning about Fortnite, I might do it. Instead I'm out here trying to keep from getting sniped by a Simpson character.

Fortunately, it seems like the rest of the family is getting tired of COD's ceaseless churn, and might be willing to pick up something else.

haunter•17m ago
Fortnite is a fun game though, it's the only game holding me back from fully switching to Linux. Cloud streaming just doesn't cut it, latency is way too high (+ more money for a single game)
quasigod•6m ago
Ah I had kinda forgotten Fortnite exists haha. I think I assumed your kids were younger.
andoando•21m ago
BF6 and any multiplayer EA games with anticheat
OGWhales•6m ago
Apex is an EA game and actually ran great on Linux until they removed support. Unfortunate, but they said it was necessary to combat cheaters though that claim is somewhat dubious since cheaters is perfectly viable on Windows still.
2OEH8eoCRo0•19m ago
Battlefield 6, GTA V online, Escape From Tarkov, likely GTA VI

Imagine not supporting the latest releases that all your friends are playing.

quasigod•7m ago
Zero of my friends are playing any of these games. GTA VI will probably do the console first release thing anyways.
barbazoo•15m ago
Trying to get RDR2 to work on Linux, so far no luck.
OGWhales•8m ago
For me it's only games the specifically don't support Linux, which are mostly competitive multiplayer games with anti-cheat software. Apex Legends used to work great on Linux, but they removed support as an attempt to combat cheaters (there are still tons of cheaters).
ugurcant•1h ago
I was in the same shoes, then one day I decided to give a shot to Bazzite. To my surprise the installation was extremely smooth, and everything worked right away. Now I’m playing almost everything on it (Arc Raiders, EU V, HLL and Horizon FW recently). If you want to _try_ all you need is 15 minutes, some HDD space and an empty USB. You don’t have to give up Windows at all, dual booting is also pretty smooth.
gpderetta•1h ago
I have a bazzite box connected behind my TV. Even with a non optimal choice of graphic card (an old Nvidia) it works better than I was expecting.
barbazoo•13m ago
Loved the concept, tried it out, didn't work, at least not for RDR2 which I was trying to play. But how would it work, there is Linux, Bazzite, then there is Steam, RDR2 needs the Rockstar launcher, it's such an intricate web of dependencies, I'm not surprised something isn't working.
nicolaslem•1h ago
I used to also have a dedicated Windows machine just for gaming, but two years ago I formatted the Windows drive and put SteamOS (via ChimeraOS) instead. I can legitimately say that it has been more stable than running the same games on Windows. Just flawless.
com2kid•51m ago
I've been using Pop_OS, buggy as hell but steam games work great!

Everything is kinda a dumpster fire, but they nailed steam games.

quasigod•8m ago
Pop_OS is pretty rough. Theyre running on a super outdated base while working on COSMIC
lenerdenator•1h ago
To the HL3 faithful, this is your reminder that

NOTHING

EVER

HAPPENS

rawling•1h ago
This is the speculated-about gap in the Steam store events, then?
12_throw_away•1h ago
In this big hardware refresh, honestly most excited about finally getting a new steam controller [1], which feels like it might finally give us a better, more extensible standard than the extremely outdated XInput protocol (which still doesn't even support motion controls)

[1] https://store.steampowered.com/sale/steamcontroller

LelouBil•1h ago
I'm just hoping it has a standalone "pretend it is an xbox/generic controller" mode that doesn't rely on steam, so I can bring it to friends easily.
hnuser123456•1h ago
No mention of dual stage trigger though, which was my cheat code in rocket league to have one button for accelerate and boost
nisegami•1h ago
Hoping it's there just not mentioned.
opan•30m ago
This controller seems more like it's going for parity with the Deck, which doesn't have dual stage triggers. I wouldn't get your hopes up.
WXLCKNO•47m ago
Wow lol. I just posted the exact same comment, there are dozens of us! I literally cannot play rocket league without the steam controller for this reason.

