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I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
64•valyala•2h ago•33 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
40•valyala•2h ago•4 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
14•gnufx•1h ago•1 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
131•AlexeyBrin•8h ago•25 comments

We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
256•ColinWright•2h ago•293 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
143•1vuio0pswjnm7•9h ago•170 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
839•klaussilveira•22h ago•251 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
77•vinhnx•5h ago•9 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
197•alephnerd•3h ago•141 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
57•thelok•4h ago•8 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1067•xnx•1d ago•615 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
87•onurkanbkrc•7h ago•5 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
497•theblazehen•3d ago•186 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
218•jesperordrup•13h ago•80 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
239•alainrk•7h ago•378 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
581•nar001•7h ago•260 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
18•momciloo•2h ago•1 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
5•zdw•3d ago•0 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
42•rbanffy•4d ago•8 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
10•languid-photic•3d ago•1 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
32•marklit•5d ago•4 comments

Microsoft Account bugs locked me out of Notepad – are Thin Clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
15•josephcsible•45m ago•10 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
19•brudgers•5d ago•4 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
116•videotopia•4d ago•35 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
83•speckx•4d ago•94 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
280•isitcontent•23h ago•38 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
203•limoce•4d ago•112 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
291•dmpetrov•23h ago•156 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
23•sandGorgon•2d ago•13 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
560•todsacerdoti•1d ago•272 comments
Open in hackernews

Fastmcpp (Fastmcp for C++)

https://github.com/0xeb/fastmcpp
61•0xeb•2mo ago

Comments

noogai03•2mo ago
I find the idea of highly optimised MCP kind of funny. The protocol is so far from finished - the update for stateless MCP (which is our only hope at properly scaling it) isn't even released yet in the core protocol.

And even then - the LLMs are going to be so much slower than the MCP server, I've never quite understood the point of trying to optimise it. Even FastMCP is pretty good because everything is async.

But even given all that - this is very impressive :)

orochimaaru•2mo ago
The agents call the MCPs, which could reside on resource constrained environments or devices. Other situations like MCPs that run on your laptop are better off as self contained binaries (my personal and probably unpopular opinion ;) ).

So MCP optimization may be something that’s targeted to those areas.

anuramat•2mo ago
> so much slower

unless you're working on 10 features in parallel with smaller models in best-of-4 groups

0xeb•2mo ago
It is not about optimization but more just having a C++ library.

Then with C++ implementation, you get more portability than Python or other interpreted languages.

idohlevi•2mo ago
Nice name
0xeb•2mo ago
Yes :)
cyber_kinetist•2mo ago
If they really cared about performance (which I think is the case since they're using C++ for this) - they should use something else than nholmann-json. It's simple to use, but has one of the most atrocious performance for a C++ JSON library. (The safest choice would probably be RapidJSON)
0xeb•2mo ago
Hi, I made that port. Performance was not the goal. Just the C++ port mainly.

I also ported the Claude Agent SDK to C++, so fastmcpp is needed for that: https://github.com/0xeb/claude-agent-sdk-cpp

RapidJSON is a good suggestion, maybe I will switch to it at one point.