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A programming language based on grammatical cases of Turkish

https://github.com/kip-dili/kip
128•nhatcher•6h ago•44 comments

ASCII characters are not pixels: a deep dive into ASCII rendering

https://alexharri.com/blog/ascii-rendering
841•alexharri•15h ago•105 comments

MIT's Computer Systems Security (2024)

https://css.csail.mit.edu/6.858/2024/
25•barishnamazov•2h ago•2 comments

Xous Operating System

https://xous.dev/
82•eustoria•3d ago•25 comments

We put Claude Code in Rollercoaster Tycoon

https://labs.ramp.com/rct
369•iamwil•5d ago•215 comments

If you put Apple icons in reverse it looks like someone getting good at design

https://www.threads.com/@heliographe.studio/post/DTeOwAykwQ1
218•lateforwork•3h ago•107 comments

The recurring dream of replacing developers

https://www.caimito.net/en/blog/2025/12/07/the-recurring-dream-of-replacing-developers.html
301•glimshe•12h ago•250 comments

Show HN: ChunkHound, a local-first tool for understanding large codebases

https://github.com/chunkhound/chunkhound
51•NadavBenItzhak•5h ago•9 comments

Raising money fucked me up

https://blog.yakkomajuri.com/blog/raising-money-fucked-me-up
137•yakkomajuri•8h ago•42 comments

Light Mode InFFFFFFlation

https://willhbr.net/2025/10/20/light-mode-infffffflation/
154•Fudgel•4h ago•117 comments

The Olivetti Company

https://www.abortretry.fail/p/the-olivetti-company
142•rbanffy•6d ago•27 comments

An Elizabethan mansion's secrets for staying warm

https://www.bbc.com/future/article/20260116-an-elizabethan-mansions-secrets-for-staying-warm
119•Tachyooon•10h ago•142 comments

Below the Surface: Archeological Finds from the Amsterdam Noord/Zuid Metro Line

https://belowthesurface.amsterdam/en/vondsten
62•stefanvdw1•6d ago•8 comments

M8SBC-486 (Homebrew 486 computer)

https://maniek86.xyz/projects/m8sbc_486.php
91•rasz•6d ago•8 comments

The thing that brought me joy

https://www.stephenlewis.me/blog/the-thing-that-brought-me-joy/
66•monooso•8h ago•27 comments

IRISC: An ARMv7 assembly interpreter and computer architecture simulator

https://polysoftit.co.uk/irisc-web/
12•rtybanana•2h ago•1 comments

How London cracked mobile phone coverage on the Underground

https://www.ianvisits.co.uk/articles/how-london-finally-cracked-mobile-phone-coverage-on-the-unde...
10•beardyw•4d ago•2 comments

Counterfactual evaluation for recommendation systems

https://eugeneyan.com/writing/counterfactual-evaluation/
64•kurinikku•21h ago•5 comments

Show HN: Speed Miners – A tiny RTS resource mini-game

https://speedminers.fun/
5•nickponline•5h ago•0 comments

There's no single best way to store information

https://www.quantamagazine.org/why-theres-no-single-best-way-to-store-information-20260116/
79•7777777phil•10h ago•43 comments

What twenty years of DevOps has failed to do

https://www.honeycomb.io/blog/you-had-one-job-why-twenty-years-of-devops-has-failed-to-do-it
42•mooreds•7h ago•80 comments

The Resonant Computing Manifesto

https://resonantcomputing.org/
46•sinak•10h ago•15 comments

The 600-year-old origins of the word 'hello'

https://www.bbc.com/culture/article/20260113-hello-hiya-aloha-what-our-greetings-reveal
91•1659447091•15h ago•63 comments

What are Tithe Maps (2021)

https://mapreading.co.uk/what-are-tithe-maps/
16•thomasjb•5d ago•2 comments

Map To Poster – Create Art of your favourite city

https://github.com/originalankur/maptoposter
228•originalankur•16h ago•58 comments

ClickHouse acquires Langfuse

https://langfuse.com/blog/joining-clickhouse
197•tin7in•17h ago•91 comments

The Dilbert Afterlife

https://www.astralcodexten.com/p/the-dilbert-afterlife
456•rendall•1d ago•300 comments