Also set rotate left and right to the grip triggers (roll in aviation terms I guess).

pythonaut_16•28m ago
Steamdeck has the dual stage triggers right? (Though maybe just in software?) I'd be shocked if the new controller is less capable than that.
jorvi•13m ago
You can set a dual-stage trigger in Steam Input binding with any controller its trigger range, its not something unique to the Steam Controller.
12_throw_away•1h ago
In my dream world, hardware enthusiasts would be constantly creating absolutely crazy game controllers with bizarre combinations of inputs that look nothing like an xbox 360 controller. There'd be a universal input protocol that would allow for self-describing gamepads with arbitrary numbers of digital buttons, analog sticks and triggers, touchpads, mouse inputs, haptics, gyro sensors, levers, sliders, wheels, etc. etc.

I realize this may not be practical, but it's kind of weird that PCs have been more or less stuck with a protocol designed for XBox 360 controllers for 2 decades now, while the locked-down console space is seeing much more experimentation and innovation around input. The original steam controller at least hinted at being sort of an open platform for this sort of thing, although it didn't really take off. Fingers crossed for the new version.

rtkwe•44m ago
It's because the two-thumbstick, 8 face buttons, 2 shoulder and 2 trigger form factor covers so many games there's not been a real reason for super wacky controllers. They kind of hit it out of the park on the 360 design and the only real sticking point left is the exact ergonomics which mostly fall into the PS thumbstick position (both lower) vs XBox position (left high and right low).
likeclockwork•16m ago
The Xbox controller doesn't even have a gyro. Xbox controller design is completely stagnant.
jorvi•8m ago
Gyro aiming being on all 3 console platforms would be such a huge boon, because then it could finally get implemented in every shooter. And they could start heavily nerfing the frankly ridiculous aim assist that controllers currently get.

Back buttons would be another nice one. Right now there's just 2-4 buttons too few on controllers, and it often leads to strange button mappings that either shift with context or require multi-button activations, which gets even more annoying if you have to do it during, say, a jump.

ThatPlayer•1h ago
SInput recently released and got supported by SDL, which plenty of games, but also Steam Input uses. So you can already use SInput in Steam Input. Better than XInput for sure.

https://docs.handheldlegend.com/s/sinput/doc/sinput-hid-prot...

I don't think Steam has ever published specs for their protocol. And without Steam, their old controller would fallback to a mouse/keyboard mode. The Linux kernel drivers (that didn't require Steam) were reverse engineered. Hori released a Steam Controller recently. Even that still had an XInput fallback switch.

torginus•1h ago
Isn't the lack of extensibility kind of the point?

It forces everyone to make the same controller, so the developer knows what the user will have.

WXLCKNO•49m ago
I love my OG steam controller still. I can't tell if this new one has the dual stage triggers like the og (like if there's an additional click on full trigger pull).

I used that to set things like boost in rocket League and it felt super intuitive.

WhereIsTheTruth•35m ago
The trackpads are a deal breaker for me

They should have put them just above the joysticks, like the PS5 controller

Better, they should have made them detachable with a magnet, similar to the Switch JoyCon's system, what a missed opportunity

jorvi•18m ago
It looks way too chunky, just like the original Steam Controller, Steam Deck or original duke Xbox controller. Not everyone has the hands of a 6'4 man.

Microsoft really did it right with the XSX controller. They took the old X360 / Xone design (perfect for large and medium hands) shrunk it slightly and then added cut-outs and and angled button surfaces (perfect for medium and small hands). The Elite is similarly good, with the back buttons being elongated and thin, meaning everyone can reach them comfortably without them getting in the way.

pixelready•10m ago
Same here. The trackpads on the steam deck work great. Might get this for docked mode. Kinda wish a splittable controller was more common for ergonomics ( not great to be clenching your chest on a centered object like that for hours on end, similar to non-split keyboards ). Seems like split controllers are still reserved for VR and nintendo switch style systems for now…
clvx•1h ago
Valve, please partner with Framework. I think this could be a great partnership in the future and the whole ecosystem as a whole.
lavela•49m ago
Did Framework ever distance themselves from Omarchy after the whole discussion in October? Otherwise I hope and expect Steam to know better than to align themselves with Framework.
richwater•31m ago
Any additional context for those out of the loop?
KopyWasTaken•24m ago
This was the first blog that I found on the matter: https://gardinerbryant.com/the-omarchy-framework-thing/

tldr; DHH is a controversial figure, and Framework are latching onto Omarchy. I think some folks think that Framework's image is being tarnished by working with DHH.

