It's interesting that "consumers" are generally for the expansion of IP laws. At at the moment, I'm fairly certain that "style" is not something protected by Copyright. I personally do not want this, and I'm sure there are likely many like me. Poorly thought out IP laws lead to chilling-effects, DRM, stupid and unnecessary litigation, and ultimately a loss of digital freedoms.
> What 325 Cold Emails to Artists Taught Us
I'm surprised 1% didn't respond with "EAT HOT FLAMING DEATH SPAMMER" for sending them unsolicited commercial email. ;)
And I think same could happen to LLM. If it took all the fossil fuel on Earth just to barely able to drive a car to a car wash, there's more things wrong with the car than in the oil price.
Where did you get that idea. Global economy is ~200T/year PPP. 0.1% of that split across every artist you want the training data from would be insanely difficult for the vast majority of them to turn down. Which makes sense as art isn’t that big a percentage of the global economy compared to say housing, food, medical care, infrastructure, military spending etc.
Obviously the incentive to take without compensation is far more appealing, but that doesn’t mean it was impossible to make a reasonable offer.
Since the didn't, they should go to jail. The same way I would have gone to jail if I built Sora in my basement and sold it to the public.
Then I tested out the image generation itself and I was unable to come up with prompts that achieved the kind of images I wanted. My only prior experience at the time was OpenAI API. With OpenAI I usually got what I wanted on the first or second try, but with Tess, I couldn’t get a usable result even after 20 tries.
So in addition to the limited number of artists, I think the quality of outputs vs. competing models was a huge factor. I needed to generate thousands of images, so I couldn’t afford to do dozens of attempts for each one.
Hopefully one day there will be a service that can match the quality of OpenAI Image API and Flux but with compensation for artists.
nakedgremlin•1h ago
> A free Tess subscription to use their own model for brainstorming and scaling repetitive work (roughly 1 in 4 artists took advantage of this)
So based on the math I'm seeing... the 21 artists in the system, only 5 ("1 in 4") optioned to use the tool for their own productivity? That seems really low and makes me wonder what the user experience for creation feels like. I would assume if you decided to commit to this endeavor, you would want to see what derivative results will look like.