A New Era for FIRST LEGO League: Inspiring the Next Generation of Learners

https://community.firstinspires.org/new-era-first-lego-league-future-edition
8•jchin•5d ago•2 comments

6-Day and IP Address Certificates Are Generally Available

https://letsencrypt.org/2026/01/15/6day-and-ip-general-availability
490•jaas•1d ago•271 comments

Show HN: Streaming gigabyte medical images from S3 without downloading them

https://github.com/PABannier/WSIStreamer
138•el_pa_b•18h ago•44 comments
Open in hackernews

If you put Apple icons in reverse it looks like someone getting good at design

https://www.threads.com/@heliographe.studio/post/DTeOwAykwQ1
217•lateforwork•3h ago

Comments

hahahahhaah•2h ago
Not really. Last 3 are too busy for icons. They are like clipart.
lateforwork•1h ago
The first 3 are just awful.
cj•1h ago
I personally find uninspired boring icons way easier to visually scan than a collection of unique illustrated icons.

But I agree they don’t look pretty.

CooCooCaCha•1h ago
It's utility vs soul.
SirensOfTitan•38m ago
And we have plenty of utility everywhere in tech nowadays but very little soul.
CooCooCaCha•30m ago
I honestly couldn't care less if my UI has soul. I just want it to work and get out of the way.
notaustinpowers•2h ago
I get what they're trying to say, but I don't think a 14yo with their first Mac is going to know what an inkwell represents. Let alone what an inkwell is.
eviks•1h ago
What kind of knowledge does a 14you have to parse the two sticks in the first icon easier vs. remembering some school trivia?
gumby271•1h ago
I have no idea what app this is an icon for, but from the ones in the middle I have to assume it's Apple's version of Word? I'll agree that the inkwell one is dated and doesn't work well now, but how on earth is a pencil + line conveying anything useful?
duskwuff•1h ago
> from the ones in the middle I have to assume it's Apple's version of Word?

Correct. Word : Excel : Powerpoint :: Pages : Numbers : Keynote.

gumby271•1h ago
Ah thanks, Numbers is the only one I know since it sometimes still shows up instead of Excel.
II2II•1h ago
Pages, which is a word processor. I could only figure that out from the 5th and 6th icons, which are breaking the cardinal rule about having text in the icon.

Personally, I wouldn't be able to figure out what the first three icons are for without the context of the other icons. The first two icons are meaningless. The third icon vaugly represents a pen drawing a line, which would lead me to think it is a drawing program. The fourth program would allow me to identify it as word processor, and is my favourite. The rest are identifiable as well.

Microsoft office isn't much better but at least there were consistent elements between versions to make them easier to identify for experienced users who are upgrading. I couldn't say the same for Apple's icons. LibreOffice's icons make it easier to identify each program, even if they aren't the prettiest.

gumby271•1h ago
Microsoft's icons (until their most recent Liquid Glass redesign) were probably the best attempt at abstract but still useful to a new user. The Excel icon looked like a grid, Word had lines, PowerPoint a pie chart. They're not perfect, but it's interesting to see the new ones that have just less detailed and are a little more blobby, or melted.
danpalmer•1h ago
It looks like someone getting good at illustration. Older icons are far better illustrations. However icon design is not just about illustration, it's about clarity and affordances. Icons don't exist in isolation like an illustration, they exist alongside the rest of the UX and other app icons, and being recognisable is important.

All that to say, the sweet pot was likely somewhere in the middle of this timeline. The earliest icons aren't recognisable enough as they're too illustrative. The later icons aren't recognisable enough because they're too basic. The middle are pretty, clear from colour, clear from shape, well branded.

christophilus•1h ago
I agree. The middle one seems to be the best combination of clarity and simplicity.
temporallobe•1h ago
I spent half a year designing and creating 200+ icons for a custom geospatial mapping app. I really enjoyed the work but it was grueling and tedious, especially the design part. Too many people had too many different opinions on which symbols meant what, which styles clearly conveyed ideas without being too detailed, and many other things that kept wasting my time and causing a lot of rework and inconsistencies. It was literally just me doing the work, so I stopped trying to get consensus and took a few weeks to redesign the entire set and even used color science to inform my design decisions. I created the entire set without external input, then presented it. Sure there was some tweaking here and there, but I believe it turned about to be great and no one really complained in the end. The most important part was that end-users were happy. I used Inkscape and developed a set of scripts to automate the build and had everything in a very organized Git repo.
BTBurke•1h ago
I’d be interested in seeing those if you’re open to sharing.
nine_k•36m ago
> no one really complained

