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France's homegrown open source online office suite

https://github.com/suitenumerique
207•nar001•2h ago•110 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
374•theblazehen•2d ago•134 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
65•AlexeyBrin•3h ago•12 comments

Reinforcement Learning from Human Feedback

https://arxiv.org/abs/2504.12501
40•onurkanbkrc•3h ago•2 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
749•klaussilveira•18h ago•234 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
108•alainrk•2h ago•117 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1002•xnx•23h ago•569 comments

Show HN: One-click AI employee with its own cloud desktop

https://cloudbot-ai.com
7•fainir•1h ago•2 comments

First Proof

https://arxiv.org/abs/2602.05192
11•samasblack•32m ago•5 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
6•vinhnx•1h ago•1 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
132•jesperordrup•8h ago•55 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
91•videotopia•4d ago•20 comments

Ga68, a GNU Algol 68 Compiler

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
30•matt_d•4d ago•6 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
148•matheusalmeida•2d ago•40 comments

Reputation Scores for GitHub Accounts

https://shkspr.mobi/blog/2026/02/reputation-scores-for-github-accounts/
6•edent•2h ago•0 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
253•isitcontent•18h ago•27 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
266•dmpetrov•18h ago•142 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
6•rbanffy•3d ago•0 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
10•sandGorgon•2d ago•2 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
531•todsacerdoti•1d ago•258 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
409•ostacke•1d ago•105 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
353•vecti•20h ago•159 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
321•eljojo•21h ago•198 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
448•lstoll•1d ago•296 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
54•helloplanets•4d ago•54 comments

Cross-Region MSK Replication: K2K vs. MirrorMaker2

https://medium.com/lensesio/cross-region-msk-replication-a-comprehensive-performance-comparison-o...
6•andmarios•4d ago•1 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
365•aktau•1d ago•190 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
292•i5heu•21h ago•246 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
103•quibono•5d ago•30 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
53•gmays•13h ago•22 comments
Open in hackernews

New York Times games are hard: A computational perspective

https://arxiv.org/abs/2509.10846
73•PaulHoule•2w ago

Comments

tianqi•1w ago
They are difficult. As I'm not a native English speaker, I didn't know many of the obscure words or usages, so I actually played these games from a purely computational perspective. I discovered early on that there were a lot of at least NPC problems in them. As my English improved (partially thanks to these games), intuitions began to help me take shortcuts, as if I had become a nondeterministic Turing machine.
mexicocitinluez•1w ago
> They are difficult. As I'm not a native English speaker

Kudos to you. That would be insanely difficult. There is a lot of American-based pop culture, knowledge, and slang that makes it even difficult if you are a native, English American speaker.

macintux•1w ago
The recent alcohol-themed Strands was brutal for me as an American. The first hint I received was utterly incomprehensible.

To avoid spoilers, the word in rot13 is just as meaningful to me: Znyorp

mexicocitinluez•1w ago
lol I'll have to check it out. Thanks.
rafabulsing•1w ago
Yeah, it can be pretty difficult at times. I'm quite proud of my 75% solve rate with Connections, which I'm slowly but surely improving (though the last week or so has been a bit of a regression).

I'm almost tempted to include that stat in my next CV as evidence of my grasp of the language :p

I always find it interesting to take a look at the Connections Bot, which gives the puzzles a difficulty rating based on how many people solve it or fail. It's not rare that I nail one rated 5/5 difficulty, just to completely fail the next day on a 1 or 2 out of 5. The gaps in general knowledge that you can have as a non native can be pretty funny at times! The groups relating to sports team names always get me.

mexicocitinluez•1w ago
> I'm almost tempted to include that stat in my next CV as evidence of my grasp of the language :p

lol It actually is that impressive that you should.

> which gives the puzzles a difficulty rating based on how many people solve it or fail

Wow I didn't know that how that worked.

And again, I am insanely impressed non-native speakers can get through those games because they're difficult even if you do know the language.

somat•1w ago
There is a theory that for a puzzle game to interesting it has to be NP-hard. Something about how otherwise your brain is too good a latching onto the "trick" and the game is boring.
order-matters•1w ago
the rubiks cube is in P space, but has a large state space

towers of hanoi is also in P-space, has a trick to latch onto, and is still popular - though maybe this strays from being interesting and is popular for different reasons

pavel_lishin•1w ago
> towers of hanoi is also in P-space, has a trick to latch onto, and is still popular

Is it? It's popular to introduce people to, and it's fun to play with for a bit, but once you understand how to solve it, there's basically no value in replaying it.

order-matters•1w ago
I see short form content vids occasionally of people doing large ones. i wouldnt say no value to replaying it. the value is more of a catharsis akin to power washing or cleaning things up i think than it is out of puzzle-like interest. so not a great example but i was looking for the simplest feasible example
lelanthran•1w ago
I do wordle, strands and, when available (once a week) I do the midi.

Wordle and strands together usually take less than 5m. The midi ranges from 3m30 (my best time) to ~12m (my worst).

Not done Letterbox, Pips and Tiles, but I figured that all their puzzles are at the same level of difficulty.

It's interesting, to me, that (from my reading of the paper, which was very quick) they they consider it hard/easy based on a sort of brute-force attempt to find all the answers.

jamincan•1w ago
What's the midi? Or do you mean the Mini (Crossword)?
lelanthran•1w ago
> What's the midi? Or do you mean the Mini (Crossword)?

