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Design Thinking Books You Must Read

https://www.designorate.com/design-thinking-books/
92•rrm1977•2h ago

Comments

kaizenb•1h ago
Noted couple of books.

I've been curating (mostly design) books on a digital library: https://links.1984.design/books

jgeurts•1h ago
This looks like a really nice collection of books. Thanks for sharing!
password54321•1h ago
This isn't really a tasteful collection. It is just a bunch of popular books, all of which that I have read being about minimalism.

If that's what you want you can just use Apple as a case study because that's what you end up getting if you want "modern" and minimal. Even just drop the CSS file from source into an LLM and go through how it is implemented.

kaizenb•1h ago
Any suggestions are welcome. I would be happy to increase the quality of the library.
WillAdams•40m ago
My first recommendation would be to impose a hierarchy --- surely the books can be grouped in some fashion useful to the viewer? Perhaps by the intended reader? So maybe:

- beginning designer

- developer working with designer

- developer working without assistance from a designer

- supervisor working with team of designers and developers

Long flat lists of undifferentiated items are a common problem in design and your page not solving that is decidedly not confidence-building.

Also, was surprised not to see what I consider one of the best books on visual interface design listed:

https://www.goodreads.com/book/show/344729.Designing_Visual_...

Unfortunately, this book was marred reputationally by the reissue having a ghastly cover and poor quality screengrab reproductions --- track down a first edition if possible.

password54321•27m ago
Most web design books are essentially going to tell you to put a navigation bar on top or on the side, with a big call to action button in the centre while laying everything out on a grid (hence why most websites now looks the same). Logo design books now are always going to tell you take inspiration from the Twitter or Nike logo e.g. something that is simple but easily recognisable from afar (everything is now a swirl or a a single polygon). The colour theory stuff is half pseudo-science and mostly going to tell you to pick from a small colour palette with a consistent primary/secondary colour while keeping in mind that colours are perceived differently in different cultures (now you have everything in black/blue/red and white). The only one that I liked was Refactoring UI because it demonstrated how small changes can add up to make something that looks amateur look professional. But you can probably learn more just by investigating things you like yourself and implementing them.
janeway•1h ago
Wow excellent thank you
barrenko•16m ago
Nice collection, "Weniger, aber besser" by Rams will suffice and is at home on any shelf.
Brajeshwar•1h ago
I know it is more niche to the online/websites POV, but “Don’t Make Me Think” is a book that needs to be somewhere in the lines of “The Design of Everyday Things.” Of course, I re-read the latter as reminders and catch-up readings.

https://en.wikipedia.org/wiki/Don't_Make_Me_Think

JKCalhoun•1h ago
Ha ha, I love even the cover photo of “The Design of Everyday Things.”
LocalPCGuy•26m ago
I was surprised this wasn't on there, even with a caveat that it's for online sources like you note.
smikhanov•1h ago
I like how the author correctly shown the cover image for the "The Sciences of the Artificial", with plural 's' in 'sciences', but then in the paragraph praising it gleefully ignored it.

Probably means this article wasn't written by AI!

carlsborg•1h ago
I will add : "The Design of Design" by Fred Brooks (of The Mythical Man Month fame)
smurda•1h ago
Tom Kelley and David Kelley, founders of Stanford's Design School and IDEO (the industrial design firm that made things like Apple's first mouse and the standup toothpaste tube) have a great book, Creative Confidence.

Here's their website for the book, along with some tools and useful instructional videos https://www.creativeconfidence.com/tools/

chrisweekly•1h ago
+1 agreed, Creative Confidence is an insipiring book.
yakkomajuri•1h ago
I'm a dev and recently picked up "The Design of Everyday Things" as an attempt to become more design-oriented. Everyone raves about this being like the bible of design.

So far I'm about 80 pages in and have found it extremely academic and not very practical, sometimes deriving conclusions that are so far from reality that they are a bit concerning, like how a strong password does not matter because once they inevitably leak they can always be cracked via rainbow tables (the author doesn't use this exact term). As we know the exact point of a strong password is that it will not be in a rainbow table.

Of course the original version is pretty old but I picked up the latest revised version. Still some interesting insights and I haven't given up on the book quite yet but it's been a ton of theory and a lot of terminology so far.

Brajeshwar•1h ago
For Devs/Engineers and even many designers, things some of us tend to take for granted were amazing to them. So, my first recommendation is to read Refactoring UI end-to-end and keep a copy handy at your desk.

https://www.refactoringui.com

PS. Refactoring UI is from the guys who created TailwindCSS.

