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SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
98•valyala•4h ago•16 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
43•zdw•3d ago•11 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
23•gnufx•2h ago•19 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
56•surprisetalk•3h ago•55 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
98•mellosouls•6h ago•176 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
144•AlexeyBrin•9h ago•26 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
101•vinhnx•7h ago•13 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
851•klaussilveira•1d ago•258 comments

I write games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
139•valyala•4h ago•109 comments

First Proof

https://arxiv.org/abs/2602.05192
69•samasblack•6h ago•52 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1094•xnx•1d ago•618 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
7•mbitsnbites•3d ago•0 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
64•thelok•6h ago•10 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
235•jesperordrup•14h ago•80 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
519•theblazehen•3d ago•191 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
94•onurkanbkrc•9h ago•5 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
31•momciloo•4h ago•5 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
13•languid-photic•3d ago•4 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
259•alainrk•8h ago•425 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
49•rbanffy•4d ago•9 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
187•1vuio0pswjnm7•10h ago•268 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
615•nar001•8h ago•272 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
36•marklit•5d ago•6 comments

We mourn our craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
348•ColinWright•3h ago•416 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
125•videotopia•4d ago•39 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
99•speckx•4d ago•117 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
33•sandGorgon•2d ago•15 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
211•limoce•4d ago•119 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
288•isitcontent•1d ago•38 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
20•brudgers•5d ago•5 comments
Open in hackernews

You gotta push if you wanna pull

https://www.morling.dev/blog/you-gotta-push-if-you-wanna-pull/
27•ingve•2mo ago

Comments

darth_avocado•1mo ago
The biggest driver for push vs pull in my experience is “who does the work”. If I need data and I have to ask 7 different teams to “push”, it ain’t happening.
tedyoung•1mo ago
dupe of: https://news.ycombinator.com/item?id=46184366
mawadev•1mo ago
... and don't forget to flush!
idk_edwin•1mo ago
It's funny how "push vs pull" always sounds like a technical choice, yet it usually exposes the social wiring of a team more than anything else. When every system expects to be pulled from, you start to see who actually depends on whom, and where the real bottlenecks live. The post captures that quiet truth that architecture isn't just code, it's how people negotiate responsibility.
cognomano•1mo ago
So… caches. The unfortunate reality of high used systems.
samdoesnothing•1mo ago
Yeah that was a lot of words to say caching is needed sometimes.

As always it's an engineering decision full of tradeoffs. You should never duplicate your data, except when you need to...etc etc.

cwillu•1mo ago
Or indexes, which are after all a structured way of duplicating data for performance, sometimes so much so that they entirely replace the actual table row lookup.
gunnarmorling•1mo ago
Yepp, making exactly that same point in the post:

> This is why we have indexes in databases, which, if you squint a little, are just another kind of materialized view, at least in their covering form.