They were happy that someone finally made a decision, and freed them from the burden of fruitless repeated deliberation.

card_zero•29m ago
Possibly the half year of annoyance helped inform the weeks of opinionated inspiration.
Gigachad•1h ago
None of the Pages icons are recognisable because almost no one uses Pages. The word icon is just a blue W which is not any more illustrative than an orange pen.
danpalmer•54m ago
Document, pen, orange, and name "Pages" is pretty excellent all round for recognisability in my opinion.

Over the years Word/Powerpoint/Excel have done similar things, they have their own colour, their own name/letter, and usually have had a descriptive graphic in the icon too, indicating a document, grid, or slide.

jan_Sate•46m ago
Anyone else doesn't like modern minimalist icon design? It looks boring.
pembrook•28m ago
Exactly.

Anyone who thinks an intricate illustration of a quill and ink communicates to the user "Hey this app is our Microsoft Word"...is not thinking about what function an icon is supposed to serve.

It's like comparing a road sign to an 18th century painting and saying "LOOK HOW FAR WE'VE FALLEN!"

These are not serious people.

ImprobableTruth•21m ago
The quill and ink at least communicates that it's about writing. The new one is so abstract that when I first looked at it I had no idea what I was even looking at, it certainly doesn't communicate "this is like word" to me. Without comparison to the previous icon, how many people do you think would understand that the bottom line is intended to be a stroke drawn by the pen?
pembrook•7m ago
I think you might be post-hoc rationalizing an emotional feeling, as clearly this meme is emotionally triggering to everyones nostalgia/pessimism nerve (hence why it went viral).

I'm 100% positive more people would guess the far left icon is a text editor compared to the far right icon. Not that I like the left icon aesthetically. Both are pretty weak icons.

Jabrov•1h ago
That’s your opinion
kuon•1h ago
I'm sure design theory says the new ones are better, but the very first one was much clearer for users. Also on the phone I could say "click on the ink with the pen".
gumby271•1h ago
I like how the new icon forces you to do product placement for Apple devices just to explain it. Tap the icon with the Apple Pencil and rectangle. Just don't convey it using color, that's now completely unpredictable.
tern•1h ago
There is no such "design theory," only schools of design
adastra22•1h ago
I wish this was better understood.
EGreg•1h ago
I remember growing up with Apple computers, even the black-and-white Macs were easier to understand than today's nonsense, with its "liquid glass" and hidden modes like scrollbars that suddenly appear.

Kid Pix was for kids. Kids could understand it. Easily.

Macs were easy to use and understand. What happened? Steve Jobs passed away, that's what happened... and everyone stepped up to "make their mark", first of all Jony Ive.

Gigachad•1h ago
On the phone you can now say "Command + space, then search pages"
dmd•1h ago
For a moment I thought you meant you could say "command space" to Siri on iOS and was prepared to have my mind blown.
internet2000•39m ago
"Ink? Oh is that what's in the bottle?"
robocat•27m ago
That icon is pretty terrible. Fountain pens were obsolete 50 years ago and ink in bottles is even more outdated. What's with the shiny spherical bottle? It feels like a hipster icon design to me.

Of course picking a meaningful icon is trés difficult.

If we are given the name and then we learn the icon, then perhaps it doesn't matter too much what the icon is?

taneq•1h ago
Icon design is actually really interesting because good icons are an attractor in a phase space defined by the expectations of the users of those icons. An icon doesn’t need to look like the action it represents. It needs to evoke the concept of the action when the user sees it. So in a perfect world the icon evolves towards the user’s expectation while the user learns their expectation based on the icon.
gumby271•1h ago
For instance an icon with a pointy stick over top of a horizontal rectangle with a gradient applied conveys a tool for doing document and page layout. Got it.
calf•1h ago
Is that what they learn at Symbolics Systems.
II2II•1h ago
I would argue that only makes sense if there is some consistency in the icon through time. There were four major changes in representation in the icons, and the change in contrast/colour between the first and second icons is sufficient to suggest a fifth representation in my mind.
jxdxbx•1h ago
Icons should not be a uniform shape.
gumby271•1h ago
Man I fucking hate this trend in icon design where they've both become so insanely basic and also tried to be "consistent" with all the icons to the point of being useless. Google started this a while back with their app icons on Android, where they all have some basic shape and the Google colors and it still sucks trying to find the right one. The horrendous icon theming users are able to do only makes it worse, reducing them to two-color versions.