WillAdams•48m ago
$99 for a 218 page PDF which, while it has a Goodreads page which rates it highly:

https://www.goodreads.com/en/book/show/43190966-refactoring-...

doesn't have a working "Purchase on Amazon" link, and searching there for:

"Refactoring UI Adam Wathan , Steve Schoger"

returns no results.

One can get two "free" chapters in exchange for one's e-mail address.

Book deal fall through? Why?

xandrius•30m ago
Either you want to support the authors and give them the price they ask or don't. You being on this platform gives me the assumption that you can definitely find pretty much any PDF on the Internet for free, in a way or another.
rytis•23m ago
May be it's just me, but the very first example (contacts form) looks better (easier to read) on the left than text in empty space on the right (which is supposed to be the good design)...
philote•44m ago
I took a Computer Science class decades ago that used that book as the core of the class material. I don't remember a single thing about that class now except that I hate that book and the professor bragging about designing cockpit instruments or some such. I learned more out of a cognitive psych class.
kennyk37•42m ago
i also picked up the book with high hopes and dropped off about where you are at. useful concepts like affordances and signifiers but felt like a lot of filler.
TheAceOfHearts•38m ago
For me the real capability unlock from The Design of Everyday Things was that it made me start noticing and thinking deliberately about design decisions, which pushed me to begin evaluating everything through that lens. In general it comes down to looking at something and asking "what is good / effective and what is bad / annoying about this". If you keep doing that enough you develop your own taste and a greater appreciation of the world. Donald Norman isn't handing you a map, he's teaching you how to build your own.
yakkomajuri•29m ago
Yes this I agree with and was my whole goal with the book
davidivadavid•34m ago
"Bible of design" might be a bit excessive. It's a good design 101 book. Definitely longer than it should be, and kind of fumbles the explanation of "affordances", which the author had to clarify later. It's representative of "design thinking" as a historically well-situated concept in design, but that's not necessarily a good thing in itself.

It really depends what you're looking for. If you want something deeper, more abstract, I would recommend going straight to something like Notes on the Synthesis of Form by Christopher Alexander, which I think typically appeals to the more abstraction-oriented part of the mind of engineers. If you want to get more actionable, practical day to day recipes, Refactoring UI as suggested somewhere else in the thread is a decent suggestion.

al_borland•25m ago
I was gifted this book my a CIO when in college. She had a dozen copies in her office to hand out to various people.

It took me a few tries to get up the will to actually read it. It was years ago, so I don’t remember a lot of details. My main take away was to make controls logical for the thing being controlled. “Norman doors” are the big one, but I often think about it while I’m in my car trying to do something on a touch screen, when all I want is a knob, button, or switch.

In the modern era of web design I think it would point to these websites (like most of Apple’s product pages), that make users scroll through indulgent animations, just to get to the content. It may be cool the first time, but is very annoying for repeat visits, and it feels like it breaks my scrolling expectations. Not to mention all the horizontal scrolling thrown in there, which becomes a headache for those without the hardware to do it easily, and confusing to change scroll direction all the time.

arethuza•18m ago
My car has a staggeringly bad UI design choice - the cancel active navigation the control to do this only appears when you hold your finger close to the screen. Pretty much every time I want to do this I am flummoxed as to "Where did the button go" - before I eventually remember.

The navigation system is good - I prefer it to using my phone and CarPlay but that design is terrible.

bschne•11m ago
my take on this book is that 1) it contains a lot of foundational knowledge/wisdom about design as interpreted broadly that is very useful across contexts, and 2) it is itself, ironically, an example of poor design. Not in the visual sense, but in that it's structure and writing do a pretty bad job actually conveying that knowledge to the reader and being navigable.

I tried reading it and hated it, then I came back knowing bits and pieces of its contents from elsewhere and was like "yup, this is the only place I've seen all of this together".

elicash•6m ago
Like you say, it's old and I'm nostalgic for the time that I associate reading it with. I think that explains some of the love folks (or at least me) have for it.

I've never revisited the book and thanks to your comment I might not ever now ha

gond•1h ago
Please don’t use Design Thinking.

Design Thinking is a subset of Systems Thinking (this is the polite interpretation). Design Thinking does with its sole existence what Systems Thinking tried to avoid: Another category to put stuff into, divide and conquer. It is an over-simplified version of the original theories.

