https://github.com/ericfortis/mockaton/tree/main/pixaton-tes...
For the small casual games I've been vibe coding, I always start from a place where the application has a CLI where it can run headless, rendering to offscreen texture, with a a screenshot command as well as performance instrumentation. It takes no time to include all this, and gives the agent a way to automate the ui and inspect important things. It also lets me trivially have the agent update screenshots.
Not as neat as being part of the build process, but I will now add that.
Bonus: since you're generating screenshots programmatically anyway, you can generate a pair of each with your app's light/dark theme, and swap them in/out depending on prefers-color-scheme: dark. <picture> elements work in GitHub READMEs, too: https://github.com/CyberShadow/CyDo#readme
Worked well. Not quite the same as this, but that’s what this reminds me of.
immanuwell•18h ago