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Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
50•thelok•3h ago•6 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
114•AlexeyBrin•6h ago•20 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
49•vinhnx•4h ago•7 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
809•klaussilveira•21h ago•246 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
72•onurkanbkrc•6h ago•5 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
88•1vuio0pswjnm7•7h ago•99 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1053•xnx•1d ago•599 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
470•theblazehen•2d ago•173 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
196•jesperordrup•11h ago•67 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
8•surprisetalk•59m ago•1 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
534•nar001•5h ago•248 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
42•alephnerd•1h ago•14 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
204•alainrk•6h ago•309 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
33•rbanffy•4d ago•5 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
25•marklit•5d ago•1 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
63•mellosouls•4h ago•67 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
110•videotopia•4d ago•30 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
67•speckx•4d ago•70 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
21•sandGorgon•2d ago•10 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
271•isitcontent•21h ago•36 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
199•limoce•4d ago•109 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
284•dmpetrov•21h ago•151 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
553•todsacerdoti•1d ago•267 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
424•ostacke•1d ago•110 comments

Ga68, a GNU Algol 68 Compiler

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
41•matt_d•4d ago•16 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
348•eljojo•1d ago•214 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
367•vecti•23h ago•167 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
466•lstoll•1d ago•308 comments
Open in hackernews

TRELLIS.2: state-of-the-art large 3D generative model (4B)

https://github.com/microsoft/TRELLIS.2
86•dvrp•1mo ago
https://microsoft.github.io/TRELLIS.2/

Comments

ChrisArchitect•1mo ago
Project website gives a nice look: https://microsoft.github.io/TRELLIS.2/
dang•1mo ago
Thanks, we'll put that link in the toptext as well.
NotGMan•1mo ago
Needs 24GB gpu to run.
visioninmyblood•1mo ago
you can chat with vlm.run to generate these assets from image generation without needing a gpu.

Modi: https://chat.vlm.run/c/bdbaf1dc-b3c2-4b8a-ad17-6e26d87475fd

Musk: https://chat.vlm.run/c/894f44ce-c366-4c93-b348-de6eebfb9f03

Ronaldo: https://chat.vlm.run/c/db5eff27-8c52-4e0b-8e4e-157df6bef278

Gomez: https://chat.vlm.run/c/02b92f23-a6fd-4380-b7a9-52ae7463c9c1

Jackie chan: https://chat.vlm.run/c/62ca5502-2066-4d5f-b994-c8845b2e72c9

Messi: https://chat.vlm.run/c/5bfda3c2-a2bf-4ca2-a874-78f1ce66edf1

Taylor swift: https://chat.vlm.run/c/d411c16a-e2b1-490c-85cc-9f86f2564a59

Obama: https://chat.vlm.run/c/c55fe1d6-853b-4113-bdaf-d828bee0da53

Trump: https://chat.vlm.run/c/84b57509-ed38-454a-9b17-85c03a247993

Kohli: https://chat.vlm.run/c/da8ffe8a-0818-4820-bdeb-b82d965ae3a4

Lamar: https://chat.vlm.run/c/ef6488c3-b0f0-4651-944e-7d0c4f98bdd1

Mrbeast: https://chat.vlm.run/c/c24d1cac-feb0-4a53-b1a2-2bbb62a7b7fb

nice_byte•1mo ago
these are garbage compared to what's shown in the posting.
shen•1mo ago
Got a good laugh out of these, thanks.
visioninmyblood•1mo ago
was fun generating the as well
Wowfunhappy•1mo ago
If it takes 60 seconds on a GPU I can leave it running over night on a CPU. (And going off previous experience, it won't be even be that slow, I'm just being conservative.)
summarity•1mo ago
TRELLIS 1 had a massive impact on the research in this area, not least because it’s actually open (full dataset, training and inference). Research like SynCity or PhysX-3D (not the NVIDIA one) wouldn’t have been possible.

Excites for the follow ups for this new generation.

OldMatey•1mo ago
State of the art for Open Source. This is a nice improvement, but far out I cannot wait for a Sparc3D equivalent for local use. Its a step change in quality. I really hope Hunyuan3D-3 is the one to level up to that quality now
Geee•1mo ago
To me it seems Trellis 2 has higher quality and it also generates PBR materials and textures.
nice_byte•1mo ago
You can play with a demo here: https://huggingface.co/spaces/microsoft/TRELLIS.2 (requires a hugging face acct)

The results from arbitrary pictures are not nearly as good as what's shown in the posting. So either the demo is running a gimped version of the model or the examples are _very_ handpicked.

dvh•1mo ago
Where they get training data from?
summarity•1mo ago
> All our model, code, and dataset will be publicly released to facilitate reproduction and further research.

Will take some time to publish. The TRELLIS 1 dataset is public here: https://github.com/microsoft/TRELLIS/blob/main/DATASET.md

jrm4•1mo ago
As an old guy

"System: The code is currently tested only on Linux."

:)

momojo•1mo ago
I'm surprised at the lukewarm reception. Admittedly I don't follow the image-to-3D space as much, but last time I checked in, the gloopy fuzzy outputs did not impress me.

I want to highlight what I believe is the coolest innovation: their novel O-Voxel data structure. I'm still trying to wrap my head around how they figured out the conversion from voxel-space to mesh-space. Those two worlds don't work well together.

A 2D analogy is that they figured out an efficient, bidirectional, one-shot method of converting PNG's into SVG's, without iteration. Crazy.

mlpro•1mo ago
Oh, look - a new 3D model with a new idea - more data.