Better: Jump directly to Systems Thinking, Cybernetics and Systems Theory (and if measurements are more your thing, even try System Dynamics).

I can only recommend that anyone interested in this topic take a look at the work of one of the masters of Systems Thinking, Russel Ackoff:

https://m.youtube.com/watch?v=9p6vrULecFI

This talk from 1991 is several dozen books heavily condensed into one hour.

(Russell Ackoff is considered one of the founders of Operations Research and ironically came to be regarded an apostate as he tried to reform the field he co-founded. He subsequently became a prominent figure of Systems Thinking)

My 2c. I'll show myself out.

baxtr•1h ago
Someone tried to explain systems thinking to me with respect to a planning effort we had.

I have to admit that it was very hard to me to follow what they were saying.

Maybe I’m dumb, maybe the person didn’t explain it well, or, maybe system thinking is really complex and thus hard to convey and use.

Design thinking on the other hand is easy to understand and apply.

user_7832•56m ago
I have no idea what the exact topic is, but

> maybe system thinking is really complex and thus hard to convey and use.

I'm pretty sure that's not true. If you can follow how A leads to -> B, then that's about it all. Systems thinking is the same principle at a larger scale, with interesting side effects at times (eg network effects/group think/emergent phenomenon showing up).

huhtenberg•52m ago

  Design thinking is a human-centered, iterative approach to creative problem-
  solving, focusing on deeply understanding users' needs to develop innovative 
  solutions through phases like Empathize, Define, Ideate, Prototype, and Test.
Apparently. It's not immediately clear how it's different from your good old "regular" design.
spinningslate•40m ago
I think that's the point. The underpinning exhortation is to "think about design" where the outcome is something that successfully addresses users needs, is feasible to create, and commercially viable.

"Design Thinking" as a brand has codified that in several ways - not all successful. But the underlying principle is sound: there are plenty of examples of products/services that failed to address one or more of the 3 dimensions.

I found this quote from the linked article [0] more helpful:

> Design thinking can be described as a discipline that uses the designer’s sensibility and methods to match people’s needs with what is technologically feasible and what a viable business strategy can convert into customer value and market opportunity.

[0]: https://www.designorate.com/design-thinking-guide-what-why-h...

yashasolutions•34m ago
it is not - just a way to position design and untie it from the visual output that is also called design. Design thinking will not make you a logo (but a logo designer could pretty much do design thinking...)
arnorhs•17m ago
Yes I agree, and the replies don't really make it any more clear.

The biggest differentiator of design thinking is really addressing the XY problem. In 95% of cases clients will come to you to design their solution. Ie they already think they have a solution to their problem and now they want it to look good.

Design thinking is basically more like root cause analysis, or the 5 why's.. and an emphasis on taking to end users (the people with the problem) without having a solution.

Once you understand the problem more fundamentally is only when you start cooking up with a solution.

And the result of that process might not even be a traditional design, but perhaps just a tweak to something, like moving your onboarding to later in the ca process..

In practice however.. 95% of designers who say they practice design thinking disregard this, and just want to design wherever the client asks for

gizzlon•42m ago
"Must read" ? Must?

GTFO with this hyperbolic language

any1•29m ago
I was very disappointed when I learned that this wasn't about designing books that think.
bradbeattie•8m ago
https://en.wikipedia.org/wiki/Garden-path_sentence
andai•7m ago
I love 101 Things I Learned at Architecture School.

It's a very light, approachable book, dealing with surprisingly universal principles. Also it has very nice pictures.

Douglas Adams on the English–American cultural divide over "heroes"

https://shreevatsa.net/post/douglas-adams-cultural-divide/
68•speckx•33m ago•21 comments

Design Thinking Books You Must Read

https://www.designorate.com/design-thinking-books/
93•rrm1977•2h ago•42 comments

Show HN: Sweep, Open-weights 1.5B model for next-edit autocomplete

https://huggingface.co/sweepai/sweep-next-edit-1.5B
414•williamzeng0•15h ago•73 comments

We will ban you and ridicule you in public if you waste our time on crap reports

https://curl.se/.well-known/security.txt
484•latexr•3h ago•280 comments

ISO PDF spec is getting Brotli – ~20 % smaller documents with no quality loss

https://pdfa.org/want-to-make-your-pdfs-20-smaller-for-free/
31•whizzx•3h ago•8 comments