ap2025•16m ago
DHH is a controversial figure who increasingly comes out as tone deaf and perpetuating reactionary myths. It's not new either.

https://davidcel.is/articles/rails-needs-new-governance https://blogs.library.duke.edu/blog/2023/11/30/why-were-drop...

zcdziura•11m ago
Why would Framework "distance" themselves from Omarchy? What's a Linux distro got to do with anything?
bogwog•42m ago
What would a Framework partnership accomplish? Ship SteamOS as a preinstalled option for their laptops?
SunshineTheCat•1h ago
Being able to play PC-ish games without Windows (all on its own) makes this pretty interesting. Looking forward to seeing its real world performance. The fact that it doesn't take up the space of a household appliance is a plus too.
dmix•48m ago
You can do that today with a Steam Deck + a dock. The performance is surprisingly good and most higher end games you buy on Steam will come with pre-configured steam deck settings to downgrade video settings if needed.

I'm going to be buying the box though for the faster AMD chip, as I wasn't able to play some like Resident Evil 2 remake. While the Silent Hill 2 Remake played decent enough.

dfxm12•45m ago
What exactly do you mean by "pc-ish"? Setting aside steam deck, are you aware that you can already install steam on linux and play many games [0]? Are you aware of Bazzite [1]?

0 - https://www.protondb.com/ 1 - https://en.wikipedia.org/wiki/Bazzite_(operating_system)

daedrdev•1h ago
A mainstream desktop PC that supports most games without windows is actually a massive deal in the long term as I know plenty of people who don't like windows but didn't have an alternative
thot_experiment•1h ago
> Who are we to tell you how to use your computer?

i'm having a hard time describing the feelings this makes me feel. like i've been stressed, bedraggled and worn down, and suddenly there's a moment where i can just rest

it's nice to be excited about something for once instead of the baseline expectation of a horrible adversarial experience, which is the case for most tech in 2025

it is somewhat depressing that it's this novel to expect a piece of hardware to actually exist to make my life nicer vs the default of being an abomination that tries constantly to extract money and information from me like a fucking vampire

(and i guess, not having used this yet, this also speaks to valve being one of the last companies that i have any trust in to be capable of making a business decision that makes them less money in the short run in order to deliver a better product)

keyringlight•1h ago
An ongoing 'background noise' concern I've had for a while is how PC gaming seems to be centralizing around steam. There's reasons why that happened, but it'd be real nice if 'infrastructure' was able to decouple from their store. It feels like practically requiring steam for PC gaming on windows and certainly on linux isn't a mile away from requiring MS windows, is it much freedom to pick which Seattle based company you run software from?
daedrdev•1h ago
There are plenty of competing stores, they just aren't good. I require a game to be on steam because I like the store and features, but many games are also sold elsewhere.
hnuser123456•1h ago
It is a mile away because Valve doesn't answer to shareholders.
thot_experiment•1h ago
I don't think there's NO reason to be concerned, but I think it's pretty different considering the decades of history of how Valve acts vs how M$FT acts. Also, many games available on Steam are DRM free or available from other sources and Proton itself is open source.

Valve is also not publicly traded and they have a succession plan of some sort in the event that gaben kicks it, I can only assume whatever he's come up with is sound, he's done a great job of running the place so far.

engeljohnb•47m ago
Valve earned a lot of goodwill from me when I set up my docked steam deck as my main media player & gaming device. It required me to do a lot of little hacks. I was doing stuff the device wasn't meant to do, but it never put up road blocks just because I wasn't allowed to do it. Not like when I want to do simple things on my wife's macbook.
Lapra•9m ago
Steam is a service that's been running for >20 years and somehow hasn't been enshittified (although, I suppose when it first appeared it was seen as enshittification). It's worth celebrating, to be honest.
kreco•1h ago
I just need more RAM. 16GB is unfortunately not enough for me.

