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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
632•klaussilveira•13h ago•187 comments

Start all of your commands with a comma

https://rhodesmill.org/brandon/2009/commands-with-comma/
20•theblazehen•2d ago•2 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
930•xnx•18h ago•548 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
34•helloplanets•4d ago•26 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
110•matheusalmeida•1d ago•28 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
43•videotopia•4d ago•1 comments

Jeffrey Snover: "Welcome to the Room"

https://www.jsnover.com/blog/2026/02/01/welcome-to-the-room/
10•kaonwarb•3d ago•10 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
222•isitcontent•13h ago•25 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
213•dmpetrov•13h ago•103 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
323•vecti•15h ago•142 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
372•ostacke•19h ago•94 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
359•aktau•19h ago•181 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
478•todsacerdoti•21h ago•234 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
275•eljojo•15h ago•164 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
404•lstoll•19h ago•273 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
85•quibono•4d ago•21 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
25•romes•4d ago•3 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
56•kmm•5d ago•3 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
16•jesperordrup•3h ago•9 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
245•i5heu•16h ago•189 comments

Was Benoit Mandelbrot a hedgehog or a fox?

https://arxiv.org/abs/2602.01122
13•bikenaga•3d ago•2 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
54•gfortaine•10h ago•22 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
141•vmatsiiako•18h ago•64 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
281•surprisetalk•3d ago•37 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1060•cdrnsf•22h ago•436 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
133•SerCe•9h ago•119 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
177•limoce•3d ago•96 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
70•phreda4•12h ago•14 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
28•gmays•8h ago•11 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
63•rescrv•20h ago•23 comments
Open in hackernews

Beautiful Abelian Sandpiles

https://eavan.blog/posts/beautiful-sandpiles.html
154•eavan0•1mo ago

Comments

skeltoac•1mo ago
Now I want to redo a bathroom. Good job, writer!
ggm•1mo ago
Isn't this single frame state of a classic cellular automata? Note, not "just" because I mean no disrespect. I don't understand how this differs from Conway's life other than nuances of the live or die rule.
gsf_emergency_6•1mo ago
CGL doesn't have the scale invariance ("fractality") of ASM. ASM criticality is stable and persistent. "fractal life on edge"?

what that looks like

https://youtu.be/rKD51IUNK3A?t=40s

ggm•1mo ago
So that gets to how it differs, but it doesn't say its not a cellular automata. It could say "it's a cellular automata with different rules"
gsf_emergency_6•1mo ago
It is a cellular automata distinguished by commutativity. You used CGL as the basis for comparison, that's highly nonAbelian.

According to Wolfram (& I agree :), everything is a cellular automaton, so comparing to CGL made more sense to me.

Sharlin•1mo ago
I don't believe that Game of Life is Abelian.
tripplyons•1mo ago
I don't think you could even define an associative binary operator on states in the Game of Life because of its computational irreducibility.
ggm•1mo ago
CGOL is is turing complete. If you can make a NOR gate, you can make anything.
tripplyons•1mo ago
I know it is Turing-complete; I was instead commenting on its computational irreducibility. My point is that it is impossible to express the rules in the form of an associative operator over a sequence of board states. You could say the same thing about iterating with a sufficiently complex circuit of NOR gates.
recursive•1mo ago
It seems the sand only spills up and to the left.
omoikane•1mo ago
It seems like it spills to 4 directions on Chrome, but only up and left on Firefox.

The really weird part is that when I fetch https://eavan.blog/sandpile.js in Chrome, I see a "toppleAll" function near the top, but that same function is not defined when the script is fetched with Firefox.

haritha-j•1mo ago
Very related (yet idiotically titled, as always) veritasium video https://youtu.be/HBluLfX2F_k?si=6lVPLvJNc2YH_4go
JimmyBuckets•1mo ago
It's like reverse clickbait with him
SiempreViernes•1mo ago
Yeah, I wish he'd do a second channel that is just reposts with normal titles.
lupire•1mo ago
https://m.youtube.com/watch?v=S2xHZPH5Sng

"Clickbait is Unreasonably Effective", 2021 - Veritasium's apologia for clicbait titles and and thumbnails, and statement of principles.