Microsoft did this okay until their recent liquid glass redesign, which just went further into colored blob territory.

The worst are the icons that rely on the user using a previous version of the app to understand the very abstract version of the icon used today. See: https://mastodon.social/@BasicAppleGuy/115072885331562510

Gigachad•1h ago
Google was the only one I disliked because literally all of their icons looked the same. The Apple ones are all fairly recognizable just by colour. Settings: grey, App store: blue, etc.
gumby271•47m ago
Except now the color can be completely themed right? By default it is, but it's hard to describe any of these icons if color is off the table.
Gigachad•32m ago
The colour theming of icons is a bad feature IMO. Driven by the need to show new things in the latest update but makes usability of the phone much worse. At least its something you can just not use and it doesn't cause issues.
CooCooCaCha•1h ago
I understand some people like skeuomorphism and that's fine. But I've noticed a certain arrogance skeuomorphism fans tend to have as if it's THE right way to design and everyone else is wrong.
CamperBob2•1h ago
In the skeuomorphic era, people said, "This $object looks dumb."

In the post-skeuomorphic era, people said, "I have no idea what this is, what it does, or what it means."

Which is a better way to fail?

Pannoniae•1h ago
Because it is literally the best way to design and everyone else is wrong. Look at actual HCI studies. There's exactly zero arguments for any kind of flat or minimalistic design outside of art, or if you want to make a statement.

The only reason it's used that it's cheaper and faster to make, is perfectly soulless not to make anyone upset, and it's trendy.

kace91•1h ago
You’re kinda proving the parent’s point.

>There's exactly zero arguments for any kind of flat or minimalistic design outside of art

Here’s one: helping the interface stay out of the way, removing clutter so the actual content of the app takes focus instead.

I can tell you it works because with the new Glass stuff everything is begging for attention again, and I hate it.

And just to be clear, I’m not voting for design overflattened to the point one can’t tell icons apart. For me, around 4 in the diagram is the ideal middle point.

adastra22•1h ago
What’s he’s saying (behind too many opinions) is that actual HCI studies collected in something resembling a scientific manner show very clearly that skeuomorphic work better, for many clearly defined metrics of better.
storus•1h ago
> helping the interface stay out of the way, removing clutter so the actual content of the app takes focus instead.

Yeah, like when I need to guess what is clickable and what isn't...

Pannoniae•57m ago
>You’re kinda proving the parent’s point.

Exactly, I agree with the parent! They're right, it only happens that their strawman is actually true :)

whimsicalism•1h ago
thank you for providing an exemplar
gumby271•1h ago
Given the choice between "These icons look a bit garish in a subjective sense" and "what abstract art piece describes the Pages app" I'd rather have the one that's still useful. One benefit of skeuomorphism was the level of detail, that's fully been abandoned along with the affordances that brought.
CooCooCaCha•55m ago
I've honestly never had an issue with using flat design. Or if I have, it hasn't been enough of an issue to remember. I don't mean this in a judgemental way, just that I legitimately don't understand why people care.
gumby271•44m ago
That's fair, it's not like this is completely breaking usability. But I have to ask, do you think the most recent pages icon is really the most accessible and useful version for this app? The logical end of the flat design and minimalism trend got us here and I think it's grossly over done.
CooCooCaCha•27m ago
That's hard to answer because clearly my opinion is disconnected from most people. If this thread didn't exist I wouldn't give it more than a second though "that's the new icon ok"
jmpeax•1h ago
Future icon will just be this: ∠
gumby271•1h ago
Slap a gradient on that bad boy and collect your Apple paycheck buddy!
BanAntiVaxxers•1h ago
It seems like user interfaces should be decoupled from functionality of applications. Someone should be able to freeze their user interface in time if they wish.
paulcole•1h ago
> Someone should be able to freeze their user interface in time if they wish.

