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We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
175•ColinWright•1h ago•157 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
557•todsacerdoti•1d ago•269 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
29•surprisetalk•1h ago•40 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
124•AlexeyBrin•7h ago•24 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
20•valyala•2h ago•7 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
152•alephnerd•2h ago•104 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
16•valyala•2h ago•1 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
65•vinhnx•5h ago•9 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
831•klaussilveira•22h ago•250 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
57•thelok•4h ago•8 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
117•1vuio0pswjnm7•8h ago•147 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1060•xnx•1d ago•612 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
79•onurkanbkrc•7h ago•5 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
4•gnufx•55m ago•1 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
486•theblazehen•3d ago•177 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
212•jesperordrup•12h ago•72 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
567•nar001•6h ago•258 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
225•alainrk•6h ago•353 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
39•rbanffy•4d ago•7 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
8•momciloo•2h ago•0 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
19•brudgers•5d ago•4 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
29•marklit•5d ago•3 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
114•videotopia•4d ago•32 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
77•speckx•4d ago•82 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
274•isitcontent•22h ago•38 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
201•limoce•4d ago•112 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
287•dmpetrov•22h ago•155 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
22•sandGorgon•2d ago•11 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments
Open in hackernews

Show HN: ZXC – Asymmetric, +40% decode vs. LZ4 on ARM (C, BSD-3, Fuzzed)

https://github.com/hellobertrand/zxc
28•pollop_•1mo ago

Comments

sounds•1mo ago
If you want to see a comparison against an even broader set of open source compression algos, this is lzbench (it's linked directly from the ZXC github page)

lzbench has added ZXC to its suite. This makes a nice apples to apples comparison possible.

https://github.com/inikep/lzbench

aidenn0•1mo ago
> Unlike symmetric codecs (LZ4), ZXC trades compression speed (build-time) for maximum decompression throughput (run-time).

Huh? This is exactly what lz4 does. Yes, zxc is faster than lz4 at decompressing, but lz4 is clearly asymmetric in the benchmarks shown further down on the page.

masklinn•1mo ago
And afaik this is what most compression algorithms do. It’s certainly one of the trade offs you have to consider when archiving at high levels of compression.
pollop_•1mo ago
Fair point regarding the terminology. You are right that LZ4 is already asymmetric compared to generic compression.

My phrasing was a bit too binary. What I meant to highlight is that ZXC pushes this trade-off much further than LZ4. I designed ZXC specifically for scenarios where we accept a significantly slower build-time/compression cost in exchange for that extra raw decode throughput.

aidenn0•1mo ago
I think the existence of lz4hc is evidence that what you are discussing is within the design-space of LZ4, but ZXC just did a better job of it (though lz4hc achieves better compression than ZXC)