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SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
84•valyala•4h ago•16 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
23•gnufx•2h ago•14 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
35•zdw•3d ago•4 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
89•mellosouls•6h ago•167 comments

I write games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
131•valyala•3h ago•99 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
47•surprisetalk•3h ago•52 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
143•AlexeyBrin•9h ago•26 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
95•vinhnx•7h ago•13 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
850•klaussilveira•23h ago•256 comments

First Proof

https://arxiv.org/abs/2602.05192
66•samasblack•6h ago•51 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1091•xnx•1d ago•618 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
4•mbitsnbites•3d ago•0 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
63•thelok•5h ago•9 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
231•jesperordrup•14h ago•80 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
516•theblazehen•3d ago•191 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
93•onurkanbkrc•8h ago•5 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
13•languid-photic•3d ago•4 comments

We mourn our craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
332•ColinWright•3h ago•399 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
254•alainrk•8h ago•412 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
182•1vuio0pswjnm7•10h ago•251 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
611•nar001•8h ago•269 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
35•marklit•5d ago•6 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
27•momciloo•3h ago•5 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
47•rbanffy•4d ago•9 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
124•videotopia•4d ago•39 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
96•speckx•4d ago•108 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
20•brudgers•5d ago•5 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
211•limoce•4d ago•117 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
32•sandGorgon•2d ago•15 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
287•isitcontent•1d ago•38 comments
Open in hackernews

Show HN: Cargo-rail: graph-aware monorepo tooling for Rust; 11 deps

https://github.com/loadingalias/cargo-rail
61•LoadingALIAS•1mo ago

Comments

LoadingALIAS•1mo ago
Hey. Author here.

I wrote a longer post about the motivation and design: https://dev.to/loadingalias/cargo-rail-making-rust-monorepos...

The Problem:

I've been working on a low-level Rust workspace for a while now. Before I knew it, my 'justfile' was over 1k lines and I had 30 shell scripts for testing. My dep graph was WAY too large. I couldn't easily split a single crates, or a few crates to release as OSS repos... I'd have had to use Google's Copybara (Java tooling or their GHA) or a mountain of 'git subtree' and filter scripts.

The Solution:

- Dependency Unification: I use Cargo's resolver output (not syntax parsing) to unify versions, compute MSRV, prune dead dependencies and features. Using 'pin_transitives=true' fully replaces cargo-hakari. The graph is lean across all target-triples w/ a single command. - Change Detection: The local/CICD 'affected' command is graph-aware. I only check/test/bench what changed, and 'test' is Nextest native. - Split/Sync: I use a canonical monorepo; then I extract crate/s with full git history into new repos w/ bi-directional sync and 3-way merge conflict resolution. - Release/Publish: Dependency-order publishing, changelog generation, tagging... but in 11 dependencies instead of hundreds.

Key Decisions:

- 11 core deps/55 resolved deps = minimal attack surface for supply-chain attacks - Multi-target resolution = 'cargo metadata --filter-platform' per target in parallel (rayon) means dead dependencies/features are actually dead - System git = your local 'git' binary directly for deterministic SHAs (JJ compatibility is native, obviously). - Lossless TOML = 'toml_edit' preserves comments and manifest formatting

Tested On:

- tikv, meilisearch, helix, helix-db, tokio, ripgrep, polars, ruff, codex, and more. Forks with cargo-rail configured at github.com/loadingalias.

In my own workspace, change detection alone removed 1k LoC and dropped CI costs ~80% and my builds (especially cold) are quicker/leaner.

Happy to discuss the implementation.

phi-go•1mo ago
This is very neat. I'll have to try it out to say more but thanks for open sourcing it.
bc-dunia•1mo ago
thanks for opensourcing it
paddy_m•1mo ago
I love the listing the number of dependencies in the title. It tells me that serious engineering went into this. I will be incorporating this "feature" into READMEs of my own projects.