frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

France's homegrown open source online office suite

https://github.com/suitenumerique
428•nar001•4h ago•203 comments

British drivers over 70 to face eye tests every three years

https://www.bbc.com/news/articles/c205nxy0p31o
133•bookofjoe•1h ago•109 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
437•theblazehen•2d ago•157 comments

Leisure Suit Larry's Al Lowe on model trains, funny deaths and Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
26•thelok•1h ago•2 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
86•AlexeyBrin•5h ago•16 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
778•klaussilveira•19h ago•241 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
35•vinhnx•3h ago•4 comments

First Proof

https://arxiv.org/abs/2602.05192
38•samasblack•2h ago•23 comments

Software Factories and the Agentic Moment

https://factory.strongdm.ai/
19•mellosouls•2h ago•17 comments

Reinforcement Learning from Human Feedback

https://arxiv.org/abs/2504.12501
56•onurkanbkrc•4h ago•3 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1027•xnx•1d ago•584 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
172•alainrk•4h ago•226 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
168•jesperordrup•10h ago•62 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
24•rbanffy•4d ago•5 comments

StrongDM's AI team build serious software without even looking at the code

https://simonwillison.net/2026/Feb/7/software-factory/
17•simonw•2h ago•15 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
103•videotopia•4d ago•27 comments

Vinklu Turns Forgotten Plot in Bucharest into Tiny Coffee Shop

https://design-milk.com/vinklu-turns-forgotten-plot-in-bucharest-into-tiny-coffee-shop/
5•surprisetalk•5d ago•0 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
12•marklit•5d ago•0 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
265•isitcontent•20h ago•33 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
152•matheusalmeida•2d ago•42 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
277•dmpetrov•20h ago•147 comments

Ga68, a GNU Algol 68 Compiler

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
35•matt_d•4d ago•10 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
546•todsacerdoti•1d ago•263 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
418•ostacke•1d ago•110 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
65•helloplanets•4d ago•69 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
364•vecti•22h ago•164 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
16•sandGorgon•2d ago•4 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
338•eljojo•22h ago•207 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
457•lstoll•1d ago•301 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
372•aktau•1d ago•195 comments
Open in hackernews

Making my 1970's-style renderer multi-threaded

https://filiph.net/text/making-my-1970s-renderer-multi-threaded.html
38•Apocryphon•2mo ago

Comments

PeterHolzwarth•2mo ago
70s? Are the 70s and 80s far enough in the rear-view mirror that they have blended into one? (Well, at least up to 83-84).

Or, am I forgetting some 70's pop images/film animation that used this style? I'm thinking of the matte transparent quads look of the mech, etc.

retrac•2mo ago
No, you're right. The attack on the Death Star sequence, in Star Wars (1977), is one of the very first use of 3D computer graphics in film.

The tie-fighters and Death Star were drawn as wire-frame. And it was all wire-frame until about '81 - '82. Textured rendering was driven by rapid performance gains with parallel and vector processors. I can't think of any use of textured surfaces until the early 1980s, outside of some experimental things like "A Computer Animated Hand" (1972).

The Genesis effect in Star Trek II (1982) was considered mind-blowing at the time. Most people in the audience would have never seen anything like it: https://www.youtube.com/watch?v=Tq_sSxDE32c They used a Cray X-MP supercomputer. A very expensive one minute of film.

What we would recognize as the early 3D graphics scifi style emerges in the early-mid 80s. For example, The Last Starfighter (1984): https://youtu.be/bkDzkjQodzs?t=32

Dwedit•2mo ago
Why exactly would a hardware 3D renderer be unable to create the desired aesthetic? I don't see anything in the screenshots that couldn't be done using the features of Direct3D 9.