MoltenVK has some extra interfaces you need to integrate with too, it's not a completely hands off setup.
Are there a lot of Unity/Godot devs unaware that their engines are using GC? I would assume they'd have accepted the cost of GC already.
Unreal devs I can understand having an issue with it though.
When an engine becomes useful is when it has to make a game. All your abstractions tend to get rearranged and hard decisions are made.
nsxwolf•46m ago
TheDong•36m ago
JokerDan•20m ago
https://www.youtube.com/watch?v=hWVKeKpNQto
The channel has a few videos on it, not watched any other than this introductory one but some of the titles look interesting.
Also the introduction video above states an initial requirement of 'every PR must have a video' but it looks like that got dropped a while ago.
kgwxd•18m ago