I think a major flaw of all these models is that they underestimate:
1. How easy it is to start fresh and shed your past reputation if you get caught doing something bad.
2. How forgiving people are and how tolerant they are to deception, abuse and immorality. I hate to say it but a lot of people are attracted to abusers. They keep going back to the same kinds of people who will abuse them over and over. These same people may even show disrespect and look down on good, honest people. I cannot overstate how powerful this effect is; and it seems to be getting worse over time! And these people keep coming up with narratives to gaslight themselves about their abusers "they're not so bad"... People will especially do this when their abuser has power over them (Stockholm Syndrome).
Once you factor these two things, cheating is the clear winning strategy. By a mile... It's objectively a superior strategy. If we just follow game theory; it will take us somewhere really dark. Game theory isn't what's keeping the world civilized. Society literally all rests on people's irrational emotions and fickle moral principles.
The desire to do the right thing is completely irrational and is a net loss to the individual. If we continue with the current system and current assumptions, all moral individuals will be wiped out because they are at a HUGE disadvantage. To solve our social problems, we need to be more moral; we need to learn to judge ourselves and other people through the lens of morality.
Poor countries tend to stay poor not due to fundamental resource constraints but due to self-reinforcing loops of desperate crab-bucket like behavior, where everyone is cheating one another out of necessity (or culture). Broad collaboration and institution building is always the only way out of the hole, although the hole can be very deep and collaboration can be very costly until you get out.
You are right though, that for an individual living in a good collaborative system, often cheating is very effective, it's just that the system can only handle a certain amount of that behavior before it collapses.
As is discussed in the first scene of Plato's The Republic (surprisingly entertaining to modern tastes), the best play tends to be "to be unjust while seeming just". If people are going to be assholes, it is actually much better if they are discrete about it and keep a pretense of civilization. When people start acting conspicuously like assholes, out of a weird sense of honesty, that's when it propagates and the whole thing collapses, like a bank-run. It's an ancient story that we are still living.
Sometimes highly shrewd rich countries infiltrate the power structure of poor countries through N-pronged strategy to keep them stuck in a rut so that they don't become future threat, also extract their resources in the meantime.
And the last century showed that this also works at a large scale, we all got a lot richer as a global community by letting poor countries develop and doing business with them, instead of exploiting them to death.
Like the story of Thomas Sankara's assassination by his trusted childhood friend Blaise Compaoré is quite disturbing. It seems like Compaoré was leader for a very long time and is still in politics... I cannot think of a more morally deprived individual. If game theory was as claimed; nobody should want to work with such deeply disloyal and psychopathic individual. It's just like I say; people have a strong tolerance, even attraction to abusers. If you look at the real story, you notice this pattern over and over... but we are so badly gaslit about such things (aka 'PR') that we don't notice.
If your comment was true that fact wouldn't exist.
We may consider the world we live in today competitive, but at the end of the day, humanity is a globe spanning machine that exists due to cooperative behavior at all scales.
Comments such as yours are really missing the forest for the trees.
I suspect that it's really the fact that cooperation is so powerful and pervasive that makes it normal to the point where any deviation from it feels outrageous.
So you focus on the outrageous due to availability bias (seeing the trees rather than the forest).
However, here in Japan, we have a different operating system called "Shinise" (companies lasting over 1,000 years). They play an "Infinite Game". Their reputation is tied to a "Noren" (shop curtain) or a family name that has been built over centuries. You cannot simply discard it and respawn.
There is a movie hitting theaters here in Tokyo right now called "KOKUHO" (National Treasure). It depicts Kabuki actors who inherit a "Name" (Myoseki) with 400 years of history. Watching it, I realized: In their world, cheating doesn't just mean losing a job. It means "killing the Name" for all ancestors and future generations. The penalty is infinite.
When the "Reset Button" is removed from the game, "Honesty" and "Sanpo-yoshi" (Three-way satisfaction) naturally become the mathematically dominant strategies. Cheating only works when you plan to exit.
> Critics of affirmative action often commit the fallacy of letting a failure in one area doom the entire enterprise. This ignores the interdependent nature of affirmative action. [1]
Affirmative action sets up a zero-sum game where fixed resources like university admissions and employment offers are redistributed to people with the "correct" demographics. The conflict is not a disagreement over effectiveness. It's a misalignment between meritocracy and equity.
reeeeee•1h ago
joshribakoff•1h ago