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Tiny C Compiler

https://bellard.org/tcc/
108•guerrilla•3h ago•46 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
190•valyala•7h ago•35 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
114•surprisetalk•7h ago•117 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
44•gnufx•6h ago•45 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
132•mellosouls•10h ago•282 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
880•klaussilveira•1d ago•270 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
132•vinhnx•10h ago•15 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
166•AlexeyBrin•13h ago•29 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
61•randycupertino•2h ago•94 comments

First Proof

https://arxiv.org/abs/2602.05192
97•samasblack•9h ago•65 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
172•valyala•7h ago•153 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
269•jesperordrup•17h ago•86 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
85•thelok•9h ago•18 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
97•zdw•3d ago•49 comments

Eigen: Building a Workspace

https://reindernijhoff.net/2025/10/eigen-building-a-workspace/
4•todsacerdoti•4d ago•1 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
28•mbitsnbites•3d ago•2 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
53•momciloo•7h ago•10 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
550•theblazehen•3d ago•204 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
25•languid-photic•4d ago•7 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
251•1vuio0pswjnm7•14h ago•392 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
84•josephcsible•5h ago•108 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
110•onurkanbkrc•12h ago•5 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
138•videotopia•4d ago•46 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
58•rbanffy•4d ago•18 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
125•speckx•4d ago•187 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
216•limoce•4d ago•123 comments

The silent death of Good Code

https://amit.prasad.me/blog/rip-good-code
56•amitprasad•2h ago•62 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
294•isitcontent•1d ago•39 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
305•alainrk•12h ago•490 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
48•marklit•5d ago•9 comments
Open in hackernews

I Made a MIT Licensed Mecrisp-Stellaris Language Server

https://mecrisp-stellaris-folkdoc.sourceforge.io/mecrisp-stellaris-lsp.html
25•oldguy101•1w ago

Comments

phrotoma•1w ago
> everyone knows what <obscure set of random words> are by now

whatever

zxcvasd•1w ago
><obscure set of random words>

"language server" is probably not particularly obscure (or random) to the audience of people who know what "mecrisp-stellaris" is (i.e. the audience of the post).

i actually doubt "language server" is obscure to pretty much anyone who has done any programming recently.

sheepscreek•1w ago
What an odd name for a programming language. I’m working on two different programming languages but both share one aspect, they are compiled to Rust. One is called Darcy lang and uses S-expressions the other is called Quiche and it brings a Pythonic flavour to Rust programming (and removes the borrow/ownership boilerplate from the language).

Both makes certain assumptions, but Darcy uses minimal abstractions and translates nearly 1:1 (does not support explicit traits though). Quiche is a tad bit slower than Rust (~80-85%) in performance but you win in terms of developer productivity and keep the same safety checks as Rust. Both are 100% safe.

Getting the LSP working for either of them has been more challenging than I imagined. Quiche affords me more choice because of the fantastic Ruff project. I am already heavily relying on their AST with Rust types latched on and an additional compiler pass for adding native support for discriminated enums.

Anyway, I think the space is particularly challenging for non-interpreted languages as they lack the real-time introspection necessary to do this. So additional infrastructure is required to basically, rebuild parts of the compiler to be more interpreter like. Just wanted to share some background on the complexities surrounding this stuff.

tlavoie•1w ago
The language here is Forth, the odd naming is for a specific implementation.