With some luck it would be easy to upgrade ourselves.

ark4n•1h ago
One more nail in the coffin of the xbox hardware business. Ouch.
TheCoreh•1h ago
Very weird USB-C port placement choices...

- 2 USB3-A on the front

- 2 USB2-A on the back

- 1 USB-C on the back

If you want to plug an external USB hard drive or SSD at full speed, you'll need to plug it at the front? Or use up the only USB-C port...

I suspect most joysticks sold today come with a USB-C to USB-C cable, so if you want to charge your controller you either need to plug on the back, use an adapter, or get a USB-A to USB-C cable?

Also the single USB-C port isn't Thunderbolt/USB4, and they're only including gigabit ethernet, which is disappointing but perhaps understandable if they're trying to keep it at a low price.

stetrain•55m ago
Most gaming peripherals still seem to use USB-A on the computer end for cables and dongles.

Current Xbox and PS5 controllers charge with a USB-C port on the controller end but a USB-A port where the plug into the console.

ortusdux•54m ago
Could it be a synergy with the Steam Frame's dual band wireless dongle? I'm guessing they would really want users to plug that into the front of the device.
MomsAVoxell•53m ago
I suspect it'll be like the Mac mini situation, and the after-market USB hubs that fit the form factor will expand rapidly ..
0x457•14m ago
It would be a case if it had I/O like Mac mini. Like if it had TB3/TB4/USB4 somewhere, it doesn't.
dmix•52m ago
most of the usecase is going to be keyboard, mouse, and bluetooth headset dongles. All three of mine attached to my Steam Deck dock are USB-A.

although I own a bunch of those usb-a->c attachments you plug on the end, so it wouldnt make much difference

rtkwe•48m ago
You'd be wrong C to A is still pretty standard for controllers in my experience.

As for gigabit fewer and fewer people have ethernet routed to their office/TV area much less >1gig networking to take advantage of anything better than a 1 gig.

tagyro•17m ago
mmm ...let's agree to disagree

I wired my whole place with 10Gb - couldn't do it in the wall (as in, hidden) so I have flat cables around the door frame and wall corners. I was willing to accept the cables, just to get 10Gb.

And, IMHO, it's worth it.

preston4tw•47m ago
Valve / Steam presumably has good data on what controllers and peripherals people are using, so I'd imagine their port choices are based around that. Here's a June 2024 post talking about Steam Input and controller market share: https://steamcommunity.com/games/593110/announcements/detail... . At the time of the post they say "59% of sessions are using Xbox controllers, 26% are using PlayStation controllers, 10% are on Steam Decks"
TiredOfLife•45m ago
It's an old semi-custom semi-discontinued laptop soc.
viraptor•38m ago
What do you expect to do with the steam machine that will take more than a gigabit? I mean, it's cool when things are faster, but if you can saturate the link, downloads are still bottlenecked by the drives. And even 4k streaming is under 100Mbit normally.
embedding-shape•7m ago
> And even 4k streaming is under 100Mbit normally

Are you talking "4k streaming" as the current streaming providers do it, with trash bitrate, or "4k streaming" as you would do it if you had ripped your own blu-ray disks and you want to stream it from a NAS somewhere else in your house to your living room?

monocasa•30m ago
A lot of devices that you commonly plug and unplug like flash drives and passkeys still make sense as USB-A for a lot of people because of the specifics of the USB spec.

C to A converters for devices are technically verboten since they would allow an enduser to make a A to A cable, which can fry hosts if you plug them into eachother if they don't support USB OTG. You can lose certification if you try to ship a device with a C to A converter.

Because of that, USB-A devices with an optional A to C converter (or neater devices that have both plugs on them natively) are what makes a lot of sense for a lot of people for the kinds of devices that live on a key chain. So it makes sense for that to be the default on the front of a desktop, IMO.

0x457•17m ago
Most controller/headphone dongles come with USB-A, so 2.0 in the back makes sense. Radio for new steam controller is integrated.

