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Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
286•theblazehen•2d ago•95 comments

Software Engineering Is Back

https://blog.alaindichiappari.dev/p/software-engineering-is-back
19•alainrk•1h ago•9 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
34•AlexeyBrin•1h ago•5 comments

Reinforcement Learning from Human Feedback

https://arxiv.org/abs/2504.12501
14•onurkanbkrc•1h ago•1 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
714•klaussilveira•16h ago•216 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
978•xnx•21h ago•562 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
94•jesperordrup•6h ago•35 comments

Omarchy First Impressions

https://brianlovin.com/writing/omarchy-first-impressions-CEEstJk
11•tosh•1h ago•8 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
138•matheusalmeida•2d ago•35 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
73•videotopia•4d ago•10 comments

Ga68, a GNU Algol 68 Compiler

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
15•matt_d•3d ago•4 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
46•helloplanets•4d ago•46 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
242•isitcontent•16h ago•27 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
242•dmpetrov•16h ago•128 comments

Cross-Region MSK Replication: K2K vs. MirrorMaker2

https://medium.com/lensesio/cross-region-msk-replication-a-comprehensive-performance-comparison-o...
4•andmarios•4d ago•1 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
344•vecti•18h ago•153 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
510•todsacerdoti•1d ago•248 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
393•ostacke•22h ago•101 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
308•eljojo•19h ago•191 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
361•aktau•22h ago•187 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
436•lstoll•22h ago•286 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
31•1vuio0pswjnm7•2h ago•29 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
73•kmm•5d ago•11 comments

Was Benoit Mandelbrot a hedgehog or a fox?

https://arxiv.org/abs/2602.01122
26•bikenaga•3d ago•13 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
98•quibono•4d ago•22 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
276•i5heu•19h ago•226 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
43•gmays•11h ago•14 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1087•cdrnsf•1d ago•469 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
312•surprisetalk•3d ago•45 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
36•romes•4d ago•3 comments
Open in hackernews

Solving Rush Hour, the Puzzle (2018)

https://www.michaelfogleman.com/rush/
63•xeonmc•2mo ago

Comments

gcanyon•2mo ago
Since the author seems interested in the maximum number of moves required to solve the puzzle, a similar puzzle called Subway Shuffle far outdoes Rush Hour. For example, puzzle 100 involves 9 pieces on a 10-spot grid, but requires (as far as is known, maybe the solution isn't optimal?) 589 steps to solve. https://www.cs.brandeis.edu/~storer/JimPuzzles/ZPAGES/zzzSub...
pavel_lishin•2mo ago
Does anyone know if a version of this is available for Android? I've had no luck searching.

It also seems like something that would be great as part of Simon Tatham's puzzle collection: https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ / https://play.google.com/store/apps/details?id=name.boyle.chr...

gcanyon•2mo ago
I had the app installed way back when, and it was fun. I reached my limit around 60-90 step solutions. The numbers are a little deceiving: in many cases there are sequences of moves 3, 4, or 5 (or more?) long where only one move is possible, and therefore in a sense they qualify as only one decision as a unit, even if they are multiple moves. I think this same aspect is sometimes true of Rush Hour, but less so.

As far as I know it was iOS-only. I think the author created the puzzle as a phd paper, and once I found the paper itself online. It was interesting reading.

It should be possible today to vibe code the mechanics as a web app, right?

pavel_lishin•1mo ago
> It should be possible today to vibe code the mechanics as a web app, right?

Probably, but I ain't got the interest to.

mzl•2mo ago
Fun article.

The Rush Hour puzzle is quite fun when viewed as a planning problem. In standard PDDL the model becomes very messy. I like the extensions proposed in https://arxiv.org/abs/2412.06312v1 that makes the model intuitive.

tromp•2mo ago
It turns out that Rush Hour becomes much harder if we shrink the cars from size 2x1 to size 1x1, while maintaining their direction to be either horizontal or vertical [1]. While the hardest 6x6 Rush Hour puzzle takes 51 moves, the hardest Unit Rush Hour puzzle takes a whopping 732 moves [2].

[1] https://tromp.github.io/orimaze.html

[2] https://tromp.github.io/rh.ps

Simon-curtis•2mo ago
Thanks for the article, perfect timing. Was stuck on a secret Santa gift for the brother in law. Rush hour is perfect!
ohc•2mo ago
Great article, very impressive to solve the entire game, rather than just individual puzzles.

PS: Good chance that if you're reading these comments that you will appreciate this video by 2swap, visualising solutions to Rush Hour in 3D: https://youtu.be/YGLNyHd2w10?si=fGFqzEbmV3utbA0O

jasonjmcghee•2mo ago
I played this a lot as a kid. There are so many "levels" - it's fantastic and addictive - but like in a good way where you're using your brain.
sameermanek•2mo ago
A little shameless plug:

Ive just released a game built around this project on play store - https://play.google.com/store/apps/details?id=com.noobgiraff...

Has 4x4, 5x5 and 6x6 puzzles. Generating 7x7 puzzles is long process and i think i may have to do it on cloud, but am planning to release them soon.