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Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
50•thelok•3h ago•6 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
114•AlexeyBrin•6h ago•20 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
49•vinhnx•4h ago•7 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
809•klaussilveira•21h ago•246 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
72•onurkanbkrc•6h ago•5 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
89•1vuio0pswjnm7•7h ago•101 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1053•xnx•1d ago•599 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
470•theblazehen•2d ago•173 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
196•jesperordrup•11h ago•67 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
8•surprisetalk•59m ago•2 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
535•nar001•5h ago•248 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
42•alephnerd•1h ago•14 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
204•alainrk•6h ago•309 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
33•rbanffy•4d ago•5 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
25•marklit•5d ago•1 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
63•mellosouls•4h ago•67 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
110•videotopia•4d ago•30 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
67•speckx•4d ago•70 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
21•sandGorgon•2d ago•11 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
271•isitcontent•21h ago•36 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
199•limoce•4d ago•110 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
284•dmpetrov•21h ago•151 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
553•todsacerdoti•1d ago•267 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
424•ostacke•1d ago•110 comments

Ga68, a GNU Algol 68 Compiler

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
41•matt_d•4d ago•16 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
348•eljojo•1d ago•214 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
466•lstoll•1d ago•308 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
367•vecti•23h ago•167 comments
Open in hackernews

Animated AI

https://animatedai.github.io/
302•frozenseven•1mo ago

Comments

wwarner•1mo ago
I feel like these are helpful, and I think the calculus oriented visualizations of convex surfaces and gradient descent help a lot as well.
jerpint•1mo ago
Nice! I made my own version of this many years ago, with a very basic manim animation

https://www.jerpint.io/blog/2021-03-18-cnn-cheatsheet/

mnkv•1mo ago
Nice work. A while back, I learned convolutions using similar animations by Vincent Dumoulin and Francesco Visin's gifs

https://github.com/vdumoulin/conv_arithmetic

_giorgio_•1mo ago
Very good arxiv paper, I wish there where some updates on that.
amkharg26•1mo ago
This is a fantastic educational resource! Visual animations like these make understanding complex ML concepts so much more intuitive than just reading equations.

The neural network visualization is particularly well done - seeing the forward and backward passes in action helps build the right mental model. Would be great to see more visualizations covering transformer architectures and attention mechanisms, which are often harder to grasp.

For anyone building educational tools or internal documentation for ML teams, this approach of animated explanations is really effective for knowledge transfer.

throwaway2027•1mo ago
I don't think these are useful at all. If you implement a simple network that approximates 1D functions like sin or learn how image blurring works with kernels and then move into ML/AI that gave me a much better understanding.
barrenko•1mo ago
Yup, I'd say you learn more by doing math by hand (shouldn't be that surprising).
nosianu•1mo ago
So... I remember math including doing quite a bit of geometry by hand and with real tools, at least initially. "Math" is not just the symbol stuff written with a pencil, or with a keyboard.

The mechanical analog computers of old (e.g. https://youtu.be/IgF3OX8nT0w, or https://youtu.be/s1i-dnAH9Y4) are examples too that math is more than symbol manipulation.

nobodywillobsrv•1mo ago
Thank you for saying this. I often find this "glib" explains of ML stuff very frustrating as a human coming from an Applied Math background. It just makes me feel a bit crazy and alone to see what appears to be a certain kind of person saying "gosh" at various "explanations" when I just don't get it.

Obviously this is beautiful as art but it would also be useful to understand how exactly these visualizations are useful to people who think they are. Useful to me means you gain a new ability to extrapolate in task space (aka "understanding").

patresh•1mo ago
They're likely of limited use for someone looking for introductory material to ML, but for someone having done some computer vision and used various types convolution layers, it can be useful to see a summary with visualizations.
noduerme•1mo ago
Idk, it's fun. 20 years ago I made a cubic neural model in Flash that actually lit up cubes depending on how much they were being accessed. This was a case of binding logic way too tightly to display code, but it was a cool experiment.
j45•1mo ago
Learning first principles of something are always useful for beginners.

Everyone is a beginner at something.

amelius•1mo ago
Yes, especially if you ask someone why one is better than the other in a certain configuration.
socalgal2•1mo ago
Agree. They didn't seem to convey any info what-so-ever, pretty as they were
jaredwilber•1mo ago
Years back I worked on some animated ML articles, my favorites being: https://mlu-explain.github.io/neural-networks/ and https://mlu-explain.github.io/decision-tree/
SpaceManNabs•1mo ago
not deep learning but this oldie is a goodie too (since we are sharing favorites): https://narrative-flow.github.io/exploratory-study-2/

I originally had it saved as [[ https://www.r2d3.us/visual-intro-to-machine-learning-part-1/ ]] but it seems that link is gone?

sujayk_33•1mo ago
I worked on something similar but specifically for transformer architecture: https://transformer.sujayk.me/
yu3zhou4•1mo ago
On Safari mobile it shows a modal that can’t be scrolled nor closed
sujayk_33•1mo ago
Yeah, it's not mobile-friendly. didn't get a chance to look into it
fuzzy_lumpkins•1mo ago
amazing resource!
jlebar•1mo ago
Shameless plug for my writeup about convolutions: https://jlebar.com/2023/9/11/convolutions.html
diginova•1mo ago
here is the github link for anyone wanting to star the repo https://github.com/animatedai/animatedai
krackers•1mo ago
You should add dilated conv and conv_transpose to the list.
mg•1mo ago
Is there an error in the first video at 00:25?

https://www.youtube.com/watch?v=eMXuk97NeSI&t=25

It says the input has 3 dimensions, two spatial dimensions and one feature dimension. So it would be a 2D grid of numbers. Like a grayscale photo. But at 00:38 it shows the numbers and it looks like each of the blocks positioned in 3D space holds a floating-point value. Which would make it a 4-dimensional input.

kristopolous•1mo ago
also look at https://poloclub.github.io/transformer-explainer/
johnnyfived•1mo ago
Now this one actually looks usable
kristopolous•1mo ago
I've been wanting to build a really small transformer based system but for some reason I only remember that I want to do that at like 3am and my brain has turned off.
josephant•1mo ago
This looks great for explaining transformer!!