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Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
39•thelok•2h ago•3 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
101•AlexeyBrin•6h ago•18 comments

First Proof

https://arxiv.org/abs/2602.05192
52•samasblack•3h ago•39 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
789•klaussilveira•20h ago•243 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
39•vinhnx•3h ago•5 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
63•onurkanbkrc•5h ago•5 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1040•xnx•1d ago•587 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
462•theblazehen•2d ago•165 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
509•nar001•4h ago•235 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
184•jesperordrup•10h ago•65 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
63•1vuio0pswjnm7•7h ago•60 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
189•alainrk•5h ago•280 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
50•mellosouls•3h ago•51 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
27•rbanffy•4d ago•5 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
19•marklit•5d ago•0 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
108•videotopia•4d ago•27 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
59•speckx•4d ago•62 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
268•isitcontent•21h ago•34 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
197•limoce•4d ago•107 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
281•dmpetrov•21h ago•150 comments

British drivers over 70 to face eye tests every three years

https://www.bbc.com/news/articles/c205nxy0p31o
169•bookofjoe•2h ago•153 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
152•matheusalmeida•2d ago•47 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
549•todsacerdoti•1d ago•266 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
422•ostacke•1d ago•110 comments

Ga68, a GNU Algol 68 Compiler

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
39•matt_d•4d ago•14 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
365•vecti•23h ago•167 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
465•lstoll•1d ago•305 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
341•eljojo•23h ago•210 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
66•helloplanets•4d ago•70 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
18•sandGorgon•2d ago•8 comments
Open in hackernews

Dhtml Lemmings (2004)

https://www.elizium.nu/scripts/lemmings/index.php
65•tetris11•2mo ago

Comments

tetris11•2mo ago
A 2014 version can be found here

https://github.com/trufae/fxos-app-lemmings

Mindless2112•1mo ago
Also, there are:

* https://github.com/tomsoftware/Lemmings.ts

* https://lldb.camanis.net/level/play/473/1/Just-dig

rickcarlino•1mo ago
This post got me curious about how the term DHTML died so quickly. Apparently we hit peak DHTML in 2001, according to Google Ngram Viewer.
spencerflem•1mo ago
I’ve always remembered it as XHTML lemmings, didn’t know dhtml was a term at all!
afavour•1mo ago
Such an interesting bubble of time. JavaScript, CSS and the ability to modify the DOM… but no AJAX requests. I remember using iframes to load remote content. What a mess.
drysart•1mo ago
There wasn't much of a window where we had the ability to reliably dynamically update webpages without a way of getting data to do it. IE4 was the first browser that had a modern dynamic DOM with CSS support -- but it was all very rudimentary. IE5 came out a little more than a year later came with MSXML 2.0 which had the Microsoft.XMLHTTP ActiveX object that could be used within the browser; so it was really only like 14 months where we had DHTML without the ability to do XML HTTP requests.

And even then, you couldn't really make use of it unless you were in the enviable position of not having to maintain Netscape compatibility, because Netscape basically had no ability to alter a page after it was loaded outside of extremely specific exceptions like being able to replace one image with another image of exactly the same size. And through the weird and broken 'layers' concept they came up with to try to rush out a response to IE's iframes.

I remember discovering Microsoft.XMLHTTP in early 1999; probably within a month of IE5 coming out, and it really was like suddenly gaining a superpower. People (rightfully) gave Internet Explorer a whole lot of crap for getting to IE6 and then stagnating for years; but so much of what we consider to be the modern web today can trace its lineage directly to the ideas Microsoft brought to the browser in IE4 and IE5. They basically reinvented what the browser could be.

RobotToaster•1mo ago
It still irks me when people call pages with JavaScript on "static", when they're clearly dynamic.
chuckadams•1mo ago
It's static from the perspective of the server. But agreed, it needs a different term.
foobarbecue•1mo ago
No music? :-(
teddyh•1mo ago
PC version: <https://www.paula8364.com/socse/index.php?field=audiolink&so...>

Amiga: <https://www.paula8364.com/socse/index.php?field=audiolink&so...>

foobarbecue•1mo ago
Oh hell yeah. Totally my jams.
gbraad•1mo ago
That is just a rehost, as I know the person who created that, a Dutch guy. The original is not hosted anymore due to Brein, a software IP/piracy agency.

https://crisp.home.xs4all.nl/lemmings/lemmings.html

jcmeyrignac•1mo ago
I remember him, since he won a PHP contest of DownNOut (I finished second).

Another programmer had the same pseudo, but was working on the Atari ST.

whynotmaybe•1mo ago
Trip down memory lane, I just remembered the sadness I felt when I finished the level where you have to use blockers to guide the descent but when all the lemmings are saved, you have to self destruct the blockers to win.
lloeki•1mo ago
And the relief when you reach the same level on a higher difficulty level but you have to save 100%...

... Which you can using various digging techniques that completely eluded you in the easy difficulty.

sethaurus•1mo ago
Coming from an era of tiles and sprites, Lemmings was exciting because it had real destructible terrain. The game action happens in its pixel buffer, and every little speck of dirt can make a difference to how the characters behave.

When I saw this adaptation back in 2004, I was amazed because the web didn't even HAVE an API for its pixel buffer; the canvas element didn't arrive until a year later! All the destructible/buildable terrain here is faked out with stacked `img` elements. They had to simulate a simple form of graphics with a more complex one, because that's all the platform made available.

It's very good.