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Archive of Byte magazine, starting with issue #1 in 1975

https://archive.org/details/byte-magazine-1975-09
123•DamnInteresting•1d ago•31 comments

SPEAKE(a)R: Turn Speakers to Microphones for Fun and Profit [pdf] (2017)

https://www.usenix.org/system/files/conference/woot17/woot17-paper-guri.pdf
80•Eridanus2•4h ago•33 comments

Game devs explain the tricks involved with letting you pause a game

https://kotaku.com/video-game-devs-explain-how-pausing-works-and-sometimes-it-gets-weird-2000686339
184•speckx•2d ago•120 comments

What are skiplists good for?

https://antithesis.com/blog/2026/skiptrees/
141•mfiguiere•1d ago•27 comments

NIST scientists create 'any wavelength' lasers

https://www.nist.gov/news-events/news/2026/04/any-color-you-nist-scientists-create-any-wavelength...
343•rbanffy•15h ago•147 comments

The seven programming ur-languages (2022)

https://madhadron.com/programming/seven_ur_languages.html
44•helloplanets•5h ago•15 comments

College instructor turns to typewriters to curb AI-written work

https://sentinelcolorado.com/uncategorized/a-college-instructor-turns-to-typewriters-to-curb-ai-w...
322•gnabgib•17h ago•316 comments

Anonymous request-token comparisons from Opus 4.6 and Opus 4.7

https://tokens.billchambers.me/leaderboard
546•anabranch•20h ago•533 comments

Changes in the system prompt between Claude Opus 4.6 and 4.7

https://simonwillison.net/2026/Apr/18/opus-system-prompt/
45•pretext•2h ago•12 comments

The electromechanical angle computer inside the B-52 bomber's star tracker

https://www.righto.com/2026/04/B-52-star-tracker-angle-computer.html
356•NelsonMinar•20h ago•93 comments

Shader Lab, like Photoshop but for shaders

https://eng.basement.studio/tools/shader-lab
9•ragojose•2d ago•0 comments

Why Zip drives dominated the 90s, then vanished almost overnight

https://www.xda-developers.com/zip-drives-dominated-90s-vanished-almost-overnight/
33•naves•1h ago•26 comments

Ask HN: How did you land your first projects as a solo engineer/consultant?

69•modelcroissant•3h ago•32 comments

It's cool to care (2025)

https://alexwlchan.net/2025/cool-to-care/
31•surprisetalk•3d ago•14 comments

Why Japan has such good railways

https://worksinprogress.co/issue/why-japan-has-such-good-railways/
443•RickJWagner•1d ago•417 comments

Updating Gun Rocket through 10 years of Unity Engine

https://jackpritz.com/blog/updating-gun-rocket-through-10-years-of-unity-engine
92•tyleo•3d ago•39 comments

The world in which IPv6 was a good design

https://apenwarr.ca/log/20170810
91•signa11•9h ago•27 comments

Binary Dependencies: Identifying the Hidden Packages We All Depend On

https://vlad.website/binary-dependencies-identifying-the-hidden-packages-we-all-depend-on/
34•PaulHoule•2d ago•2 comments

State of Kdenlive

https://kdenlive.org/news/2026/state-2026/
417•f_r_d•1d ago•127 comments

Keep Pushing: We Get 10 More Days to Reform Section 702

https://www.eff.org/deeplinks/2026/04/keep-pushing-we-get-10-more-days-reform-section-702
100•nobody9999•5h ago•16 comments

Modern Common Lisp with FSet

https://fset.common-lisp.dev/Modern-CL/Top_html/index.html
166•larve•3d ago•21 comments

Migrating from DigitalOcean to Hetzner

https://isayeter.com/posts/digitalocean-to-hetzner-migration/
808•yusufusta•23h ago•404 comments

Binary GCD

https://en.algorithmica.org/hpc/algorithms/gcd/#binary-gcd
10•tosh•4h ago•0 comments

Optimizing Ruby Path Methods

https://byroot.github.io/ruby/performance/2026/04/18/faster-paths.html
107•weaksauce•16h ago•38 comments

Metatextual Literacy

https://www.jenn.site/metatextual-literacy/
42•dado3212•3d ago•3 comments

Dizzying Spiral Staircase with Single Guardrail Once Led to Top of Eiffel Tower

https://www.smithsonianmag.com/smart-news/a-dizzying-spiral-staircase-with-a-single-guardrail-onc...
32•bookofjoe•2d ago•16 comments

Sumida Aquarium Posts 2026 Penguin Relationship Chart, with Drama and Breakups

https://www.sumida-aquarium.com/special/sokanzu/en/2026/
224•Lwrless•3d ago•12 comments