Why?

layer8•1h ago
For the same reason you can keep the interior design of your house the same for decades. Also, why not? It should just be a UI theme, decoupled from actual functionality.
computersuck•47m ago
Because people are habitual, and mental load increases when you have to learn the UI again every update. Like if someone decided to change all your pots and pans every few months, it's harzadous for cooking.
Gigachad•1h ago
This is kind of how things used to be when you had 3rd party clients for things like email/irc/XMPP. Eventually it was decided that having a unified design and feature set was much more beneficial and simple for users than being able to theme the client.
linguae•30m ago
I agree. Six years ago during COVID I wrote a document describing my idea of a dream personal computing environment, where all functionality is accessible using an API, enabling scripting and customizable UIs. UIs are simply shells covering functionality provided by various objects.

Unfortunately I haven't had the time to implement this vision, but Smalltalk environments such as Squeak and Pharo appear to be great environments to play around with such ideas, since everything is a live object.

wizzwizz4•23m ago
It's not a novel idea: I've also invented that, as have most people I know who've thought about this problem. (This is a good thing: it means it'll be fairly easy to bootstrap a collaborative project.) I never got as far as writing up a full document, though: only scattered notes for my own use. Would you mind sharing yours?
mitkebes•12m ago
A lot of Linux programs are command line only, with multiple GUIs available to use them. Sounds similar to what you're describing.
hackshack•1h ago
Between this, and icon-only toolbars and ribbons, I think we're reinventing Chinese, badly. Ideographic characters can often convey meaning succinctly.

My vote is to either go back to picture icons, or use Chinese characters with localized pronunciation, so 車 or 车 is car, and so on.

adastra22•1h ago
Chinese is not in any way ideographic unless you are already partially literate.
DiogenesKynikos•57m ago
They are of you go far enough back. This is what 车 looked like around 1000 BC: https://commons.wikimedia.org/wiki/File:%E8%BB%8A-oracle.svg...
SahAssar•50m ago
It's still ideographic but not legible, right?

Just like most software icons are not legible without prior knowledge like arrow down mean to save, a circle with a line mean power on/off, etc. Both are ideographic, and I guess some software icons might be a bit more pictographic (like a cogwheel meaning settings because you are interacting with the machine).

cml123•36m ago
Incidentally, the largest group of Chinese characters are phono-semantic e.g. encode both meaning and pronunciation. Over half of all Chinese characters are in that bucket. That actually allows speakers to have some ability to guess both pronunciation and meaning of characters they have never seen. There are rules to guide this.[0]

0. https://en.wikipedia.org/wiki/Y%C7%92u_bi%C4%81n_d%C3%BA_bi%...

card_zero•20m ago
...in Standard Chinese only, other varieties having very different pronunciations, right?
adastra22•13m ago
In Classical Chinese actually. Mandarin, which I assume you mean, is not the language these characters were designed for. But it is related enough that the phonetic hints often (but not always) help.
adastra22•14m ago
That might be a better word to use, maybe. But I'm not sure there was an adequate word for the point I was trying to make.

The linguistic definition of ideographic is that it is a language which uses symbols to represent concepts, rather than just literal pictures (pictographic) or sounds (alphabet or syllabrie).

Linguistics textbooks as far as I'm aware do not define symbol in this context, but generally a symbol seeks to represent the concept. Emoji are great symbols - you see an emoji and you largely understand its meaning, even if you have never seen it before.

The modern Chinese writing system is so abstracted that even an otherwise highly educated person that just lacks exposure to Chinese written script would have absolutely no idea what any of the characters mean. 一, 二, 三, sure. Beyond that, no fucking clue.

So yeah, they wouldn't be legible. Because as symbols, they objectively suck until you learn the basic components, structure, and patterns of organization of the characters.

So to the extent that an ideographic language conveys words as ideas through symbology, and to the uninitiated these symbols lack all meaning, it's not really ideographic is it?