I have a Y-splitter for my PS5 controllers and if I didn't, I would have had some sort of controller dock. I assume I would do the same for this. Either way, TV is too far from my couch for a cable, so I wanted to keep playing and charging I'd use a powerbank from my coffee table.

Gigabit Ethernet...that's sad, I'd take 2.5G, so I can better stream my legally ripped Blu-rays. I assume most people don't care because they would use Wi-Fi or their switch only goes to 1G. Better than JBL making android TV sound bar with 100mpbs.

I think it purposely designed, so you don't try to build a NAS on it.

hebejebelus•1h ago
Very interesting! The one killer issue that jumps to mind is anti-cheat. I switched away from gaming on Linux via Proton to gaming on Windows because Battlefield 6's anti-cheat won't work under Proton. Many games are like this, particularly some of the most popular (Rainbow 6 Siege for instance). And BF6 made this decision only recently despite the growing number of Steam Deck players (and other players on linux - in fairness I don't think there would have been that many BF6 players on a handheld).
hananova•1h ago
All Valve has to do is say “Your software cannot deliberately exclude linux support including kernel anti-cheat to be listed on Steam.” And that would be that, the few devs big enough to make it on their own would leave, and everyone else would adapt.
pityJuke•1h ago
Worth noting: Valve’s own first party tournaments for their own game require kernel level anti-cheat (from a third party vendor). Valve themselves have given up on allowing players in their own title play competitively in a Valve sponsored event with a kernel level anti-cheat. I can’t imagine they’d ever be this brash.

There is no adapting without a proper solution for securing game integrity.

Goronmon•1h ago
Is there an feasible alternative to "kernel anti-cheat" available on Linux?
Sohcahtoa82•20m ago
There isn't.

When it comes to anti-cheat on Linux, it's basically an elephant in the room that nobody wants to address.

Anti-cheat on Linux would need root access to have any effectiveness. Alternatively, you'd need to be running a custom kernel with anti-cheat built into it.

This is the part of the conversation where someone says anti-cheat needs to be server-side, but that's an incredibly naive and poorly thought out idea. You can't prevent aim-bots server-side. You can't even detect aim-bots server-side. At best, you could come up with heuristics to determine if someone's possibly cheating, but you'd probably have a very hard time distinguishing between a cheater and a highly skilled player.

Something I think the anti-anti-cheat people fail to recognize is that cheaters don't care about their cheats requiring root/admin, which makes it trivial to evade anti-cheat that only runs with user-level permissions.

When it comes to cheating in games, there are two options:

1. Anti-cheat runs as admin/root/rootkit/SYSTEM/etc.

2. The games you play have tons of cheaters.

You can't have it both ways: No cheaters and anti-cheat runs with user-level permissions.

likeclockwork•9m ago
I'm not letting a game company have root on my PC. How does that kind of exposure for something as frivolous as gaming even make sense?
brian-armstrong•1h ago
The games would just leave Steam. The big publishers want their own platforms and launchers anyway.
vkou•51m ago
That's not the trend that we're observing. As much as publishers and developers want to control their sales channels, the current trend is for them to move towards Steam, not away from it.

The more likely outcome is that developers would segment matchmaking into people with kernel-level anti-cheat, and people without it. This seems fair to me.

jsheard•5m ago
Several big publishers did move away from Steam until Valve threw them a bone by reducing their take from 30% to 25/20% for titles with AAA-level revenue. That got the big publishers back on board, but they've flexed on Valve before and they'll do it again if they have to.
aDyslecticCrow•1h ago
This is a issue of critical mass. With the continued growth of steamos, steamdeck, and linux as a game platform, eventually it will pull over support.
sodality2•1h ago
I have to wonder if it's possible to ever even guarantee something that can't be trivially bypassed on Linux - Windows, sure, it's possible with DMA, but it's damn hard. On Linux you could just compile a spoofed kernel or a DKMS module or something.
kykat•41m ago
Look at android, locked bootloader, no root, se linux, and voila
aDyslecticCrow•37m ago
you can make a signed readonly linux installation, and restrict your games to it. this would be like "support steamos but not linux".

