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Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
23•gnufx•2h ago•9 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
69•valyala•3h ago•13 comments

I write games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
118•valyala•3h ago•90 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
81•mellosouls•6h ago•153 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
39•surprisetalk•3h ago•48 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
23•zdw•3d ago•1 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
141•AlexeyBrin•9h ago•26 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
89•vinhnx•6h ago•11 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
848•klaussilveira•23h ago•255 comments

First Proof

https://arxiv.org/abs/2602.05192
62•samasblack•6h ago•50 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1087•xnx•1d ago•618 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
60•thelok•5h ago•9 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
90•onurkanbkrc•8h ago•5 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
228•jesperordrup•13h ago•80 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
511•theblazehen•3d ago•189 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
41•josephcsible•1h ago•40 comments

We mourn our craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
317•ColinWright•2h ago•376 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
248•alainrk•8h ago•399 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
25•momciloo•3h ago•4 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
34•marklit•5d ago•6 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
604•nar001•7h ago•266 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
177•1vuio0pswjnm7•10h ago•245 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
11•languid-photic•3d ago•4 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
45•rbanffy•4d ago•9 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
123•videotopia•4d ago•37 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
20•brudgers•5d ago•4 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
28•sandGorgon•2d ago•14 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
90•speckx•4d ago•102 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
208•limoce•4d ago•115 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
282•isitcontent•23h ago•38 comments
Open in hackernews

Show HN: AutoShorts – Local, GPU-accelerated AI video pipeline for creators

https://github.com/divyaprakash0426/autoshorts
72•divyaprakash•1w ago

Comments

divyaprakash•1w ago
I built this because I was tired of "AI tools" that were just wrappers around expensive APIs with high latency. As a developer who lives in the terminal (Arch/Nushell), I wanted something that felt like a CLI tool and respected my hardware.

The Tech:

    GPU Heavy: It uses decord and PyTorch for scene analysis. I’m calculating action density and spectral flux locally to find hooks before hitting an LLM.

    Local Audio: I’m using ChatterBox locally for TTS to avoid recurring costs and privacy leaks.

    Rendering: Final assembly is offloaded to NVENC.
Looking for Collaborators: I’m currently looking for PRs specifically around:

    Intelligent Auto-Zoom: Using YOLO/RT-DETR to follow the action in a 9:16 crop.

    Voice Engine Upgrades: Moving toward ChatterBoxTurbo or NVIDIA's latest TTS.
It's fully dockerized, and also has a makefile. Would love some feedback on the pipeline architecture!
ramon156•1w ago
I don't get this reasoning. You were tired of LLM wrappers, but what is your tool? These two requirements (felt like a CLI and respects your hardware) do not line up.

Still a cool tool though! Although it seems partly AI generated.

fouc•1w ago
Seems like the post you're replying to has since been edited to clarify that he's referring to the wrappers that rely on third party AI APIs over the internet rather than running locally.
amelius•1w ago
> Multi-Provider Support: Choose between OpenAI (GPT-5-mini, GPT-4o) or Google Gemini for scene analysis

This is the first sentence in your features section, so it is not strange if users don't understand if this tool is running locally or not.

divyaprakash•1w ago
Fair point. I used SOTA models for the analysis to prioritize quality, but since the heavy media processing is local, API costs stay negligible (or free). The architecture is modular, though—you can definitely swap in a local LLM for a fully air-gapped setup.
pelasaco•1w ago
You were tired of "AI tools", then you vibe-coded an AI tool to deal with that? Not sure if i get it why it deserves to be on "Show HN"
ithkuil•1w ago
The sentence continued with "that were just wrappers ...".
HeartofCPU•1w ago
It looks like it’s written by a LLM
divyaprakash•1w ago
Guilty as charged. I used Antigravity to handle the refactoring and docs so I could stay focused on the CUDA and VRAM orchestration.
wasmainiac•1w ago
This isn’t a job interview, drop the corpo speak. What’s going on with Cuda and vram? We are all friends here.
divyaprakash•1w ago
Haha fair enough.The actual internals are basically just one big fight with VRAM. I'm using decord to dump frames straight into GPU memory so the CPU doesn't bottleneck the pipeline. From there, everything—scene detection, hsv transforms, action scoring—is vectorized in torch (mostly fp16 to avoid ooming). I also had to chunk the audio stft/flux math because long files were just eating the card alive. The tts model stays cached as a singleton so it's snappy after the first run, and I'm manually tracking 'Allocated vs Reserved' memory to keep it from choking. Still plenty of refinement left on the roadmap, but it's a fun weekend project to mess around with.
wasmainiac•1w ago
Nice! Thanks :) what is ooming?
shaugen•1w ago
Out Of Memory-ing.
myky22•1w ago
Wow, great job.

I did smth similar 4 years ago with YOLO ultralytics.

Back then I used chat messsges spike as one of several variables to detect highs and fails moments. It needed a lot a human validation but was so fun.

Keep going

divyaprakash•1w ago
Great idea. Integrating YOLO for 'Action Following' is high on the roadmap—I'd love a PR for that if you're interested!
Huston1992•1w ago
big fan of the 'respects my hardware' philosophy. i feel like 90% of ai tools right now are just expensive middleware for openai, so seeing something that actually leverages local compute (and doesn't leak data) is refreshing
mpaepper•1w ago
How much memory do you need locally? Is a rtx 3090 with 24gb enough?
divyaprakash•1w ago
Yes, more than enough. I have rtx4080 laptop gpu with 12gb vram.
8organicbits•1w ago
What's the intended use case for this? It seems like you'd create slop videos for social media. I'd love to see more AI use cases that aren't: uninteresting content people would prefer to avoid.
divyaprakash•1w ago
It’s actually designed for your own gameplay—it scans hours long raw session to find the best highlights and clips them into shorts. It's more about automating the tedious editing process for your own content rather than generating "slop" from scratch.
simianparrot•1w ago
Automating editing is by definition making it slop.
8organicbits•1w ago
Personal consumption is an interesting angle. I'm starting to think AI content is only desirable to the creator, but no one else wants to see the slop.
ares623•1w ago
It’s like dreams.
wasmainiac•1w ago
This does not seem local first. Misleading.

Regardless, we need more tools like this to speed social media towards death.

divyaprakash•1w ago
If social is heading that way, at least my tool saves you the manual labor of editing the funeral.
wasmainiac•1w ago
Huh?
divyaprakash•1w ago
I was just joking about your comment on social media's 'death
techjamie•1w ago
I watched a video[1] recently that posited the idea of AI slop farms making large, auto-moderated spaces impossible to find meaningful human content in. With the idea that it'll lead to a renaissance for smaller, more personal websites like forums or other niche places to flourish.

I think that sounds a little too convenient and idealistic to be what really happens, but I did find the concept to be a potential positive to what's happening around it. Facebook is already a good portion of the way there, being stuffed with bots consuming stolen or AI content from other bots, with confused elderly people in the middle.

[1] https://youtu.be/_QlsGkDvVHU