Zero-Copy GPU Inference from WebAssembly on Apple Silicon

https://abacusnoir.com/2026/04/18/zero-copy-gpu-inference-from-webassembly-on-apple-silicon/
93•agambrahma•14h ago•36 comments

Thoughts and feelings around Claude Design

https://samhenri.gold/blog/20260418-claude-design/
336•cdrnsf•17h ago•207 comments

Bypassing the kernel for 56ns cross-language IPC

https://github.com/riyaneel/Tachyon/tree/main/docs/adr
55•riyaneel•2d ago•23 comments
Open in hackernews

Archive of Byte magazine, starting with issue #1 in 1975

https://archive.org/details/byte-magazine-1975-09
123•DamnInteresting•1d ago

Comments

pcblues•2h ago
Holy cow. Thank you, JP. I enjoyed your high-level writing while monkeying on your new-fangled machines.
tialaramex•1h ago
Because I'm an old man, my sister made me a birthday card using an image from the front cover of their fourth issue (Christmas 1975) - corresponding to when I was born. It's a harbinger of a future that was by then inevitable but hadn't yet quite happened, the "personal computer" is very much still a nerd toy, expensive kits that can be assembled by the enthusiast to achieve little of immediate value - but you can more or less feel what's about to happen.
placebo•1h ago
If you're old, I guess that makes me ancient. Byte is what got me hooked on the path I walk to this day, though back then it would be far beyond my wildest dreams to believe that in my lifetime it would be possible to hold an intelligent conversation with software, and everything that entails
tialaramex•25m ago
The LLMs are the philosophical "box of all conversation" trick, that's not intelligence, it just went from a neat philosophical device to explain why Turing's test doesn't do what you think intuitively it would do to a real world thing that is a mix of fun toy, useful technology and dangerous new problem.
lysace•1h ago
It’s hard to beat this interface:

https://byte.tsundoku.io/

(https://news.ycombinator.com/item?id=45028002)

JSR_FDED•1h ago
Chaos Manor always seemed like this mystical place to me as a kid. Limitless budget and always messing with hardware and software, whether necessary or not :-)
smitty1e•1h ago
Pournelle is so missed.
SanjayMehta•54m ago
And Larry Niven, but in a different context.
PopAlongKid•37m ago
Unlike Pournelle, Niven is still alive (87 year old), but I don't think he is writing new science fiction these days (although he has collaborated on some stories this century and has made guest appearances at some conferences in the last few years).

https://larryniven.net/

NitpickLawyer•1m ago
> although he has collaborated on some stories this century

I bought "Bowl of Heaven" because his name was on it, but it was a disappointing read and DNF for me...

haunter•1h ago
Two things always stood out for me about Byte

1, It's a massive book like magazine if you ever hold one in your hand. Usually more than 300 pages sometimes up to 500, it's not like today's print media at all. I'm not even sure huge magazines like this exist anymore.

2, The amount of ads are insane. Like 1:3 ratio of article:ads if not more. Most of the times the lead articles are interrupted by 3 pages of ads after every page. It's interesting to look back at those ads from today but it's also a jarring experience to some extent.

Also make sure to read the letters to editor part! Always fun

piker•1h ago
As a kid who was interested in stuff like this in the 90s, the ads were part of the enjoyment for me. You could look at components, have rounds-to-zero idea what they did but let your imagination soar at the possibility of stringing them together into something new.
markus_zhang•1h ago
Ads back then were entertaining. I actually sometimes went to archive just to read those Ads instead of articles.
pjmlp•1h ago
Those ads were the only way to actually know what software and hardware was available to buy, including information related to "open source of the day", shareware, PD,...

Access to BBS was super expensive unless you were lucky to afford a modem, and live on local call distance.

European magazine like Computer Shopper were of similar size and ads ratio.

noosphr•1h ago
Ads that are well target aren't jarring. They are just part of the magazine.

I remember reading ads about a specific make of vacuum pumps next to an article with experiments which used them.

Today's ads are so obtrusive because you get toilet seat ads next to an article about general relativity.

II2II•42m ago
The toilet seat ad was well targeted (you have to read somewhere).

More seriously though, print advertising was able to target readers based upon the demographics of the publications readership. They didn't track people across their online life and beyond. (That said, there definitely was some tracking.)

shawn_w•1h ago
Computer Shopper was in the US too.
gramie•1h ago
From 1988-91, I was a volunteer teacher in Africa. I lived in a hut without running water or electricity, and I had a subscription to Byte.

There was also almost nothing to read, so when my monthly issue of Byte appeared (2-3 months later than most people would receive it), I devoured that thing. I would read it literally cover to cover, including all those ads, several times.