Doctors in Brazil using tilapia fish skin to treat burn victims

https://www.pbs.org/newshour/health/brazilian-city-uses-tilapia-fish-skin-treat-burn-victims
169•kaycebasques•9h ago•57 comments

In Praise of APL (1977)

https://www.jsoftware.com/papers/perlis77.htm
53•tosh•5h ago•34 comments

30 Years of ReactOS

https://reactos.org/blogs/30yrs-of-ros/
55•Mark_Jansen•6h ago•14 comments

Your brain on ChatGPT: Accumulation of cognitive debt when using an AI assistant

https://www.media.mit.edu/publications/your-brain-on-chatgpt/
356•misswaterfairy•15h ago•237 comments

Threat actors expand abuse of Microsoft Visual Studio Code

https://www.jamf.com/blog/threat-actors-expand-abuse-of-visual-studio-code/
216•vinnyglennon•14h ago•193 comments

Flowtel (YC W25) Is Hiring

https://www.ycombinator.com/companies/flowtel/jobs/LaddaEz-founding-engineer-staff-senior
1•eylonmiz•2h ago

Hands-On Introduction to Unikernels

https://labs.iximiuz.com/tutorials/unikernels-intro-93976514
81•valyala•5d ago•27 comments

Gathering Linux Syscall Numbers in a C Table

https://t-cadet.github.io/programming-wisdom/#2026-01-17-gathering-linux-syscall-numbers
70•phi-system•4d ago•27 comments

A Year of 3D Printing

https://brookehatton.com/blog/making/a-year-of-3d-printing/
35•nindalf•4d ago•29 comments

The Science of Life and Death in Mary Shelley's Frankenstein

https://publicdomainreview.org/essay/the-science-of-life-and-death-in-mary-shelleys-frankenstein/
4•Anon84•4d ago•0 comments

eBay explicitly bans AI "buy for me" agents in user agreement update

https://www.valueaddedresource.net/ebay-bans-ai-agents-updates-arbitration-user-agreement-feb-2026/
194•bdcravens•17h ago•212 comments

Waiting for dawn in search: Search index, Google rulings and impact on Kagi

https://blog.kagi.com/waiting-dawn-search
371•josephwegner•20h ago•210 comments

Claude's new constitution

https://www.anthropic.com/news/claude-new-constitution
488•meetpateltech•22h ago•555 comments

Show HN: ChartGPU – WebGPU-powered charting library (1M points at 60fps)

https://github.com/ChartGPU/ChartGPU
623•huntergemmer•23h ago•189 comments

Skip is now free and open source

https://skip.dev/blog/skip-is-free/
451•dayanruben•23h ago•203 comments

The Human in the Loop

https://adventures.nodeland.dev/archive/the-human-in-the-loop/
20•artur-gawlik•3d ago•11 comments

From stealth blackout to whitelisting: Inside the Iranian shutdown

https://www.kentik.com/blog/from-stealth-blackout-to-whitelisting-inside-the-iranian-shutdown/
134•oavioklein•14h ago•101 comments

Binary fuse filters: Fast and smaller than xor filters (2022)

https://arxiv.org/abs/2201.01174
117•redbell•5d ago•10 comments

Lix – universal version control system for binary files

https://lix.dev/blog/introducing-lix/
92•onecommit•14h ago•34 comments

Now with Mqtts

https://daniel.haxx.se/blog/2026/01/19/now-with-mqtts/
6•firesteelrain•1h ago•0 comments

The first commercial space station, Haven-1, now undergoing assembly for launch

https://arstechnica.com/space/2026/01/the-first-commercial-space-station-haven-1-is-now-undergoin...
24•rbanffy•2h ago•7 comments

TrustTunnel: AdGuard VPN protocol goes open-source

https://adguard-vpn.com/en/blog/adguard-vpn-protocol-goes-open-source-meet-trusttunnel.html
165•kumrayu•21h ago•56 comments

Significant US farm losses persist, despite federal assistance

https://www.fb.org/market-intel/significant-farm-losses-persist-despite-federal-assistance
223•toomuchtodo•13h ago•282 comments

JPEG XL Test Page

https://tildeweb.nl/~michiel/jxl/
218•roywashere•21h ago•144 comments

ReactOS Celebrates 30 Years in Striving to Be an Open-Source Windows

https://www.phoronix.com/news/ReactOS-30-Years-Old
15•rbanffy•1h ago•1 comments