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SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
97•valyala•4h ago•16 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
43•zdw•3d ago•8 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
23•gnufx•2h ago•19 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
55•surprisetalk•3h ago•54 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
97•mellosouls•6h ago•175 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
100•vinhnx•7h ago•13 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
143•AlexeyBrin•9h ago•26 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
850•klaussilveira•1d ago•258 comments

I write games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
138•valyala•4h ago•109 comments

First Proof

https://arxiv.org/abs/2602.05192
68•samasblack•6h ago•52 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
7•mbitsnbites•3d ago•0 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1093•xnx•1d ago•618 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
64•thelok•6h ago•10 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
235•jesperordrup•14h ago•80 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
519•theblazehen•3d ago•191 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
94•onurkanbkrc•9h ago•5 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
31•momciloo•4h ago•5 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
13•languid-photic•3d ago•4 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
259•alainrk•8h ago•425 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
186•1vuio0pswjnm7•10h ago•266 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
48•rbanffy•4d ago•9 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
615•nar001•8h ago•272 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
36•marklit•5d ago•6 comments

We mourn our craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
348•ColinWright•3h ago•414 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
124•videotopia•4d ago•39 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
99•speckx•4d ago•115 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
33•sandGorgon•2d ago•15 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
211•limoce•4d ago•119 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
288•isitcontent•1d ago•38 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
20•brudgers•5d ago•5 comments
Open in hackernews

Show HN: Sandbox Agent SDK – unified API for automating coding agents

https://github.com/rivet-dev/sandbox-agent
41•NathanFlurry•1w ago
We’ve been working with automating coding agents in sandboxes as of late. It’s bewildering how poorly standardized and difficult to use each agent varies between each other.

We open-sourced the Sandbox Agent SDK based on tools we built internally to solve 3 problems:

1. Universal agent API: interact with any coding agent using the same API

2. Running agents inside the sandbox: Agent Sandbox provides a Rust binary that serves the universal agent API over HTTP, instead of having to futz with undocumented interfaces

3. Universal session schema: persisting sessions is always problematic, since we don’t want the source of truth for the conversation to live inside the container in a schema we don’t control

Agent Sandbox SDK has:

- Any coding agent: Universal API to interact with all agents with full feature coverage

- Server or SDK mode: Run as an HTTP server or with the TypeScript SDK

- Universal session schema: Universal schema to store agent transcripts

- Supports your sandbox provider: Daytona, E2B, Vercel Sandboxes, and more

- Lightweight, portable Rust binary: Install anywhere with 1 curl command

- OpenAPI spec: Well documented and easy to integrate

We will be adding much more in the coming weeks – would love to hear any feedback or questions.

Comments

bingemaker•5d ago
Congratulations on open sourcing this. Is there a small video explaining how it feels?
NathanFlurry•4d ago
Thank you!

Posted this morning an overview of the project: https://x.com/NathanFlurry/status/2018366627021291699

claudeomusic•5d ago
For the newly initiated - can you help explain some common use cases? I’m not sure I fully grok practical usage of this
TheTaytay•5d ago
I’ll take a stab after just reading documentation. I’ve been waiting for a good open source “wrapper” for Claude Code that allows me to run it somewhere and expose it as an API to be driven by a thin client elsewhere, and this appears to be that.

Furthermore, it exposes both the main session manager API, allowing it to spawn new sessions, as well as the API to chat with any given session directly. (Many wrappers allow you to wrap a single Claude code session in an API, driven by tmux under the covers, but don’t expose the meta-API to manage the sessions themselves)

I would use it to write a mobile or web client for my “agents” running remotely, either on sprites.dev, or on my MacBook over tailscale. (I currently use a mobile terminal for this, and have a list of Claude Code wrappers to try, but this “feels” like a cleaner abstraction primitive to build around.)

The above might be wishful thinking on my part, but hopefully the OP will correct me.

NathanFlurry•4d ago
Hit the nail on the head.

(Sprites.dev in the works already.)

observerw•5d ago
Can I think of it as ACP(agent-client-protocol)-over-HTTP? I know ACP is an editor-oriented local protocol, but I think it's similar to the design idea of this project.
NathanFlurry•4d ago
That's correct.

As you said – in terms of project goals, the biggest difference is:

- ACP seems to be focused on providing a universal API for the subset of features required for editors

- Sandbox Agent SDK is focused on automating agents, so aims to provide a much more comprehensive API coverage for niche agent-specific features

We maintain a feature coverage matrix (https://sandboxagent.dev/docs/session-transcript-schema#cove...) – it's early, much more coming soon.