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Tiny C Compiler

https://bellard.org/tcc/
110•guerrilla•3h ago•47 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
193•valyala•7h ago•36 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
114•surprisetalk•7h ago•117 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
44•gnufx•6h ago•45 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
134•mellosouls•10h ago•282 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
880•klaussilveira•1d ago•270 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
132•vinhnx•10h ago•15 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
166•AlexeyBrin•13h ago•29 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
63•randycupertino•3h ago•97 comments

First Proof

https://arxiv.org/abs/2602.05192
98•samasblack•10h ago•65 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
173•valyala•7h ago•154 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
269•jesperordrup•17h ago•86 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
85•thelok•9h ago•18 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
97•zdw•3d ago•49 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
28•mbitsnbites•3d ago•2 comments

Eigen: Building a Workspace

https://reindernijhoff.net/2025/10/eigen-building-a-workspace/
5•todsacerdoti•4d ago•1 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
53•momciloo•7h ago•10 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
550•theblazehen•3d ago•204 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
86•josephcsible•5h ago•109 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
252•1vuio0pswjnm7•14h ago•395 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
25•languid-photic•4d ago•7 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
112•onurkanbkrc•12h ago•5 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
138•videotopia•4d ago•46 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
58•rbanffy•4d ago•18 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
216•limoce•4d ago•123 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
125•speckx•4d ago•188 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
294•isitcontent•1d ago•39 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
305•alainrk•12h ago•492 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
48•marklit•5d ago•9 comments

The silent death of Good Code

https://amit.prasad.me/blog/rip-good-code
56•amitprasad•2h ago•63 comments
Open in hackernews

Building docs like a product

https://emschwartz.me/building-docs-like-a-product/
69•emschwartz•1w ago

Comments

gregory144•1w ago
This is like building a custom swagger implementation
emschwartz•1w ago
Developer here, happy to answer any questions you might have about Scour!

Also, feedback on the product or the docs is very welcome!

whatever1•1w ago
Just copy what Mozilla did for MDN.
stephenlf•1w ago
I love this approach. Great work. Building helpful, accurate has been the second hardest part of building my employer’s internal app. (The most difficult thing has been reaching consensus on processes.)
dfajgljsldkjag•1w ago
I really like that you used the live code components inside the documentation pages. The biggest problem we have in this industry is that the manual becomes wrong as soon as we update the software. If the documentation runs on the same code as the app then it will never be out of date. This is the only reliable way to keep the instructions accurate over time.
thevinter•1w ago
I like the interactivity, some of the ideas are nice and I do agree that it's nice when docs are something more than giant walls of text. However...

I think mixing docs and user data is fundamentally a UX mistake. Having interactive components that showcase a behaviour is nice, having them actually toggle some settings less so. Permanently altering the state of the application discourages experimentation, and many users might not even realise that the changes are permanent.

Additionally, a documentation should be designed as to reduce as much external noise as possible, allowing the reader to focus on the things that actually matter. I feel like introducing real-world data can end up being too distracting.

Personally I don't feel like your application warrants a documentation (and don't get me wrong, I'm the first that spends hours overengineering stuff) and I guess that the interactive stuff makes it feel even less so. If I haven't known beforehand I would've guessed the pages to be just another (slightly busy) section of the app. (and whether that's good is for you to decide)

benburton•1w ago
I love writing documentation, and I love teaching people how to solve problems. At my day job I've written a lot of the organization's most trafficked explanations and how-to guides for understanding our codebase and engineering principles.

The other week an engineer in another group fed all of my documents, and all of our codebase, into an LLM. They were able to ask it questions, and get immediate answers that were by and large better than the guidance I would have been able to provide in between my other responsibilities.

As much as I love writing and explaining, I think we're sadly past the point that it needs to be done by humans. I have always considered documentation to be an imperfect, point in time, reflection of a codebase. When an LLM can read and synthesize all of code and immediately respond with up to date information... what's the point in writing documentation anymore?

vogelke•1w ago
I've read at least 8 articles this week about LLMs having massive hallucinations/brain-farts when writing testbeds for code. Unfortunately, the author didn't see the problems until he tried adding a test; then he had a huge WTF moment.

The fact that the LLM you mention gave good answers is probably more a reflection of YOUR documentation than any particular "brilliance" on the LLM's part.