Or deliver the game as a container format, like snap or appimage to bypass most of the system.

Or demand the installation of a kernel driver like they do on windows.

or just give up on kernel level aticheat since they're been breached all the same, just as windows are restricting their power too.

easy-anticheat has a linux version. Developers have to disable the support intentionally.

kyoji•44m ago
It's worse than that, BF6's anticheat is kernel level and requires the Windows-only version secure boot to be enabled, at least on my motherboard. There is no way I'm going to faff about with my BIOS when rebooting just to play this game.
JBiserkov•1h ago
A bit of topic, but I was wondering how much bigger is the steam machine compared to the mac mini m4, since that's what I have and is my frame of reference. Obviously comparing apples to oranges and only talking about physical volume, not features, compatibility, price, personal preferences, etc.

Mac Mini m4: 127 x 127 x 50 mm = 0.8 L

Steam Machine: 156 x 162 x 152 = 3.8 L

That's 4.76 times more volume.

jsheard•1h ago
I'm sure some of that is just down to Apple Silicon's impressive efficiency, but there might also be different priorities for the thermal design. You can get away with a less beefy cooling solution if the workload is bursty or insensitive to throttling, but gaming is neither, you need to handle the processor running at 100% full tilt for hours on end ideally without throttling at all.
hnuser123456•1h ago
It's also about twice the total TDP and more likely to spend time running at full bore. Bigger heatsinks and fans means quieter operation under load.
Aurornis•49m ago
The Steam device has a 110W GPU and 30W CPU. The M4 Mac Mini's peak power consumption is less than half of that. Even with the Apple Silicon efficiency, it can't keep up with high power GPUs in graphical loads like gaming.

Mac Mini will throttle itself after sustained full load, especially with the GPU engaged.

A Mac Mini will start throttling well before the end of a 30 minute online gaming match.

A larger volume for better cooling was a good choice for a machine designed to run the CPU and GPU at full load for hours.

2OEH8eoCRo0•1h ago
Will it be able to play AAA games with shitty DRM such as Battlefield 6?

Not being able to play these huge titles on Linux really sucks!

constantcrying•53m ago
It is not a DRM problem, you can run many EA games on Linux with no problems, it is an anti cheat problem, which can not be solved by Valve, it has to be done by EA.
2OEH8eoCRo0•43m ago
Correct but the customer doesn't care whose fault it is, they just want to play the latest games.
nake13•1h ago
"Over six times the horsepower of Steam Deck" ≈ RTX 3060 Laptop?
nine_k•1h ago
Arch-based? KDE Plasma? There might happen a real "year of desktop Linux", in a way. That is, a Linux desktop that sneaks in as a side dish, but maybe gains some non-zero traction, and bringing FOSS to more people who are not engineers.
haunter•1h ago
"Steam Machine’s pricing is comparable to a PC with similar specs" [0]

It has to be no more than 800€ then if it also wants to compete against the console market.

Even 800€ is too much imo because looking at the specs it's already not a "future proof" build, more like a previous gen gaming laptop

0, https://www.theverge.com/tech/818111/valve-steam-machine-han...

cheschire•56m ago
thanks for that. The internals photos were what I was really wanting to see!
robotnikman•30m ago
Wow, the heat sink takes up most of the internal space!
conorh•1h ago
It is truly amazing how far Proton/Steam OS has come along. I recently installed it on some old AMD hardware I had lying around, hooked it up to my TV and everything just works - zero problems. I look forward to checking out this Steam Machine!
torginus•1h ago
Cool but I wish it had a single big APU chip like the consoles and Strix Halo - and unified memory. PCs are long overdue for adopting this change, and the only reason it makes sense to keep the separate is to make graphics cards swappable.

Considering how big GPU silicon is, when you have both integrated and custom, it'd have made sense to integrate them.

mostly_harmless•1h ago
> you can wake your Steam Machine without leaving your couch. [using the built in steam controller wireless adapter].

