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507 Mechanical Movements

https://507movements.com/
236•helloplanets•3h ago•34 comments

Small Models Have Arrived

https://calv.info/small-models-have-arrived
79•tosh•1h ago•20 comments

Nvidia projects $673B in sales as AI demand widens

https://forgeeks.net/nvidia-673-billion-ai-growth-forecast/
47•kuuuzya•2h ago•12 comments

Microduck

https://pollen-robotics.com/microduck/
300•robotswantdata•6h ago•121 comments

Suica, Japan's First IC Transit Card

https://www.tokyodev.com/articles/the-story-of-suica
40•zdw•1h ago•18 comments

Bild AI (YC W25) Is Hiring Product and AI Engineers

https://www.bild.ai/jobs
1•rooppal•15m ago

Emacs 31: An unofficial guide to Markdown-ts-mode

https://rahuljuliato.com/posts/markdown-ts-mode-emacs-31
96•RahulMJ•3h ago•32 comments

Launch HN: Salem Robotics (YC S26) – Software for industrial inspection robots

21•Salem_robotics•1h ago•13 comments

CoMaps integration with the wider FLOSS ecosystem

https://www.comaps.app/news/2026-08-23/comaps-integration-with-the-wider-floss-ecosystem/
101•janandonly•3h ago•10 comments

Launching Route 53 Files

https://www.daemonology.net/blog/2026-08-27-Launching-Route-53-Files.html
44•louis-paul•2h ago•18 comments

The Teaser Period: Why the AI Boom Is Hitting a Reset Wall

https://www.groundbrkr.com/p/the-teaser-period-why-the-ai-boom
52•gtzi•2h ago•42 comments

Yayoi Kusama has died

https://www.bbc.com/news/articles/c3v4k0re3vwo
89•herbertl•1h ago•10 comments

Decompiling a Nintendo 64 Game in 84 Days

https://blog.chrislewis.au/decompiling-a-nintendo-64-game-in-84-days/
33•knackers•2h ago•4 comments

A curmudgeon tries a language server

https://entropicthoughts.com/curmudgeon-tries-language-server
76•crescit_eundo•1d ago•52 comments

Grok Bot for Linux: Unofficial port of the official app (open source)

https://github.com/jakob-bu/grok-bot-linux-unofficial
15•j-bu•25m ago•2 comments

Trade (and Tariffs)

https://xkcd.com/3290/
266•throw0101d•3h ago•91 comments

Why HPSC Is a Big Deal for Space Exploration

https://www.windriver.com/blog/Why-HPSC-Is-a-Big-Deal-for-Space-Exploration
9•mooreds•1h ago•2 comments

MIT's Ad Hoc Committee on AI Use in Teaching, Learning, and Research Training

https://aiandeducation.mit.edu/report/
63•pbui•4h ago•44 comments

Nvidia agrees to acquire Hugging Face for $13B

https://www.businessinsider.com/nvidia-in-talks-to-buy-hugging-face-13-billion-dollars-2026-8
1698•mfiguiere•16h ago•788 comments

See fiber breaks linked to a map

https://react-networks-lib.rackout.net/otdr-strip
6•matt-p•37m ago•0 comments

Aphantasia Beginner's Guide

https://aphantasia.com/guide
44•ksec•4h ago•91 comments

Show HN: Restoredrill – proves your Postgres backups restore

https://github.com/ahmadpiran/restoredrill
26•ahmadpiran•2h ago•8 comments

Engineered yeast for converting plastic and biomass compounds into food

https://acs.digitellinc.com/live/37/session/586399
10•ehwa37•1h ago•8 comments

The broadcast squeezeback, rebuilt with CSS Grid and WebVTT

https://www.mux.com/blog/the-broadcast-squeezeback-rebuilt-with-css-grid-and-webvtt
9•mmcclure•1h ago•1 comments

Humanity has the debate about AI consciousness backwards

https://economist.com/by-invitation/2026/08/20/humanity-has-the-debate-about-ai-consciousness-bac...
30•semiquaver•14h ago•59 comments

Hollywood's Video Game Era Is Here. Will It Be Any Good?

https://www.statsignificant.com/p/hollywoods-video-game-era-is-here
13•NomNew•2h ago•17 comments

French CII's Mitra-15 in SIMH. Work in Progress

https://github.com/JPLeRouzic/Mitra-15-for-SIMH
18•JPLeRouzic•2h ago•1 comments

CMS with AI, Not AI CMS: Wagtail 8.0's New API

https://wagtail.org/blog/cms-with-ai-not-ai-cms-wagtail-80s-new-api/
4•ThibWeb•42m ago•0 comments

Show HN: RealDiff – runtime behavior diffing for pull requests (six languages)

https://github.com/issacnitin/RealDiff
32•issacnitin•3h ago•5 comments

BRIN is 1/4570th the size of a B-tree, until 5% of rows are updated

https://deepsql.ai/blog/the-zonemap-shaped-hole-in-postgres
4•venkat971•48m ago•0 comments
Open in hackernews

Decompiling a Nintendo 64 Game in 84 Days

https://blog.chrislewis.au/decompiling-a-nintendo-64-game-in-84-days/
33•knackers•2h ago

Comments

hombre_fatal•31m ago
It's pretty amazing what you can do when you embrace LLMs, figure out how to build one high-quality rigorous project with them, and then start working on more projects.

You become a machine with your workflow, once again limited only by your time/energy, tokens, and your discretion on how to spend it.

plastic-enjoyer•4m ago
> It's pretty amazing what you can do when you embrace LLMs, figure out how to build one high-quality rigorous project with them, and then start working on more projects.

Indeed. But I think it's fair to say that just embracing LLMs is not enough.

ThrowawayTestr•18m ago
Awesome. Hopefully AI will allow more games to be decompiled in the future. Anyone working on a decomp of Perfect Dark?
QuantumNomad_•3m ago
https://github.com/n64decomp/perfect_dark claims to be “a complete decompilation of Perfect Dark for the Nintendo 64”. And: “When a matching decompilation is compiled with the same compiler that the original developers used, the output will be exactly the same as the retail game, byte for byte.”

Relatedly, https://github.com/perfect-dark-pc-port/perfect_dark forked from the above describes itself as “a work-in-progress port of the Perfect Dark decompilation to modern platforms”. Further: “The game is in a mostly functional state, with both singleplayer and split-screen multiplayer modes fully working. There are minor graphics- and gameplay-related issues, and possibly occasional crashes.”