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Tiny C Compiler

https://bellard.org/tcc/
141•guerrilla•5h ago•63 comments

Show HN: LocalGPT – A local-first AI assistant in Rust with persistent memory

https://github.com/localgpt-app/localgpt
20•yi_wang•1h ago•4 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
221•valyala•9h ago•42 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
128•surprisetalk•8h ago•138 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
160•mellosouls•11h ago•319 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
896•klaussilveira•1d ago•273 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
51•gnufx•7h ago•52 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
145•vinhnx•12h ago•16 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
170•AlexeyBrin•14h ago•30 comments

Show HN: Craftplan – Elixir-based micro-ERP for small-scale manufacturers

https://puemos.github.io/craftplan/
15•deofoo•4d ago•3 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
83•randycupertino•4h ago•166 comments

First Proof

https://arxiv.org/abs/2602.05192
110•samasblack•11h ago•70 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
282•jesperordrup•19h ago•92 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
62•momciloo•9h ago•12 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
93•thelok•11h ago•20 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
104•zdw•3d ago•52 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
31•mbitsnbites•3d ago•2 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
560•theblazehen•3d ago•206 comments

IBM Beam Spring: The Ultimate Retro Keyboard

https://www.rs-online.com/designspark/ibm-beam-spring-the-ultimate-retro-keyboard
5•rbanffy•4d ago•0 comments

Eigen: Building a Workspace

https://reindernijhoff.net/2025/10/eigen-building-a-workspace/
9•todsacerdoti•4d ago•2 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
109•josephcsible•7h ago•128 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
264•1vuio0pswjnm7•15h ago•445 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
28•languid-photic•4d ago•9 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
175•valyala•9h ago•165 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
114•onurkanbkrc•14h ago•5 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
142•videotopia•4d ago•47 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
223•limoce•4d ago•124 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
133•speckx•4d ago•210 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
297•isitcontent•1d ago•39 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
579•todsacerdoti•1d ago•280 comments
Open in hackernews

F-16 Falcon Strike

https://webchrono.pl/F16FalconStrike/index.html
155•starkparker•2w ago

Comments

p_ing•2w ago
Nice! It's like a Falcon 1.0.

And btw, Falcon 5.0 is in development :-)

PonyoSunshine•2w ago
Woah what? Can you tell me more about Falcon 5.0? I used to play 3.0 back in the day and was a super huge fan of it.
simfan438•2w ago
1. The Microprose brand has been resurrected focused on reviving classic 90s and 2000s sim type games. They gave an interview in PC Pilot magazine a while back confirming they were working on Falcon 5, which will be an F-16 and F-35 sim, sitting between War Thunder and DCS World on the realism scale.

2. Meanwhile the fans have modded Falcon 4.0 into a modern F-16 and F-15 simulator comparable in many ways to sims like DCS World: https://www.youtube.com/watch?v=wY4lHUJ1ft0

p_ing•2w ago
Microprose owns Falcon again. I don't think there's much official information yet, but Falcon does have a dedicated spot on their official Discord with the Falcon 5 developer chiming in now and then.

https://steamcommunity.com/groups/microprose/announcements/d...

ekianjo•2w ago
I tried it at a game show last year. At least a demo with VR headset and full cockpit.
roygbiv2•2w ago
Falcon 4.0 BMS is probably the best F16 simulator out there right now and it's 'free'
oliyoung•2w ago
Love this! All I've ever wanted is a modern version of Chuck Yeager's Air Combat
deeg•2w ago
This has absolutely nothing to do with the game but the F-16 has always been my favorite military plane. Beautiful and sleek.
cwillu•2w ago
Until they strap on those god awful conformal fuel tanks
unwind•2w ago
Cool!

I love seeing new games for "retro" machines, it's awesome that people keep pouring time and love into them after all these years.

I'm not super familiar with 8-bit Atari machines, and found the designation "classic unmodified 8-bit ATARI XL/XE" a bit imprecise. Tried looking up specs on Wikipedia [1] but was unsure what to settle on. Perhaps the original 1200XL would match? Or the 800XL which seems to improve on the 1200XL even though the naming suggests the opposite ... Or the 65XE, or both then I guess since the latter is compatible with the 800XL, but in an updated case?

[1]: https://en.wikipedia.org/wiki/Atari_8-bit_computers#1200XL

dan_hawkins•2w ago
XL/XE means any xxxxXL and xxxXE.
satiated_grue•2w ago
There are a great many modern modifications available for the 8-bit Ataris, many of them from Poland where the machines saw good sales quite late compared to the US.

Using modern electronics (FPGAs etc.), processors, and high-density memories, you can imagine the processing, graphics, and I/O improvements that can be made for relatively low cost.

Many hobbyist machines at this point are highly modified, with much new software taking advantage of the new features, so specifying "classic unmodified" pretty much means a system into which you could have slapped a ROM cartridge purchased at your local computer store back in the day. XL/XE sounds like it rules out the original 800 and 400 models.

wolvoleo•2w ago
The 1200XL was super rare. Normally they mean the 800XL or 65XE which were pretty much the same except for the case design.
pjmlp•2w ago
> I love seeing new games for "retro" machines, it's awesome that people keep pouring time and love into them after all these years.

Same here, which is why I have more games to play than I care on my lifetime, without bothering with whatever subscription services, or games measured in GB/TB.

iberator•2w ago
> All this and more on a classic unmodified 8-bit ATARI XL/XE with only 64Kb RAM.

Just WOW.

pjc50•2w ago
The original game which probably inspired this, also worked on the 8-bit Atari: https://en.wikipedia.org/wiki/F-15_Strike_Eagle_(video_game)

(a rare non-strategy Sid Meier game!)

rasz•2w ago
2 fps on real hardware
pjmlp•2w ago
Like the homage.

I did spend quite a few afternoons with the Amiga version, https://www.youtube.com/watch?v=Tcry314I7Ro

Unfortunely modern sims require top cards, which spoils the fun.