Recently I am starting to question some of the design decisions. Most native apps are bloated with functionalities, most of the time useless. Ads pop up everywhere, even before persistence; iCloud and backups are clearly designed to make you pay, the free space is useless.
I am not that sure my next phone will be an iPhone.
I have tried a recent Mac, and the system isn't intuitive at all. The first time I used GNOME, it was a breeze. Not the same with the MacBook system.
You mean it's not the same as Windows. I personally find Windows infuriating after having been a mac user for decades even though I started out on windows way back in the win3.1->win2k era. It's just different.
> You mean it's not the same as Windows. I personally find Windows infuriating after having been a mac user for decades even though I started out on windows way back in the win3.1->win2k era. It's just different.
My first guess would be Linux. Although maybe they used Gnome as a one-off, liked it, and then switched to Windows for some reason.
there are some (decent & serious) Efforts to make Linux apps/UI tools phone format compatible
but for various reasons (mostly hardware) stuff like e.g. the Libre phone feel more like toys for enthusiast and very committed people then things a "average" person can just use.
The biggest problem in the future seems to be the regulatory capture/lobby induced "well meant but bad done" laws, wrt. to misguided device attestation laws which "happen" to in effect require you to have a Google Android or iPhone in practice even through that not actually being needed for the law to work.
With no channel for ads in your life, when you step into public spaces, you realize how much of our linguistic and visual spectrums are polluted by ads. The ad is always the same message too: "Buy this!" it screams as loud as it can, often trying to do so over the noise floor of other ads.
Remove ads from your life and behold the vistas of thought that open up, those previously drowned out by mindless noise.
I unfortunately didn't use it nearly as much as I thought I would have. It's also significantly bulkier in my pocket than my 13 mini. Loved the idea though.
I then click "Continue" and it's an upsell decoy, pay to upgrade.
I'm sorry but that message to me reads like I have been granted an upgrade not that I have been blessed with the opportunity to spend my money on more juice.
Really disappointed at this one, I like and use Apple, but this is off brand and has a really bad taste.
Mostly just using CoMaps now, or Google Maps if I need to look up business hours or get traffic info.
If Apple has ads too then I might as well just use Google for that stuff since at least it’s probably more correct…
https://github.com/travisvn/stop-tahoe-update/issues/19#issu...
This was after Apple broke the trick to prevent Tahoe update nags.
But the Apple with ads is not the Apple that had some taste and discernment in the past. For a long time I’ve visited the App Store’s app update page directly (tap and hold on App Store icon to see the context menu option). Anytime I inadvertently go to the App Store home page or the few times I search, it’s an ad filled disaster!
From this article
> repeatedly attempting to prod customers towards even more of the company’s products might seem cheap, even distasteful.
From a recent post by John Gruber:
> Steve Jobs in 2011: 'We Build Products That We Want for Ourselves, Too, and We Just Don't Want Ads' [1]
Looks like Tim Cook, John Ternus and Eddy Cue really enjoy being swamped with ads in their products. Will there soon be a time when Apple executives start carrying some other brand’s devices with them to avoid having a rotten experience?
[1]: We don’t want ads https://daringfireball.net/linked/2026/07/28/jobs-we-dont-wa...
Apple has all but conquered the high end of the market, but that ad revenue... it's so tempting... soooo tempting... just one hit...
What we need is antitrust enforcement so there are other options and more competition. The free market can't fix anything if the market is just a race to the bottom between two companies
The Appstore is a cesspool, and now these "ads".
Why does it always happen? I bought Hue Lighting some years ago. It was all lean and nice, and now when open the app I almost always get an ad for some new light they want to sell me. So dirty, so cheap. Is it all just a race to the bottom? I just avoid the app and use Home Assistant now (when there is no button, because I also avoid using my Phone to control the house).
I'm on my Linux laptop now, being productive. It's so clean. Really still love it as much as ever, thanx for staying the same, and clean, and respecting me. I forgive you the horrible battery time ;)
I don’t need them, I don’t buy them.
But I really appreciate there being a button at a place that logically makes sense and that gives you the opportunity to make more out of your device.
AFAIK you can click them away.
It’s not as if there are intrusive popups or as if they are trying to sell you blackmarket ware.
I'm still getting the ads to upgrade my storage. Can't dismiss it. Why?
1. Can't turn off Siri easily, turns itself back on.
2. Apple search not things it should obviously being able to find, just like Windows search.
3. Ads in the operating system like Windows 10+
But on-topic: iOS shouldn't show any ads.
If that goes away I will have no reason to buy apple.
And yeah, it drives me crazy. It's one more, wildly unnecessary, click.
Logic is one of the last tools keeping me tethered to MacOS. I've got 26 years invested in it, but the moment I open it up to record something and see an ad, it's over. Ardour and Bitwig will suffice, even if it means flushing tens of thousands of dollars of software down the toilet with it (the core suite of plugins I use).
I'm tired of unnecessary speed bumps in the creative process. It's why I no longer use a Roli Seaboard (what wildly awful software).