I wasn't (then) working in IT, so a lot of the content (like Steve Ciarcia's Circuit Cellar) went way over my head but it didn't matter, I read it anyway, often by the light of my kerosene lantern. I learned a huge amount: object-oriented programming, this new thing called the Internet (capitalized back then, and before the WWW), and how Jerry Pournelle was a self-important jerk (but boy, did I envy the toys he got to play with!).

This was the age of big, fold-out Gateway 2000 ads, 20MB hard drives, and Turbo Pascal kicking other compilers' butts.

I would read the magazine, then write out programs (in BASIC, the only language I had learned at that point). On my monthly trips to the capital city I would go to a local NGO and in exchange for helping with their IT issues they would let me play (i.e type out my programs and try to get them working) on their computers.

NordStreamYacht•1h ago
I loved the ads. Some of them were quite risqué too.
loloquwowndueo•50m ago
Most trade magazines of that era were pretty similar in size and number of ads , eg. PC Magazine. Pre-Internet they were one of the only ways to keep up with industry news, topics and products.
justin66•18m ago
I hope people focus on the nature of the ads as much as the impressive quantity of them. The extent to which quality software and hardware was expensive is probably the main thing people should appreciate. The thing that always strikes me is how long the z80 held on as a thing people would pay for.
tialaramex•7m ago
The huge volume of advertisements was common for most magazines in this genre. In the UK this led to an interesting pricing / tax issue.

Value Added Tax is a tax putatively on, as the name suggests the value you've added. For a consumer you don't care whether you paid £15 for this product because it was £10 plus 50% VAT, or it was £15 with zero VAT, that's the same to you, and so the law says the advertiser can't say that's a £10 product even if there is 50% VAT, 'cos consumers can't buy it for £10, so you're lying to them.

However, if you're selling products for businesses, they're going to claim back the VAT on inputs to their business, only the added value gets taxed and that's implemented by charging the tax on their sales and allowing them to claim back the tax they paid for inputs. As a result it is allowed in that context to display the explicitly without VAT prices, your buyers potentially won't pay that tax anyway. So for a business you can say it's a £10 product.

The question in these magazines was: Are the products for businesses, or, are you actually selling to the hobbyists who often buy the magazine. You obviously want to advertise the lower prices with just an asterisk leading to a disclaimer about VAT to be paid, but if in reality most customers are hobbyists they're all paying VAT so maybe you're breaking the law by advertising the lower price?

Actual adverts definitely varied in how plausible the two categories of buyer were. How many businesses need to buy this slightly nicer Joystick for the Commodore 64? On the other hand, what hobbyist needs to buy hundreds or thousands of 10MB hard disks or SIMMs (yes the DIMM's predecessor was named the SIMM) for a discounted volume price ?

kgwxd•1m ago
Ads that's are directly paid for, curated by properly incentivized humans, and don't have spyware built into them, are actually sought after by consumers. I used to spend hours staring at them, by choice. I probably still would today, if such things existed.
xattt•1m ago
[delayed]
NordStreamYacht•1h ago
I had from around 1982 to 1990, and a random scattering of older issues.

All lost during a move from one city to another - except for one Byte book: Threaded Interpreted Languages.

https://archive.org/details/R.G.LoeligerThreadedInterpretive...

Smalltalker-80•1h ago
I've downloaded the entire thing a while back for nostalgia sake. And I am (of course) the proud owner of a physical copy of the "Smalltalk" issue :-) https://archive.org/details/byte-magazine-1981-08
pkphilip•55m ago
It was my favourite magazine. The only way I could access it was by going to the US Information Services Library attached to their consulates.

I learned a tremendous deal from it and I will forever be grateful.

justin66•35m ago
Has anyone archived the foreign language editions?
morphle•24m ago
I still have a physical copy. I'll ship them (700 kg?) to you if you pay the cost. Email in profile.

I also have lots of the actual machines and parts, especially Apple, Commodore. Ship them too?

tangus•20m ago
Here's an index of sorts. I couldn't find anything better.

https://archive.org/details/byte-magazine?sort=date

ratg13•16m ago
I was always more partial to Compute magazine
ksaj•14m ago
One thing you can see really clearly, is how the price of specific computing items fluctuated.

The Lisp issue is what got me into said language. Later I was using music software (Cakewalk) and noticed the language was nearly the same, so I started making non-music stuff in Cakewalk as well. CAL was all about programming music logic, but it was a fully fledged language that did whatever text-oriented duties you could think of. It was also super easy to write viruses, although they would only run within Cakewalk of course. Fun times!