Idiots!
Don’t they really that people write real programs to solve real problems? This isn’t a theoretical academic exercise!
IIUC, my understanding is shallow.
It breaks the most fundamental debugging expectations (such as "delete code until problem disappears") if the fundamental, minimal building blocks of a language, when on their own, do random rubbish.
To understand a program that does something, better first understand a program that does nothing.
As a fan of sensible analogies:
You put a salad bowl with vinegar into the fridge and notice that when you do that, the fridge stinks afterwards. You try again without the vinegar, then without the salad. In C++ world, upon receiving the empty bowl, the fridge detonates ("it is not useful"), blowing up your house. That is not OK.
If it wasn't so hard to detect (the trivial cases are easy, but it gets hard quickly) I'd say the program should fail to compile.
Null being an "allowed" value for pointers is the mistake e.g. what became nullptr. "Allowed" because garbage values are garbage.
Anyway, one argument is that UB is fundamentally useful in languages that are insufficiently type-safe, like C and C++. The "holes" in the specification allow for regions where the compiler can optimize the code in ways you may not expect.
As we have developed more advanced type systems, the utility of undefined behavior has lessened considerably.
> What I found is that this is common in embedded and kernel code as a halt-on-error pattern. When a fatal error occurs and there’s no operating system to exit to, you simply stop:
Insert screaming here.
An infinite loop, with no library calls whatsoever, gets a system call inserted. That's a horrible surprise waiting to happen.
The entire concept of the "forward progress guarantee" is broken. An infinite loop should compile to an infinite loop. Nothing more, nothing less.
This seems to say that the loop body can not be "continue". Indeed, I just tried -std=c++26 with ";" and got an infinite loop as promised, but "continue" restores the undefined behavior:
- "while(true);" -> https://godbolt.org/z/T65o51crx
- "while(true) continue;" -> https://godbolt.org/z/Pj9raEcnP
This is unfortunate since I know of one style guide that prefers "continue" over single semicolons. I guess all those code will be doing "while(true) {}" from now on.
https://google.github.io/styleguide/cppguide.html#Formatting...
That's the epitome of the hidden code downside that Linus and many others dislike about C++. For constructors and destructors it's somewhat unavoidable and not so random, though Rust does better at limiting the blast radius of non-local code, at least in the drop case.
If they didn't want to adopt the C11 rule, the C++ committee should've explored a rule that required the compiler to emit a diagnostic or error for trivial loops (whether as defined by C11 or otherwise), requiring the programmer to explicitly insert ::yield or similar. No hidden code, and less opportunity for the compiler to do surprising things.
The C committee has been rigorously enumerating UB cases in the standard and addressing each case in turn, often by requiring a diagnostic or turning it into implemention defined behavior. But inserting code like that would be unthinkable.
This is literally the opposite behaviour compared to what is written in the source code, even when you "assume the infinite loop terminates".
Probably the process was one optimization pass saw that the function will never return due to an infinite loop, and removed the function return from the IR of the function, then a later pass saw that the infinite loop was a no-op and undefined so removed that as well, leaving a function that basically did nothing, not even return.
main:
unreachable():
push rbx
...
Due to the undefined behavior, it decides calling main must be impossible, so the easiest thing to do is just give up, don't bother defining the reset of. You can also do the same with std::unreachable(). But the label for the function still sticks around for some reason, so when you jump to it, it falls through. Which leads to the really stupid fact that reordering the functions changes the behavior.I assume there are good reasons they can't just completely delete the label. Maybe it would screw linking, or with cases where you deliberately have multiple labels for the same function. And if the effect is only visible due to undefined behavior, it's not technically wrong. But I have always thought this is such a stupid case, surely it can't be that complex to add a trap instruction, even in an optimized build you shouldn't really care if it slows down a function that's "never called".
That seems to be a very broad statement. For example in a system where interrupts mostly control things this sort of 'do not close the program' could be useful.
A guy I worked with had one I never would think of because I do not work in that field.
But yeah a warning would probably be useful.
MiroslavPokorny•14h ago
One can browse other blog entries so it really doesnt matter too much.