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SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
84•valyala•4h ago•16 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
23•gnufx•2h ago•14 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
35•zdw•3d ago•4 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
89•mellosouls•6h ago•167 comments

I write games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
131•valyala•4h ago•99 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
47•surprisetalk•3h ago•52 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
143•AlexeyBrin•9h ago•26 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
95•vinhnx•7h ago•13 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
850•klaussilveira•23h ago•256 comments

First Proof

https://arxiv.org/abs/2602.05192
66•samasblack•6h ago•51 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1091•xnx•1d ago•618 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
4•mbitsnbites•3d ago•0 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
63•thelok•5h ago•9 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
231•jesperordrup•14h ago•80 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
516•theblazehen•3d ago•191 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
93•onurkanbkrc•8h ago•5 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
13•languid-photic•3d ago•4 comments

We mourn our craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
332•ColinWright•3h ago•399 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
254•alainrk•8h ago•412 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
182•1vuio0pswjnm7•10h ago•251 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
611•nar001•8h ago•269 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
35•marklit•5d ago•6 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
27•momciloo•4h ago•5 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
47•rbanffy•4d ago•9 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
124•videotopia•4d ago•39 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
96•speckx•4d ago•108 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
20•brudgers•5d ago•5 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
211•limoce•4d ago•117 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
32•sandGorgon•2d ago•15 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
287•isitcontent•1d ago•38 comments
Open in hackernews

Spice: A 40-year old open-source success story (2011)

https://www.edn.com/spice-a-40-year-old-open-source-success-story/
43•stmw•1mo ago

Comments

stmw•1mo ago
The video version, the event at the Computer History Museum described in the article

https://www.youtube.com/watch?v=Ta0KiizCRzI

RossBencina•1mo ago
A question for those who know: How is SPICE used in integrated circuit design? What is it good for? When is it not useful?
tonyarkles•1mo ago
There's two layers to its utility. For overall circuit design (not IC design specifically) it's a tool for simulating the analog behaviour of a circuit. Two frequently used modes are "transient response" and "AC steady state response". The first shows you the voltages and currents in the circuit in response to a changing input (e.g. the input goes from 0V to 3.3V). The second sweeps across a user-specified range of frequencies and shows you the voltages and currents to expect across that range. Linear devices (resistors, capacitors, inductors) are generally easy to work out by hand, but when you start adding non-linear devices (diodes, transistors, etc) it gets pretty impossible pretty quickly to hand calculate with any real degree of accuracy. Many vendors provide SPICE models for their parts, so you can often get decently accurate simulation outputs. To your question "when is it not useful?", you have to be very careful to look at the simulation output and use your brain to determine whether or not the results actually make sense; it's quite possible to either mess up your netlist or device models and get output that is completely wrong but still simulates fine.

For IC design specifically, all of the above is still true but with a little extra. One of the challenging parts with IC design is the fact that every fab/process behaves differently and at smaller and smaller feature sizes those behaviours differ more and more from the basic first-order models. To make this kind of design even possible, the fabs do their best to characterize and model what transistors made on the process will do as a function of their geometry. This is often considered to be highly proprietary data and most of the commercial simulators provide a mechanism for the fab to release these model files (sometimes called PDK: process development kit) in an encrypted format that the simulator can decrypt but the user can't see. The designer can parameterize the transistors in their design by manufacturing parameters (e.g. gate width, well depth, etc) and get reasonably accurate simulations... with the same caveat as above: you always have to be vigilant to ensure that the output values actually make sense; the simulator can produce absolutely nonsensical results if the input is bad.

The other "not useful" part is that the simulation runtime can get very long as the complexity of the design grows. I haven't been in that industry for almost 20 years now but back then you were generally limited to simulating small subcircuits (say 100s of components) if you wanted anything close to quick results. Simulating larger designs would take days or weeks.

adrian_b•1mo ago
As another poster has said, SPICE is used for simulating the analog blocks of an integrated circuit and it is also used by those who design the components of a library used by the digital designers, which contains blocks like logical gates and flip-flops, to simulate such blocks, e.g. for estimating the time delays through gates or the maximum clock frequencies for flip-flops.

When an IC includes analog blocks, not only digital (but most digital ICs also include a few analog blocks, e.g. voltage regulators or oscillators for clock generation), the design of the analog blocks passes through a few stages.

First the schematics of the analog blocks is designed. Then it is simulated with SPICE or similar programs, in order to verify if it satisfies the design criteria and to optimize the values of the component parameters. The simulation results cause the redesign of the schematics, until all seems fine. Then the geometric layout of the analog blocks is designed.

After that a dedicated program analyzes the layout and it computes the value of parasitic components, e.g. parasitic resistances, capacitances, self inductances and mutual inductances. All the parasitic components are back-annotated on the initial schematics. Now the analog blocks are simulated again with SPICE and this time the simulations take a longer time as there are a lot of extra components. If the results are not acceptable, the schematics is redesigned and all the cycle is repeated.

The simulations with SPICE usually include Monte Carlo simulations that verify that the designed blocks satisfy the performance criteria even when the values of all parameters are varied randomly, like they will vary as a consequence of the production processes. The environmental conditions, e.g. temperature and supply voltages can also be varied randomly in such simulations. Therefore the total number of simulations of a circuit, resulting from the need to search optimum parameters and the need to search the worst cases during Monte Carlo simulations, can be very large, thus the simulation times, even on server farms, can reach weeks. Modern SPICE programs usually run only the GUI on the workstation of the designer, while the actual simulations are distributed on multiple servers.

When the simulation with the schematics back-annotated from layout succeeds, and the concurrently designed digital blocks of the IC are also finished, then the whole integrated circuit must be simulated. Because this is very time-consuming, usually only simple things are simulated, like the booting sequence of a CPU.

For the simulation of a whole IC, one typically uses a mixed-mode simulator, which uses a Verilog/VHDL simulator for the digital blocks, coupled with a SPICE simulator for the analog blocks. To couple the blocks, special digital-to-analog and analog-to-digital components are incorporated in the schematics of both the analog and digital blocks.