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We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
70•ColinWright•1h ago•41 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
21•surprisetalk•1h ago•17 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
121•AlexeyBrin•7h ago•24 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
99•alephnerd•2h ago•52 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
824•klaussilveira•21h ago•248 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
56•vinhnx•4h ago•7 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
53•thelok•3h ago•6 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
103•1vuio0pswjnm7•8h ago•118 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1057•xnx•1d ago•608 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
76•onurkanbkrc•6h ago•5 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
478•theblazehen•2d ago•175 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
204•jesperordrup•11h ago•69 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
547•nar001•5h ago•253 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
215•alainrk•6h ago•334 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
35•rbanffy•4d ago•7 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
28•marklit•5d ago•2 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
113•videotopia•4d ago•30 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
73•speckx•4d ago•74 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
68•mellosouls•4h ago•73 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
273•isitcontent•21h ago•38 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
199•limoce•4d ago•111 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
285•dmpetrov•22h ago•153 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
21•sandGorgon•2d ago•11 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
555•todsacerdoti•1d ago•268 comments

Ga68, a GNU Algol 68 Compiler

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
43•matt_d•4d ago•18 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
424•ostacke•1d ago•110 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
473•lstoll•1d ago•313 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
348•eljojo•1d ago•215 comments
Open in hackernews

Moving Scratch generation to Python on browser

https://kushaldas.in/posts/introducing-ektupy.html
59•kushaldas•4w ago

Comments

bgilroy26•3w ago
I have loved Scratch for many years. This looks cool! Thank you for sharing!
soferio•3w ago
Looks fantastic.
conartist6•3w ago
I like the direction youre moving. Would a drag and drop editor for Python syntax be useful for a project like this?
askvictor•3w ago
Having taught schoolkids both python and scratch, I feel that typing is better, but having the blocks visibly coloured as in scratch would be really useful
njoyablpnting•3w ago
This is super cool! Would love to see how you hooked up Ruff and ty.

Just curious, why not use Pygame?

Scratch abstracts away a ton of stuff to allow the student to focus on logical building blocks that mirror the mental model one might have when writing a real program. I'm wondering if keeping a lot of those abstractions when transitioning to text programming is educationally useful?

For example, it might not be clear that @on_forever is really just a loop, etc. One thing I've noticed when teaching beginners is that when you introduce a library/framework at the same time as a language, they start to form a model of the language that often wrongly includes parts of the library.

This is why I think Pygame is so useful for education, it sits at just the right level of abstraction for learning. In Pygame, your game loop is just a loop, handling input is just conditions in your loop, etc.

Regarding rewriting the AST to avoid async/await, do you have some experience or evidence to suggest that these should be abstracted out? I can see an argument for both sides, so just wondering how exactly you arrived at that decision.

Also, I tried a program with an infinite loop and the UI became unresponsive and I had to close the page. This indicates to me it's running on the main browser thread. Kids (and sometimes senior engineers) write infinite loops occasionally, so I highly recommend executing the user's code in a worker to prevent the harsh experience of losing your work suddenly.

notenlish•3w ago
Pygame would be the perfect use case for this. It also supports running in the browser via https://pypi.org/project/pygbag/
varun_ch•3w ago
See also!

Leopard[0] translates existing Scratch projects JavaScript with a a library for creating games with a really nice API for 'rendering sprites, collision detection, audio, and more'

and on the other side, goboscript[1] is a text based programming language that compiles to Scratch projects. It lets users write Scratch projects with text syntax that you can write in an IDE and version control etc.

maybe both of these could be interesting stepping stones? personally when I 'graduated' from Scratch as a kid I just dumped into writing HTML/CSS/JS websites, which is a very different environment entirely. It actually took a while before I realized where the overlap was with what I learned through Scratch.

[0] https://leopardjs.com/ https://github.com/leopard-js/leopard

[1] https://github.com/aspizu/goboscript

Noumenon72•3w ago
One possible consequence of generating Scratch by writing code is that you can ask an LLM to generate your Scratch. I worry that this could take away the fun of Scratch the same way I can no longer maintain any interest in going to Python night, because the computer can do it all.
hdndnjd•3w ago
Nice idea! However I would like to smooth the transition by also having a Scratch layer with a "peek behind the curtains" button to see the equivalent python code
chuliomartinez•3w ago
Look really cool.

Only suggestion, if at all possible avoid special characters like @ and _ . In my experience, kids have a hard time to find them and it get even more complicated for non-english keyboard layouts.

emil-lp•3w ago
On the contrary, I would say, _ is relatively easy to type, and if they know how to type capital letters using Shift, they know to type underscores.
stefanka•3w ago
What about Godot? It’s not Python but it’s a simple written language. It also allows growing by generating more complex games in 3d
emil-lp•3w ago
Probably because it's not Python.

I was under the impression that the main goal was learning programming, not game development.

scelerat•3w ago
Very helpful comments in much of the example code.
BiteCode_dev•3w ago
The music "boss_battle" rocks. Where does it come from?