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Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
251•theblazehen•2d ago•84 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
23•AlexeyBrin•1h ago•1 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
705•klaussilveira•15h ago•206 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
967•xnx•21h ago•557 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
67•jesperordrup•6h ago•30 comments

Reinforcement Learning from Human Feedback

https://arxiv.org/abs/2504.12501
7•onurkanbkrc•44m ago•0 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
135•matheusalmeida•2d ago•35 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
44•speckx•4d ago•34 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
68•videotopia•4d ago•6 comments

ga68, the GNU Algol 68 Compiler – FOSDEM 2026 [video]

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
13•matt_d•3d ago•2 comments

Jeffrey Snover: "Welcome to the Room"

https://www.jsnover.com/blog/2026/02/01/welcome-to-the-room/
39•kaonwarb•3d ago•30 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
45•helloplanets•4d ago•46 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
238•isitcontent•16h ago•26 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
237•dmpetrov•16h ago•126 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
340•vecti•18h ago•147 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
506•todsacerdoti•23h ago•247 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
389•ostacke•21h ago•98 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
303•eljojo•18h ago•188 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
361•aktau•22h ago•186 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
428•lstoll•22h ago•284 comments

Cross-Region MSK Replication: K2K vs. MirrorMaker2

https://medium.com/lensesio/cross-region-msk-replication-a-comprehensive-performance-comparison-o...
3•andmarios•4d ago•1 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
71•kmm•5d ago•10 comments

Was Benoit Mandelbrot a hedgehog or a fox?

https://arxiv.org/abs/2602.01122
23•bikenaga•3d ago•11 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
25•1vuio0pswjnm7•2h ago•14 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
96•quibono•4d ago•22 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
270•i5heu•18h ago•219 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
34•romes•4d ago•3 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1079•cdrnsf•1d ago•461 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
64•gfortaine•13h ago•30 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
306•surprisetalk•3d ago•44 comments
Open in hackernews

Making my 1970's-style renderer multi-threaded

https://filiph.net/text/making-my-1970s-renderer-multi-threaded.html
38•Apocryphon•2mo ago

Comments

PeterHolzwarth•2mo ago
70s? Are the 70s and 80s far enough in the rear-view mirror that they have blended into one? (Well, at least up to 83-84).

Or, am I forgetting some 70's pop images/film animation that used this style? I'm thinking of the matte transparent quads look of the mech, etc.

retrac•2mo ago
No, you're right. The attack on the Death Star sequence, in Star Wars (1977), is one of the very first use of 3D computer graphics in film.

The tie-fighters and Death Star were drawn as wire-frame. And it was all wire-frame until about '81 - '82. Textured rendering was driven by rapid performance gains with parallel and vector processors. I can't think of any use of textured surfaces until the early 1980s, outside of some experimental things like "A Computer Animated Hand" (1972).

The Genesis effect in Star Trek II (1982) was considered mind-blowing at the time. Most people in the audience would have never seen anything like it: https://www.youtube.com/watch?v=Tq_sSxDE32c They used a Cray X-MP supercomputer. A very expensive one minute of film.

What we would recognize as the early 3D graphics scifi style emerges in the early-mid 80s. For example, The Last Starfighter (1984): https://youtu.be/bkDzkjQodzs?t=32

Dwedit•2mo ago
Why exactly would a hardware 3D renderer be unable to create the desired aesthetic? I don't see anything in the screenshots that couldn't be done using the features of Direct3D 9.