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SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
84•valyala•4h ago•16 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
23•gnufx•2h ago•14 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
35•zdw•3d ago•4 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
89•mellosouls•6h ago•166 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
47•surprisetalk•3h ago•52 comments

I write games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
130•valyala•3h ago•99 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
143•AlexeyBrin•9h ago•26 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
95•vinhnx•7h ago•13 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
850•klaussilveira•23h ago•256 comments

First Proof

https://arxiv.org/abs/2602.05192
66•samasblack•6h ago•51 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1090•xnx•1d ago•618 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
63•thelok•5h ago•9 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
231•jesperordrup•14h ago•80 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
516•theblazehen•3d ago•191 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
93•onurkanbkrc•8h ago•5 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
13•languid-photic•3d ago•4 comments

We mourn our craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
332•ColinWright•3h ago•395 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
3•mbitsnbites•3d ago•0 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
253•alainrk•8h ago•412 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
182•1vuio0pswjnm7•10h ago•251 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
610•nar001•8h ago•269 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
35•marklit•5d ago•6 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
27•momciloo•3h ago•5 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
47•rbanffy•4d ago•9 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
124•videotopia•4d ago•39 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
96•speckx•4d ago•106 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
20•brudgers•5d ago•5 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
211•limoce•4d ago•117 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
32•sandGorgon•2d ago•15 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
287•isitcontent•1d ago•38 comments
Open in hackernews

Show HN: Seapie – a Python debugger where breakpoints drop into a REPL

https://github.com/hirsimaki-markus/seapie
22•markushirsimaki•3w ago
Author here.

I started seapie as a reaction to pdb's command-driven interface in 2019. I wanted a breakpoint to simply mean 'open a Python REPL here', with debugging functionality layered on top instead of replacing the REPL.

`seapie.breakpoint()` opens a working `>>>` REPL at the current execution state. Any changes to variables or function definitions persist. Debugger state is exposed via built-ins (e.g. `_magic_`), and stepping/frame control/etc is handled via small `!commands`.

I've been using this regularly in my own work for a few years now. Happy to answer questions or hear criticism, especially from people who've used debuggers heavily.

Comments

malux85•3w ago
I use debuggers heavily, I code like Carmack does - I basically live in the debugger. The REPL at breakpoints is already integrated into my IDEs (all of the different ones) for the last 20 years, I couldn’t imagine a debugger without this functionality.

I guess this could be useful if you were cli only and didn’t use an IDE, but it’s not just the REPL that I like, in my IDE when I hit a breakpoint, I can see all local variables, the whole call stack without having to do anything (don’t have to type commands, don’t have to click buttons) - I want to see the entire program state without having to type a bunch of stuff at a REPL, that would slow me down enormously.

For example in the gif when you hit a breakpoint, print the line straight away! Don’t make me type: print(__line__, __source__) just to see which breakpoint I hit (!)

Also I preview of the variables would be better, in my ide I see a list if all the local variables and all of their values (str, int, float, are just shown, numpy arrays the shape is shown, arrays the first few values are shown and the length) again, all of this without having to type exhaustive print statements into a REPL

Maybe it’s not your focus though, I’m just trying to say what I love about debugger driven development

banditelol•3w ago
Cool, can you share your setup for python and your current ide?
malux85•3w ago
Yes sure, dev containers inside each project, that way the entire environment (debugger, all ide plugins for linting etc) are standard across all devs and the coding environment matches prod exactly

IDE is cursor

willquack•3w ago
> `seapie.breakpoint()` opens a working `>>>` REPL at the current execution state. Any changes to variables or function definitions persist. Debugger state is exposed via built-ins (e.g. `_magic_`), and stepping/frame control/etc is handled via small `!commands`.

This is largely what `pdb` does already, no? Example:

```

(Pdb) list

  1   something = 100

  2   import pdb; pdb.set_trace()

  3  -> print(f"value is: {something}")
(Pdb) something = 1234

(Pdb) c

value is: 1234

```

I do like that you use `!<cmd>` to avoid the naming collision issue in pdb between commands and python code!!!

skylurk•3w ago
Pdb also has !<cmd>

For example, !interact will give you a working >>> REPL

BiteCode_dev•3w ago
And ipdb if you want ipython repl.
dkdcio•3w ago
you can set breakpoint() to open an IPython REPL with whatever customizations you want (e.g. I turn on vim keybindings)
btreecat•3w ago
How does this compare to pudb? That has a nice TUI and drops you into one of several Python REPL you can choose from.
meken•3w ago
I have a version of this, but it’s “open a Jupyter Notebook here” [1]. Though it’s not as polished as yours.

[1] https://github.com/ebanner/extipy