But yeah, not legible might have gotten the point across better.

im3w1l•29m ago
Icon - Ideographic character is a really interesting connection I've never seen made before that seems to capture what is going on. Don't agree with your conclusion to "use chinese characters" though. I don't think it's easy to tell what they depict.
compounding_it•1h ago
My sister is switching to macOS and she won’t be able to tell this is a word app. She won’t be able to notice it with the ink bottle either. These represent the pen when ideally they should represent the document which is what the word app does. I have to admit Microsoft office apps actually have / have had sensible icons.
SecretDreams•1h ago
But why threads?
toast0•1h ago
It's been so long since I used a mac that I don't recognize any of these icons (or maybe it's a iPad thing?)

What app is it even for? The middle one looks like writing something. The left ones look like drawing a line or testing/calibrating a stylus? The inkpot? I don't even. And the two on the middle right look like desktop publishing?

rovr138•1h ago
Pages is Apple's word processing program.
esafak•44m ago
All the same thing.
Kye•1h ago
Threads pages don't load for me. Is there a non-Threads option for this?
heliographe•42m ago
Mastodon: https://mastodon.social/@heliographe_studio/1158908195095453...
benfrancom•1h ago
I’ve always liked Jakub Steiner’s Gnome icon work: https://jimmac.eu/
seydor•59m ago
It looks like a child growing
derrida•57m ago
That link is hidden. No I am not signing up to what ever site that is because it breaks the web and obviously wants to live rent free on open standards.
heliographe•47m ago
Here is the same post on Mastodon: https://mastodon.social/@heliographe_studio/1158908195095453...

I publish all my posts on Threads/X/Bluesky/Mastodon because I have to meet my customers where they are, but Mastodon is the preferred platform that I point everyone to for open standards reasons.

(if a moderator doesn't mind updating the link, that'd be great)

wizzwizz4•21m ago
You can email hn@ycombinator.com if you don't want to wait for one of the (very small) team to stumble across your comment.
heliographe•13m ago
Done, cheers for the heads up.
heliographe•55m ago
Oh hi everyone! So funny to see how my quippy little tweet blew up the last few days on all the platforms (much more than when I share actual things I make, to my great dismay - if you're an artist/photographer, check out my apps & tools: https://heliographe.studio).

There's lots of interesting discussions to be had around what makes a great icon (but social media platforms aren't the places to have those deep conversations). For example the original Mac HIG says that an app icon should:

- clearly represent the document the application creates

- use graphics that convey meaning about what your application does

(https://www.threads.com/@heliographe.studio/post/DTehlciE3wY)

The first point might be a little outdated, as we tend to live in a "post-document" world, especially on mobile. The second is broad enough that it holds up, and under that lens it doesn't seem that an image of a pen/stylus is most appropriate for a word processor app.

By that metric, the Mavericks/Catalina (5th and 6th on the linked image) seem like the strongest icons. The Big Sur (4th) one isn't too bad given the "must fit in a squircle constraints" that came with it, but it starts to feel less like a word processor app icon - it could as easily be an icon for TextEdit/Notes.

The most recent 3 are very hard to defend - the main thing they have going for them is that because they are simpler and monochromatic, they fit more easily within a broader design system/icon family. Even then, the simpler shape doesn't make them more legible - a number of people have told me they thought it was a bandaid at first, or maybe something terminal-related for the orange on black one. The "line" under the pencil (or is it a shadow?) on the most recent one is almost as thick as the pencil itself, and blends with it because gestalt theory.

I agree that the 7th one (original ink bottle) has a few issues that don't necessarily make it the best choice for an icon - but dang, the level of craft that goes into it makes it an instant classic for me. And it does retain a fairly distinct, legible shape that still makes it a solid icon even if the detail gets lost at smaller sizes.

Icons need to be quickly recognizable, but at the same time an icon is not a glyph - and illustrational approach do have their place. Especially on devices with larger screens where they are going to appear quite large in most contexts.

The big elephant in the room with all this is that icons 5/6/7 clearly take more craft skill to execute than icons 1/2/3, and Apple used to be the absolute reference - no debate possible - when it came to these matters. As a long time software designer (and former Apple designer myself through the 2010s, although I was on the hardware interaction design side, and not making icons), it is sad that this is no longer true.

wingman-jr•17m ago
I grew up with Hypercard etc. and always loved the classic icons, like these: https://99percentinvisible.org/article/designed-with-kare-in... Don't suppose you've ever extended the timeline further back? I bet there would be some interesting discussion!
bze12•49m ago
Apple mostly cares about legibility and consistency in icons now, not art. All the new iOS features like tints and liquid glass don't lend themselves well to intricate designs. It's disappointing, but I tend to agree that the skeuomorphic icons are harder to read.

