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We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
175•ColinWright•1h ago•157 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
557•todsacerdoti•1d ago•269 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
29•surprisetalk•1h ago•40 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
124•AlexeyBrin•7h ago•24 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
20•valyala•2h ago•7 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
152•alephnerd•2h ago•104 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
16•valyala•2h ago•1 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
65•vinhnx•5h ago•9 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
831•klaussilveira•22h ago•250 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
57•thelok•4h ago•8 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
117•1vuio0pswjnm7•8h ago•147 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1060•xnx•1d ago•612 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
79•onurkanbkrc•7h ago•5 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
4•gnufx•55m ago•1 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
486•theblazehen•3d ago•177 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
212•jesperordrup•12h ago•72 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
567•nar001•6h ago•258 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
225•alainrk•6h ago•353 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
39•rbanffy•4d ago•7 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
8•momciloo•2h ago•0 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
19•brudgers•5d ago•4 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
29•marklit•5d ago•3 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
114•videotopia•4d ago•32 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
77•speckx•4d ago•82 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
274•isitcontent•22h ago•38 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
201•limoce•4d ago•112 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
287•dmpetrov•22h ago•155 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
22•sandGorgon•2d ago•11 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments
Open in hackernews

Is 30% of Microsoft's code AI-generated?

https://idiallo.com/blog/is-30-percent-of-microsoft-code-ai-generated
16•foxfired•2mo ago

Comments

cedilla•2mo ago
Up to 70% or more of statistics in sales calls are exaggerated, waffley or completely made up.
jethronethro•2mo ago
83% of people know that ...
Eddy_Viscosity2•2mo ago
I'm not sure I can trust this, 73.8% of statistics listed in HN comments are made up on the spot.
m463•2mo ago
I wonder about ai-generated code with respect to copyright.
AlexandrB•2mo ago
Even if true it's quite funny because code volume is not a good metric. It's why developer productivity generally should not measured in "LOC produced".

Or to paraphrase Blaise Pascal: "If I had more time, I would have written less code."

almoehi•2mo ago
What I found in practise is that AI generated code is typically 30% longer than it should be compared to how an experienced senior would write it.

It’s not that it is wrong or anything - it’s just unnecessary verbose.

Which you could argue is not a problem if it won’t be read by humans anyways anymore in the near future.

furyofantares•2mo ago
> Which you could argue is not a problem if it won’t be read by humans anyways anymore in the near future.

It's a problem right now for code that isn't being read by humans.

LLM-backed agents start by writing slightly bad code that's a little too verbose, too careful in error handling, writes too much fallback code, among other common minor LLM-ish flaws. And then it's next turn of the crank sees all that, both as an example but also as code it must maintain, and is slightly more bad in all those ways.

This is why vibing ends up so bad. It keeps producing code that does what you asked for a fairly long time, so you can get a long way vibing. By the time you hit a brick wall it will have been writing very bad code for a long while, and it's not clear that it's easier to fix it than start over and try not to accept any amount of slop.

david-gpu•2mo ago
> too careful in error handling, writes too much fallback code

Is it possible that your code goes a little cowboy when it comes to error handling? I don't think I've ever seen code that was too careful when it came to error handling -- but I wrote GPU drivers, so perhaps the expectations were different in that context.

hedora•2mo ago
I’ve definitely seen agents add null checks to a computed value in a function, but then not change the return type to be non-null. Later, it adds a null checks at each call site, each with a different error message and/or behavior, but all unreachable.

For bonus points, it implements a redundant version of the same API, and that version can return null, so now the dozen redundant checks are sorta unreachable.

furyofantares•2mo ago
When I'm writing web services I think I handle almost every error and I don't have this complaint there.

When I'm writing video games there's lots of code where missing assets or components simply mean the game is misconfigured and won't work and I would like it to loudly and immediately fail. I often like just crashing there. There are better options sometimes too, making a lot of noise but allowing continuation. But LLMs seem to be bad at using those too.

Actually to go back to web services, I do still hate the way I've had LLMs handle errors there too - too often they handle them silently or worse, provide some fallback behavior that masks the error. They just don't write code that looks like it was written by someone with 1) some assumptions about how the code is going to be used 2) some ideas about how likely their assumptions are to be wrong or 3) some opinions about how they'd like to learn their assumptions are wrong if so.

hightrix•2mo ago
I'd be curious how much of MSFT's code is generated by simple auto-complete (intellisense) vs AI powered auto-complete vs generated from a prompt.
fuckinpuppers•2mo ago
Ever used azure? Sure seems like there was an inhuman force behind it
carlmr•2mo ago
It was bad before AI. Not saying AI vibe code is great, just that poor engineering culture existed before AI.
cedws•2mo ago
>I'd say maybe 20%, 30% of the code that is inside of our repos today and some of our projects are probably all written by software.

This sentence is carefully crafted. It's an opinion, not a statement of fact, so he can cover his ass. In other words, legal lying. Elon Musk does the same thing all the time. Somehow, the markets don't see through the obvious bullshit.

nikole9696•2mo ago
Well 90% of my test code is AI generated, and we have a lot of tests. Also Cursor is really good at generating all my documentation. So depending on how we spin it, I could say at least half the code (often more if I'm spinning up new stuff it can do based off existing stuff) in my PR was AI generated.

That said, AI wasn't very good until it had enough examples and guidance from us on our codebase. After that though, it definitely helps.

Caveat: I'm no rocket scientist. It's not difficult code. It's just web services and whatnot. The code is often the least difficult part of my job.