Nice puzzle!
Is the ordering the only thing that can be recovered from the binary? If the hash is available anywhere, it should be possible to brute force the exact original names.
Huh, this is interesting. Is someone able to provide more detail?
The pace at which Id produced games has always been an inspiration for me. Large amounts of code reuse seems like an important clue as to how they were able to do that.[1] But how were they able to reuse code effectively to such a degree?
[1]: The other clues I have so far are Romero's legendary tool-making abilities, and Carmack's tendency to produce code that gets computers to do things they couldn't before.
To some degree this is amusing. For a decade or so, we people would talk about the “borrowed” PCs. Now hacker forums talk about who owns the IP. In my childhood I never would have guessed this culture shift towards IP maximalism but I imagine the lesson that copyleft licenses only work in a copyright enforced environment finally took!
Carmack was a genius.
This is released under GPL.
I wonder, who is K1n9_Duk3? Does he have the rights to actually release this, and put it under GPL?
What does "reconstructed" mean? Is this disassembled? And if so, is it really ok to put this under GPL then?
oaiey•2h ago
bitwize•1h ago