This one simple thing is the only thing that makes my SteamDeck+Dock feel like a second class console. So far they only claim it's for the Steam Controller, but I'd be great if it worked with the handful of 8bitdo or Switch controllers I've been using.

neura•57m ago
Same issue with Switch 2. You can only wake it with a Switch 2 controller. Nintendo's own Pro Controller for switch, which used to wake the Switch just fine, cannot wake the Switch 2. Seems like a forced upgrade issue, to me. :(
azdle•51m ago
Waking up the deck works for me with my xbox controller connected via bluetooth. Are you using those controllers via BT or USB?

Edit: Now that I think about it, this might have been a feature added to the OLED model.

bogwog•44m ago
I have a 1st gen Steam Deck (256gb), and it has supported wake from bluetooth peripherals for a while. I've only tested it with a PS5 controller, but it works. [EDIT: btw I use the official dock. Idk if it'll work with others]

I use my SteamDeck as a streaming device too, and since my TV is connected via HDMI, waking the console also wakes the TV. So I can start playing/watching anything by just turning on my PS5 controller (which is not ideal because the PS5 controller has terrible battery life and is often dead when I need it, but that's a different issue)

darkteflon•18m ago
On the other hand, PS5 controller - unlike an Xbox controller - gets you gyro control, which makes for a very nice mouse experience. I play tons of mouse-only games (e.g. Mechabellum) from the couch thanks to the DualSense.
chocalot•13m ago
I agree. It looks like it's in progress.

Earlier this month SteamOS had a release: "Temporarily re-disabled experimental wake-on-bluetooth support for Steam Deck LCD while issues with spurious wake-ups are investigated"

https://www.steamdeck.com/en/news

ymsodev•58m ago
> Who are we to tell you how to use your computer?

What a refreshing thing to hear in 2025... :D

didibus•58m ago
Hell ya! A new gaming OS, linux based, getting console and portable hardware that is well built, it's what I've been waiting for, something that gives you a good console UX but lets you play PC games.
dmix•53m ago
I've had my Steam deck plugged into my tv for the last year and I sometimes use the Linux desktop (just a menu option and it reloads into desktop mode) which has a really nice design is already preconfigured for casual linux use.

I'd look up game review youtube videos and search stuff in between games from my couch. No complaints.

The only downside to SteamOS being linux is the lack of easy mod support. It's either a PIA or not supported.

buffet_overflow•12m ago
You have to set it up with the Steam client in Desktop Mode, but you can add arbitrary programs and executables as non-steam games.

As a result, I can open Spotify in the background and have it play music while I game, from the primary SteamOS interface.

LarsDu88•55m ago
GabeN send me a devkit! I make Rogue Stargun VR (roguestargun.com) which should be able to run on standalone
DavideNL•33m ago
https://mastodon.social/@stroughtonsmith/115538125708522123
butz•51m ago
No external power brick. Instant buy.
microsoftedging•48m ago
It's glorious. The year has finally come. It's nice to feel excited about tech sometimes, especially when the company isn't completely horrible, and more competition! Great! Microsoft's move really, Sony and Nintendo are doing pretty okay!

W shadow drop.

simlevesque•47m ago
I bet they decided to crash their skin market in part because too many people were exploiting the Steam Deck loophole to take the skin money out of the system.

Now people will need to give Steam real money to buy their new devices.

Ekaros•20m ago
Really I think it was otherwise. Dropping prices mean that more transactions happen on their market place. And them selling games or hardware allows them to realise their liabilities as my understanding is that money in wallet on Steam is not yet revenue.
flakiness•45m ago
I'm still waiting for Steam Deck 2! Come on!
jadbox•42m ago
When's the preorder?
drcongo•41m ago
I wonder if AMD have bothered finishing the gfx drivers for this before release.
mystifyingpoi•40m ago
Linus Torvalds was right. Valve will save the Linux desktop.
metalliqaz•36m ago
...by emulating WinAPI
flohofwoe•21m ago
And nothing wrong with that, the classic Win32 API is actually quite decent, especially the small subset needed for games. And it has the incredible advantage that it doesn't change since Microsoft doesn't care about Windows anymore ;)
koinedad•35m ago
Been waiting for this
robotnikman•26m ago
The one with the front panel replaced by an Eink screen really looks cool https://platform.theverge.com/wp-content/uploads/sites/2/202...