There's 3x sizeof of crosswords

1. Large Standard New York Times one (subscriber only) 2. Mini (subscriber only) 3. Midi - which is in-between the large and the mini.

Once a week, the Midi is available to non-subcribers for free. A link comes in via email if you are signed up for their games.

boelboel•1w ago
Letter boxed is quite difficult if you want to do it in 2 words (which should always be possible), often taking me well over an hour. But they accept you 'winning' with 3-4 or sometimes 5 words. It's my favourite game as a non-native English speaker since knowledge of other languages is extremely helpful for optimal solutions. Especially as I speak French, Dutch, German and studied Latin and ancient Greek, don't think Swahili or Mandarin would help much.
ai_lookout•1w ago
For clarification, these results mean the problems are difficult when some aspect of the problem size grows (e.g. dictionary size, alphabet size, ...). For example for letter boxed, the size of the square can vary, so can the alphabet size and dictionary of words. See Table 1.

It is not really meaningful to talk about the computational complexity of most problems exactly as they are published in NYT, or they end up trivially in P, since the problem description length is bounded by finite English letters, fixed board size, finite English dictionary etc.

shalmanese•1w ago
> consider four of them not previously studied: Letter Boxed, Pips, Strands and Tiles.

Statistically, approximately zero people play Letter Boxed and Tiles.

windowshopping•1w ago
If you enjoy the NYT games but want something new too, check out The Daily Baffle at https://dailybaffle.com. There's a range of word and logic puzzles that NYT lovers should appreciate.
oliwary•1w ago
If someone wants a challenging Wordle variant, I've made this: https://squareword.org

It's a combination of 2D Wordle, crosswords and Sudoku. Been running for over 4 years :)

quuxplusone•1w ago
Very nice!

I made a simpler take on "challenging Wordle" some years ago: https://quuxplusone.github.io/wordle-clone/evirdle/ (Try "easy mode" too!)

kitd•1w ago
I do Wordle, Pips, Strands, Connections & Sudoku. Of all of them, I find Connections definitely the hardest, even without the occasional US cultural references that I miss.
mexicocitinluez•1w ago
I still think the ultimate puzzle is the Sunday crossword (followed closely by Thur-Sat), though Connections is great. And definitely difficult (but never feels unfair).

I cancelled my subscription a few years back due to the way NYT was covering the current administration. At the time, I believed they'd never offer a "puzzles only" subscription because then they'd lose a large part of their subs. But, I was wrong. And now they offer a puzzle-only subscription.

There's a great documentary about the Crossword with Will Shortz that came out about a decade ago that's interesting.

Spelling bee is also pretty consistent.

Telemakhos•1w ago
In 2023, 55% of visits to NYT's website were to games, not news. The puzzle-only subscription points to the NYT's fate as a game company that also offers news, much as airlines are credit card/loyalty point companies that also offer flights.
mexicocitinluez•1w ago
So my hunches were correct (majority of people were subbing to play the games), but not my conclusion: that they wouldn't split it off.

I've always thought that Will Shortz was one of the most powerful people at the NYT (slightly joking, but sorta not).

pimlottc•1w ago
I would say the Saturday puzzle is definitely harder. Sunday’s is just bigger.
mexicocitinluez•1w ago
100%. Every now and then they'll throw out a particularly tough Sunday, but I've yet to do a Saturday that wasn't difficult.

And if you didn't know this, Thursdays and Saturdays can have rebuses.

OisinMoran•1w ago
Just Connections, Wordle, and Mini for me (in that order), with the occasional Crossword (tend towards a barbell strategy of just doing maybe Mon, Tue, Sun to get the quick hits and a real challenging puzzle).

Also experience the odd difficulty due to Americanisms, but can't really fault a puzzle coming from something called the New York Times for that. I do however think the puzzle setting for Connections is inferior to The Wall from Only Connect, where they got the idea from. If you haven't seen that yet it's definitely worth a watch (it gets harder as as a season progresses).

saghm•1w ago
I think the hardest part of connections is that there are intentionally overlaps between most (if not all) of the categories. When my wife and I would do them daily, she would steadfastly refuse to make a single guess until she was fairly confident in the entire solution because in practice it was hard to be sure of the current four for a given category even with high confidence of what the category is. (I agreed with her but in practice have both less patience and more trouble figuring out certain categories, so I would often guess and either take a few misses before figuring it out or sometimes completely fail).
h3lp•1w ago
Connections are the only one that can't be solved by either a regexp grep against /usr/share/dict/words or an LLM query. I was actually surprised how poorly LLMs fared against it---I thought they'd be better at associating peripheral connections.
mghackerlady•1w ago
I do World, Strands, Connections, and occasionally pips and the spelling bee. I used to be a big fan of the minis but you have to be logged in to do them now :(
kasperset•1w ago
Wordle, Connections, Spelling Bee, and Pips (All modes) for me. Wordle is fun but Pips is very satisfying. Pips medium can sometimes be more difficult than hard one.
OisinMoran•1w ago
OT but recently came across this incredible video of a very engaging solve of a very beautiful Sudoku modification.

If you like puzzles this will brighten your day.

https://youtu.be/yKf9aUIxdb4

HardwareLust•1w ago
I do Spelling Bee, Wordle, Mini and both Connections every day, the rest as time allows. I enjoy them all.
saghm•1w ago
I'm honestly a bit surprised that strands has managed to stick around as long as it has in the current form. The way "hints" work especially mystifies me; I don't really get why someone would want an entire word given to them more than maybe once total just from being able to guess completely unrelated words that are in the puzzle.