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Anthropic surpasses OpenAI to become most valuable AI startup

https://qazinform.com/news/anthropic-surpasses-openai-to-become-worlds-most-valuable-ai-startup
146•Bolat14•1h ago•123 comments

Voxel Space

https://s-macke.github.io/VoxelSpace/
27•davikr•42m ago•3 comments

Pandoc Templates

https://pandoc-templates.org/
225•ankitg12•5h ago•30 comments

Openrsync: An implementation of rsync, by the OpenBSD team

https://github.com/kristapsdz/openrsync
102•sph•4h ago•45 comments

Zig: Build System Reworked

https://ziglang.org/devlog/2026/#2026-05-26
214•tosh•6h ago•115 comments

Leo's first encyclical attacks technological messianism

https://www.economist.com/europe/2026/05/28/leos-first-encyclical-attacks-technological-messianism
87•1vuio0pswjnm7•4h ago•68 comments

Navier-Stokes fluid simulation explained with Godot game engine

https://myzopotamia.dev/navier-stokes-fluid-simulation-explained-with-godot
43•myzek•3d ago•7 comments

IXI's autofocusing lenses are almost ready to replace multifocal glasses

https://www.engadget.com/wearables/ixis-autofocusing-lenses-multifocal-glasses-ces-2026-212608427...
53•amichail•2d ago•15 comments

Proposed new US funding rules: We can cancel any grant at any time

https://arstechnica.com/science/2026/05/the-office-of-management-and-budget-tries-again-to-crippl...
203•mhalle•3h ago•140 comments

Show HN: Helios – what plug-in solar could generate for any address in Britain

https://helios.southlondonscientific.com/
48•ruaraidh•3h ago•10 comments

What Happened to the Locusts?

https://explosion-scratch.github.io/locusts/
90•explosion-s•3d ago•23 comments

SQLite is all you need for durable workflows

https://obeli.sk/blog/sqlite-is-all-you-need-for-durable-workflows/
608•tomasol•21h ago•312 comments

Memory decline after menopause linked to loss of estrogen production in brain

https://news.northwestern.edu/stories/2026/05/memory-decline-after-menopause-linked-to-loss-of-es...
29•gmays•1h ago•1 comments

Macsurf, "modern" web browser for macOS 9

https://github.com/mplsllc/macsurf
48•gattilorenz•8h ago•7 comments

Notes from the Mistral AI Now Summit

https://koenvangilst.nl/lab/mistral-ai-now-summit
413•vnglst•22h ago•177 comments

Danish pension fund excludes SpaceX citing governance and valuation

https://www.reuters.com/legal/transactional/danish-pension-fund-excludes-spacex-citing-governance...
353•vrganj•7h ago•277 comments

Floor and Ceil versus Denormals on CPU and GPU

https://asawicki.info/news_1802_floor_and_ceil_versus_denormals_on_cpu_and_gpu
31•ibobev•4d ago•5 comments

Print with dozens of colors: Our new open-source ColorMix for PrusaSlicer

https://blog.prusa3d.com/our-new-open-source-colormix-model-in-prusaslicer-and-easyprint_136079/
194•rented_mule•3d ago•53 comments

Snowboard Kids 2 is 100% Decompiled

https://blog.chrislewis.au/snowboard-kids-2-is-100-decompiled/
244•GaggiX•3d ago•99 comments

MCP is dead?

https://www.quandri.io/engineering-blog/mcp-is-dead
312•nadis•16h ago•300 comments

Testing the WWI concrete ships and WWII concrete barges

https://thecretefleet.com/blog/f/testing-the-wwi-concrete-ships-and-wwii-concrete-barges
5•surprisetalk•1d ago•0 comments

The dead economy theory

https://www.owenmcgrann.com/p/the-dead-economy-theory
1129•WillDaSilva•23h ago•1260 comments

It's hard to justify buying a Framework 12

https://www.jeffgeerling.com/blog/2026/its-hard-to-justify-framework-12/
345•watermelon0•1d ago•547 comments

The Last Technical Interview

https://steve-yegge.medium.com/the-last-technical-interview-bc13ddcf4564
161•headalgorithm•19h ago•139 comments

Shift will clean homes for free to train future robots

https://www.theverge.com/ai-artificial-intelligence/939765/ai-training-data-startup-shift-free-cl...
159•evilsimon•19h ago•225 comments

What It Takes to Preserve Floppy Disks

https://spectrum.ieee.org/floppy-disk-data-preservation-archives
75•pseudolus•2d ago•16 comments

Liquid AI reveals 8B-A1B MoE trained on 38T

https://www.liquid.ai/blog/lfm2-5-8b-a1b
214•simjnd•22h ago•80 comments

Bijou64: A variable-length integer encoding

https://www.inkandswitch.com/tangents/bijou64/
245•justinweiss•1d ago•82 comments

Corporate America Is Starting to Ration AI as Cost Skyrockets

https://www.wsj.com/tech/ai/corporate-america-is-starting-to-ration-ai-as-cost-skyrockets-1eb99d7a
86•1vuio0pswjnm7•2h ago•79 comments

Show HN: Tiny-vLLM – high performance LLM inference engine in C++ and CUDA

https://github.com/jmaczan/tiny-vllm
169•yu3zhou4•19h ago•14 comments
Open in hackernews

Navier-Stokes fluid simulation explained with Godot game engine

https://myzopotamia.dev/navier-stokes-fluid-simulation-explained-with-godot
41•myzek•3d ago

Comments

myzek•3d ago
So once upon a time I stumbled upon simulating fluids in gamedev and I really wanted to learn how it works. Fast forward 2 months and I decided to write down everything I learned to hopefully make it easier for others in the future!
magicalhippo•3d ago
Fluid sims are just so darn fun! Nice writeup, very accessible.

Couple of notes, I think you forgot to apply timestep when adding rocket exhaust velocity, pretty sure it should be

  u[idx] += backward.x * flame_velocity_amount * falloff * delta
  v[idx] += backward.y * flame_velocity_amount * falloff * delta
You need to compensate by scaling up flame_velocity_amount, I used 85, seemed about the same.
myzek•3d ago
Yeah it seems I missed that, adding the rocket at the end was a cherry on the top and I was so exhausted already I'm surprised it even works lol
magicalhippo•2d ago
It made it very fun to play with though :D
nick__m•35m ago
excellent article, great vulgarisation and human written !

Thank you

frankdlc222•3d ago
This is really cool. I love how much detail you went into explaining the setup and walking through each piece of the simulation. Definitely bookmarking this to play around with later!
analog8374•5m ago
Oh don't let us pinch zoom. That would be a disaster.