Objective: You have a base at the center and you need to mine and "refine" all of the resources on the map in as short a time as possible.
By default, the game will play automatically, but not optimally (moving and buying upgrades). You can disable that with the buttons. You can select drones and right click to move them to specific resources patches and buy upgrades as you earn upgrade points.
I've implemented three different levels and some basic sounds. I used Phaser at the game library (first time using it). It won't work well on a mobile.
lukemercado•27m ago
It seems the core of the game is correctly understanding the victory function (time to complete refinement of all resources) and then applying bottleneck theory to correctly optimize each stage.
Definitely a joyous little ten minute romp.