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Tiny C Compiler

https://bellard.org/tcc/
141•guerrilla•5h ago•63 comments

Show HN: LocalGPT – A local-first AI assistant in Rust with persistent memory

https://github.com/localgpt-app/localgpt
19•yi_wang•1h ago•4 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
221•valyala•9h ago•42 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
128•surprisetalk•8h ago•138 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
160•mellosouls•11h ago•318 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
894•klaussilveira•1d ago•273 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
51•gnufx•7h ago•52 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
145•vinhnx•12h ago•16 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
170•AlexeyBrin•14h ago•30 comments

Show HN: Craftplan – Elixir-based micro-ERP for small-scale manufacturers

https://puemos.github.io/craftplan/
15•deofoo•4d ago•3 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
83•randycupertino•4h ago•164 comments

First Proof

https://arxiv.org/abs/2602.05192
110•samasblack•11h ago•70 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
282•jesperordrup•19h ago•92 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
62•momciloo•9h ago•12 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
92•thelok•11h ago•20 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
104•zdw•3d ago•52 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
31•mbitsnbites•3d ago•2 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
560•theblazehen•3d ago•206 comments

IBM Beam Spring: The Ultimate Retro Keyboard

https://www.rs-online.com/designspark/ibm-beam-spring-the-ultimate-retro-keyboard
5•rbanffy•4d ago•0 comments

Eigen: Building a Workspace

https://reindernijhoff.net/2025/10/eigen-building-a-workspace/
9•todsacerdoti•4d ago•2 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
109•josephcsible•7h ago•128 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
28•languid-photic•4d ago•9 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
264•1vuio0pswjnm7•15h ago•445 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
175•valyala•9h ago•165 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
114•onurkanbkrc•14h ago•5 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
142•videotopia•4d ago•47 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
223•limoce•4d ago•124 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
133•speckx•4d ago•210 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
297•isitcontent•1d ago•39 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
579•todsacerdoti•1d ago•280 comments
Open in hackernews

Show HN: Autonomous recovery for distributed training jobs

https://docs.tensorpool.dev/features/agent
12•tsvoboda•1w ago
Hi HN! We’re TensorPool. We help companies access and optimize large scale compute for training foundation models.

The Problem

It’s been almost a year since we’ve finished YC, and we’ve just crossed 100,000 multinode training GPU hours run on our platform.

On those training runs, we’ve seen countless 3am job crashes because of issues like an Xid error from a flaky GPU or an S3 timeout that corrupted a checkpoint save. By the time you wake up and notice, you've lost 8+ hours of compute. You scramble to diagnose the issue, manually restart from the last checkpoint, and hope it doesn't happen again. Rinse and repeat.

For training runs that take days to weeks, this constant babysitting is exhausting and expensive. The research iteration cycles lost can also make or break a model release (especially for short reservations).

What We Built

This agent monitors your training jobs and autonomously recovers them when things go wrong. It works with Kubernetes, Slurm, and TensorPool Jobs.

We originally built the TensorPool Agent as an internal tool to help us debug failures with our own customers. Over time, we realized its performance was so good that we could automate the entire triage process. We're now releasing a public beta for people to use.

Best case: The TensorPool Agent detects the failure, diagnoses the root cause, fixes it, and restarts your job from the last checkpoint – all while you sleep ;)

Worst case: If the TensorPool agent can't fix the issue automatically, it delivers a preliminary RCA and a list of actions it attempted, giving you a head start on debugging.

How It Works

1) Registration – You provide credentials to your job scheduler via our dashboard. Perms are granted on a whitelist basis; you explicitly control what actions the agent can take.

2) Monitoring – The agent continuously monitors your job for failure conditions.

3) Recovery – On failure, the agent analyzes logs and attempts to diagnose the issue. If successful, it restarts the job from the last checkpoint and resumes monitoring. If not, you get an alert with full context.

Target Failure Modes

The agent is specifically designed for runtime errors that occur deep into training, like:

- CUDA OOM: Memory leaks, gradient explosions

- Xid errors: GPU hardware faults (Xid 79, 63, 48, etc.)

- Distributed communication failures: NCCL timeouts, rank failures

- Storage I/O errors: Checkpoint corruption

- Network issues: S3 request timeouts on mounted object storage

Comments

tsvoboda•1w ago
Would love to hear how you're handling recovery for long-running training jobs today, as well as what failure modes are most common/annoying for you.
hnotshe•1w ago
We're still figuring out how to detect "silent" failures where the job doesn't crash but stops making progress — like NCCL hangs where ranks are waiting indefinitely, or gradient norm explosions that don't trigger OOM but tank loss. Right now we rely on explicit errors in logs, but curious how others approach detecting "the job is technically running but something is very wrong" (if at all)?
jpollock•1w ago
Measurement and alerting is usually done in business metrics, not the causes. That way you catch classes of problems.

Not sure about expected loss, that's a decay rate?

But stuck jobs are via tasks being processed and average latency.