Veritasiuk has at least stuck making soldi educational videos, as Mark Rober has let slip away his past effort to educate in addition to demonstrate his cool toys.

FredrikMeyer•1mo ago
I implemented this in Rust some years back. It is connected to some serious research mathematics (see f.ex https://www.ams.org/notices/201008/rtx100800976p.pdf)

https://github.com/FredrikMeyer/abeliansandpile

seanhunter•1mo ago
> “…an abelian group is both associative and commutative…”

If something is not associative it is not a group. An abelian group is a group which is commutative.

MarkusQ•1mo ago
So...an abelian group is both associative (because it's a group) and commutative (because it's abelian), which is exactly what the OP said? It sounds like you're disagreeing about something, but I'm not clear what your objection is.
seanhunter•1mo ago
I’m not disagreeing. I’m pointing out that in TFA it sounds as associativity is a property of abelian groups specifically whereas it as a property of all groups in general. In that sense it’s not wrong, just the emphasis is a bit misleading.

If you look in an abstract algebra textbook they all basically say the same definition for abelian groups (eg in Hien)

> “A group G is called abelian if its operation is commutative ie for all g, h in G, we have gh = hg”.

MarkusQ•1mo ago
In an abstract algebra textbook, they define groups first and then abelian as a property that some groups have. Here, the author is defining abelian groups "from scratch" and doesn't have an earlier definition of groups to lean on.

In more advanced texts, they could simply say that a group is a moniod with inverses and could (by your reasoning, should) avoid specifying that groups are associative since this is a property of all monoids.

seanhunter•1mo ago
Well if I check such a book that takes a category-theoretic approach to teaching abstract algebra (Aluffi “Algebra Chapter 0”), he says the following:

   > “ A semigroup is a set endowed with an associative operation; a monoid is a semigroup with an identity element. Thus a group is a monoid in which every element has an inverse”.
So according to Aluffi at least, the operation of a monoid is also associative. As you can see he does in fact also remove the associativity criterion from the description of a group by defining it in terms of a monoid. So he’s consistent with me at least.
MarkusQ•1mo ago
Right. And so is the article. When you are introducing an object you need to specify its properties, _including_those_it_inherits from objects you haven't defined.

If I haven't defined mammals, I say that bats are warm blooded animals that produce milk for their young, etc., but if I have (or expect my readers to know what a mammal is) I can just say they are mammals.

mcphage•1mo ago
> The rules of abelian groups guarantee that these identity sandpiles must exist, but they tell us nothing about how beautiful they are.

This has causality backwards—being a group requires an identity element. You can't show something is a group without knowing that the identity element exists in the first place.

In fact, a good chunk of how this article talks about the math is just... slightly off.

pmcarlton•1mo ago
I found 'xsand.c' (X11) in 1995 by Michael Creutz, that simulated these sandpiles; I had fun with the sand but also learned C from it.
OgsyedIE•1mo ago
In the case of piling sand exactly in the centre, the intermediate states between the initial state and reaching the final equilibrium seem to get closer to having a circular boundary as the grid size increases, instead of the diamond-shaped boundary you might expect for a symmetrical object in a planar grid. Take a look at the largest resettable grid doing this within a couple seconds of being reset.
LegionMammal978•1mo ago
It looks like the author has a pretty simple procedure for computing the 'identity' sandpile (which they unfortunately don't describe at all):

1. Fill a grid with all 6s, then topple it.

2. Subtract the result from a fresh grid with all 6s, then topple it.

So effectively it's computing 'all 6s' - 'all 6s' to get an additive identity. But I'm not entirely sure how to show this always leads to a 'recurrent' sandpile.

EDIT: One possible route: The 'all 3s' sandpile is reachable from any sandpile via a sequence of 'add 1' operations, including from its own successors. Thus (a) it is a 'recurrent' sandpile, (b) adding any sandpile to the 'all 3s' sandpile will create another 'recurrent' sandpile, and (c) all 'recurrent' sandpiles must be reachable in this way. Since by construction, our 'identity' sandpile has a value ≥ 3 in each cell before toppling, it will be a 'recurrent' sandpile.

lupire•1mo ago
Wikipedia has a picture/animation of the Identity for rectangular and square grids

https://en.wikipedia.org/wiki/Abelian_sandpile_model