>Valve won’t necessarily sell any of those extra panels, but says it’ll release the CAD files so you can design and 3D print your own.

paxys•20m ago
Weird to show something in a marketing photo and then go "you actually have to build the whole thing yourself".
paxys•25m ago
They haven't mentioned it anywhere, but non-upgradable CPU/GPU/RAM/SSD would be a massive deal breaker.

Also why announce it without a price?

keoneflick•23m ago
I wonder if Steam will finally implement multi-user sign on for local multiplayer games (like all true consoles).

It's something that doesn't get headlines, but a real barrier for enjoyment for a console-like PC. Hate being stuck with 'guest 1' and 'guest 2' or whatever. Many games want each player to progress and without true multi sign on, it just doesn't work. Hence games dropping local multiplayer on PC.

timpera•22m ago
I really hope that we'll be able to put Windows on this.
miguelxpn•11m ago
The landing page says "Who are we to tell you how to use your computer?" so I'm assuming you'll be able to do whatever you want with it. Similar to the Steam Deck.
mcdow•16m ago
Why does Steam/Valve care so much about Linux? I know as devs we all would prefer to use Linux/Unix. But developer experience isn’t a good business justification.
Manfred•11m ago
Probably because Steam doesn't want to sell an Xbox and Microsoft won't license Windows to be rebranded.
0x457•8m ago
Probably to keep MS from locking down gaming on Windows and cutting out Valve as distributor.

Add to that, Windows isn't usable on 10ftUI or really anything that is not fully-controlled (think ATMs) or desktop with kb/m.

jcelerier•6m ago
why wouldn't you use linux when you are shipping your own, custom, purpose-built device?
paxys•15m ago
A bit too sparse on details.

- No price

- No indication for whether the CPU/GPU/RAM/SSD are upgradable or all soldered together on the board.

- "4K gaming at 60 FPS with FSR" but doesn't mention what kind of games it can run at that quality.

- No performance benchmarks, or mention of what the equivalent retail CPU/GPU to their custom one is.

At face value this seems like a $500-600 PC, and that's also the price it would be able to compete with consoles at.

haunter•12m ago
8GB VRAM + 4K + FSR3 is very tough situation. Basically bit better than an Xbox Series S but quickly outpaced by midrange PCs.

It will all come down to the price.

paxys•11m ago
Yeah non-upgradable 8GB VRAM would make it a no-go for all but the most casual gamers. But then the casual gamers would rather buy a PS5 for the same price, so let's see where this one fits in.
hasperdi•13m ago
Dave2D has additional info. User upgradable RAM and SSD, but not CPU.

https://www.youtube.com/watch?v=356rZ8IBCps

The last-ever penny will be minted today in Philadelphia

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Maestro Technology Sells Used SSD Drives as New

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Steam Machine

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Steam Frame

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Learn Prolog Now

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Project Euler

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Yt-dlp: External JavaScript runtime now required for full YouTube support

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Launch HN: JSX Tool (YC F25) – A Browser Dev-Panel IDE for React

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Async and Finaliser Deadlocks

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Ioannis Yannas invented artificial skin for treatment of burns–dies at 90

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A brief look at FreeBSD

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.NET 10

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GPT-5.1: A smarter, more conversational ChatGPT

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Valve Announces New Steam Machine, Steam Controller and Steam Frame

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Waymo robotaxis are now giving rides on freeways in LA, SF and Phoenix

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How Tube Amplifiers Work

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What happened to Transmeta, the last big dotcom IPO

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The Single Byte That Kills Your Exploit: Understanding Endianness

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Archive or Delete?

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Is your electric bill going up? AI is partly to blame

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The Geometry Behind Normal Maps

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NetHack4 Philosophy

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UK pauses intelligence-sharing with US on suspected drug vessels in Caribbean

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Building a CI/CD Pipeline Runner from Scratch in Python

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Show HN: Cancer diagnosis makes for an interesting RL environment for LLMs

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