frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Tiny C Compiler

https://bellard.org/tcc/
59•guerrilla•1h ago•22 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
151•valyala•5h ago•25 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
81•zdw•3d ago•32 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
86•surprisetalk•5h ago•91 comments

LLMs as the new high level language

https://federicopereiro.com/llm-high/
26•swah•4d ago•19 comments

GitBlack: Tracing America's Foundation

https://gitblack.vercel.app/
19•martialg•58m ago•3 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
120•mellosouls•8h ago•236 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
159•AlexeyBrin•11h ago•28 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
866•klaussilveira•1d ago•266 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
115•vinhnx•8h ago•14 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
33•randycupertino•1h ago•33 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
73•thelok•7h ago•13 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
22•mbitsnbites•3d ago•1 comments

First Proof

https://arxiv.org/abs/2602.05192
76•samasblack•8h ago•57 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
157•valyala•5h ago•136 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
253•jesperordrup•15h ago•82 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
36•gnufx•4h ago•41 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
535•theblazehen•3d ago•197 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
100•onurkanbkrc•10h ago•5 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
39•momciloo•5h ago•5 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
19•languid-photic•4d ago•5 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
213•1vuio0pswjnm7•12h ago•325 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
42•marklit•5d ago•6 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
276•alainrk•10h ago•454 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
129•videotopia•4d ago•41 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
52•rbanffy•4d ago•14 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
52•josephcsible•3h ago•67 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
650•nar001•9h ago•284 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
41•sandGorgon•2d ago•17 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
109•speckx•4d ago•149 comments
Open in hackernews

SimpleMMO – How I made a hole a home (2021)

https://blog.galahadcreative.com/simplemmo-how-i-made-a-hole-a-home/
18•bdlowery•2mo ago

Comments

globalnode•2mo ago
quickly went looking but very hard to find images or videos of actual game play. mostly talking heads on yt or walls of text.
clait•2mo ago
First google result for SimpleMMO will return the game website where some screenshots are available.
Tanoc•2mo ago
The way that the game's instigating motivation is described, that "pick up and go" impatience, is exactly how Runescape used to be. Runescape had such a massive audience of children playing it because it was so stupidly simple. If you knew how to click a mouse you knew how to play the game. Almost everything just involved clicking something once with no keyboard modifiers or context sensitivity. It played in the browser, and the time it took the game to load was usually how long it took for a webpage to load anyways.

That's really the crux of how to make a game that people flock to. Make something where the surface level is so uncomplicated a lobotomized goldfish can use it. But make that interact with a complicated rat's nest of second, third, and even fourth layer mechanics so people enjoy digging through it all. DOOM, Runescape, Tetris, Pokemon, Bejeweled, and Binding Of Isaac all do it (or did, in Runescape's case) and people are still playing all of them even decades later.

rini17•2mo ago
Did SimpleMMO avoid the web bloat? Then I might give it a try. Seems it's similar to Torn City (torn.com). However the Torn website is absurdly CPU-intensive for a text-based game, everything takes seconds to load on 10y old machine. And they are sometimes victim to their own success, servers cause more lag on top of that during citywide events.