From their icon guidelines: "Embrace simplicity in your icon design. Simple icons tend to be easiest for people to understand and recognize. An icon with fine visual features might look busy when rendered with system-provided shadows and highlights..." https://developer.apple.com/design/human-interface-guideline...

Self plug, but I made an app related to this - it's a conceptual art gallery for app icons. I thought it would be an interesting experiment to remove the functional premise and just let an icon be a decorative symbol. It's called 001 (https://001.graphics)

amluto•42m ago
> Apple mostly cares about legibility and consistency in icons now, not art.

The second-to-oldest one is legible. The word “PAGES” is quite legible. It’s pretty clear what’s going on. In fact, it’s the only one in the entire set where I would look at the icon and quickly recognize what it is and what it’s for. (The one that is one iteration newer is worse because it’s less legible.)

com2kid•28m ago
I use a Mac daily, have for years now. I did not recognize that the icon in the article was for "pages" until it came to the icon with the word pages on it.

The icon is horrible and generic and has failed to leave an impression on me over multiple years.

gumby271•9m ago
It feels like Apple did all of this in reverse. They created a new UI system and effects that look like shit with any amount of fine detail, and now suddenly their design guide says "actually fine details are bad for the user". They didn't come up with a good design, they came up with a shader tech demo and had to make a design that works with that new constraint.
undebuggable•48m ago
There was more meeting time and salary budget involved in picking the yellow-red gradient inside a pen from the first icon on the left, that in the entire process of creating and releasing the icon first from the right.
canadiantim•44m ago
What’s even more surprising is someone linking to a threads link!
samlinnfer•33m ago
It's just fashion, it's cyclical, what is out of style (skeuomorphism) comes into style again, then it goes away for simplicity.
sippeangelo•26m ago
Is it? I've seen us going from obvious skeuomorphism to more and more abstract shapes, until we hit peak Windows 8 hubris where everything is a coloured square with a monochrome symbol in it. Then back to icons where shades of colour and contrast finally start meaning things again, but getting stuck in an endless balancing on the edge where icons are abstract enough to confuse but not clear enough to describe their function. We've never gotten fully back to actual skeuomorphism.
samlinnfer•17m ago
I would argue that realistic looking icons that look like the real object is skeuomorphism.
sippeangelo•9m ago
Yeah, that's what I'm trying to say! The furthest right icon of this post is peak skeuomorphism, but we've never actually gotten back to it. Someone's always gone "wait, this icon looks a bit too much like the real thing, we can't have that!". It has never been cyclical!
zabzonk•31m ago
Off-topic, I guess, but on-screen icons are not the only things you have to puzzle about. On my quite new Asus laptop (which I really like) there is a key on the keyboard that launches Asus's My Asus application, which does hardware-specific configuration. I like the app, I like easy access to it - what I don't understand is why the label on the key is "//]".
sedatk•19m ago
It's the MyASUS app logo. Possibly designed to look like letters M & A mashed together.
zabzonk•9m ago
Yes, you are right, it is a (bad) representation of what the My Asus app puts up on the Windows taskbar - I hadn't noticed that. But even then, I can't see it as M & A. But this is all OT, and I'm not expecting any explanations here. Thanks.
LandoCalrissian•24m ago
I tend to like skeuomorphic design, however, if you design an entire interface that way, it will look dated, for better or worse.

The one in the middle is probably what I would gravitate towards myself. The right three really wear their date on their sleeve.

nemosaltat•21m ago
See also: https://rakhim.exotext.com/benjamin-button-reviews-macos
timcobb•10m ago
Nothing like arguing about icons on HN on Saturday night. Bless you folks
cycomanic•4m ago
Why are people arguing that icons should be intuitively tell you what the app is about? Since when was that the goal of an icon (in paritucal an app icon)? It should be easily distinguishable from other icons. If I don't know what the icon means it will take me exactly 1s to find out by clicking on it, after that I will know what the app icon is for, and I only care if I can distinguish it easily from other icons, so I don't accidentally start a different app.