Apple continues down a course (addicted to ads, even their own) that I've seen few recover from.
And you can dismiss them.
It's not Microsoft-level annoyance, but it's not the way Apple used to be, either.
It's mildly annoying to have to do the swipe-down-and-search to get to settings but it's not an app I use all that often.
And clickbaity title to go with it. As if there are temu ads on the lock screen.
The classic one that everyone talks about is the weird way apps are installed by dragging an app into a folder, signified only by an arrow, with no explanation of what it’s doing or why. Also, that UI wouldn’t always show up, I believe because the app itself has to be coded to trigger it. So sometimes I would end up with an app running without having been installed. Therefor some of my apps wouldn’t show up in Launchpad, etc. Now that I understand the process, it’s pretty cool. And it’s simple, in a sense. But it fails any definition of intuitive.
The scroll direction of a mousewheel cannot be controlled independently from a trackpad. So one or the other is bound to feel wrong to most people.
There are simple things Apple could change to fix most of these, but I think it’s overlooked just because “that’s how it’s always been”.
The funny thing is, it could almost work on something like iOS, where (if I understand correctly) focusing away from an app suspends it typically. So that could be the red button. I’m not sure what yellow should be. Maybe put the app into a sort of non-interactive mode where it stays on the screen but doesn’t do any processing, just queues up notifications.
It’s supposed to grow to the size it needs to fit the content. That button was never a “maximise” but a “zoom” (you can confirm this by checking the “Window” menu in an app).
> Red appears to quit, but actually doesn’t, it merely closes the window, which is confusing for the simple case of only having one window.
It depends. The general rule is that for apps which can only ever have one window (e.g. System Settings), closing the window quits the app. For apps with multiple windows, closing the window only closes the window.
> And the analogy of traffic lights doesn’t really work.
We (the users) are the ones who call them traffic lights, though. As far as I’m aware, Apple hasn’t suggested that as an analogy.
> though, nowadays it goes fullscreen, which is great
The old behaviour is still there, if you ⌥+click.
> The classic one that everyone talks about is the weird way apps are installed by dragging an app into a folder
The insight there is that (most) apps aren’t really “installed”. You can grab that file (actually it’s a folder, a package bundle) and put it and run it from anywhere.
> Also, that UI wouldn’t always show up, I believe because the app itself has to be coded to trigger it.
Unless I’m misunderstanding you, that UI is part of the DMG. If an app is distributed as a zip, for example, you won’t see it.
> but I think it’s overlooked just because “that’s how it’s always been”.
But it’s not. You yourself listed an example where it changed (zoom/maximise). Installing apps with PKG files used to be more common. The scroll direction thing isn’t that old, it was only some time after iPhones that trackpads changed the default motion.
For me, I always felt like the dragging an app into a folder is pretty intuitive. I feel like it follows the unix "everything is a file" philosophy; installing is just putting the app file somewhere on your computer.
But everything else I pretty much agree with you.
The simplest example of that to me is Cmd+T to open a new tab, Ctrl+Tab/PgUp/Dn to cycle through tabs, whereas it's Ctrl for all of them on KDE or Windows. There simply is not a way to deterministically switch to a specific other program/window, where in Windows/KDE you can do Win+1 to move to the first program on the taskbar (and so on with other numbers). And the behavior of Home/End is very inconsistent between programs, with seemingly no consistent way to move the cursor to the beginning of the current line.
It being different is a fair point, and when designing a system you always make tradeoffs; what I feel is that Apple tradeoffs and design goals are slowly turning more toward additional monetization after you buy the product than focusing on the product per se.
The only thing in the Apple world I’ve become hopelessly dependent on is iMessage. It’s going to be painful to leave all those group chats. Everything else I use has a great Linux replacement.
2026 is finally going to be the Year Of The Linux Desktop for this former Apple user.
Say what you will about Apple (I loathe so much about my work macbook), but this seem untrue unless you have a pretty loose definition for "a few". My inherited 7 year old iPad is still getting updates, and this year's Mac OS is the first to not support Intel hardware, the most recent hardware being 6 years old.
The last 20 years we've only seen Apple enjoying the good times. What they did when the money was gushing in from every angle is not really an indicator of what they'll do in the hard times. We're getting into the hard times now, IAP revenue is plummeting because of competition for payments and a whole bag of things are impacting consumer purchase behavior.
This has resulted in positive outcomes like services have largely gone global this last quarter but it's also resulted in negatives like more ads and service price increases in many countries.
What I don't like is the direction MacOS is heading to. In my opinion, it always catered to the "casual" people UX-wise, but somehow I feel more and more that I, as a developer am just an afterthought.
On the other hand, I replaced Windows on my gaming PC and I keep thinking about buying a Laptop for Linux. I always had a sweet spot for KDE, but the amount of configuration it allows, while having nice defaults is such a nice experience after the Mac...
I’m super excited for containers. Yes they exist without Apple recreating them, but built in container runtime for the OS is developer forward thinking
Ah, but see, I'm rocking a vanilla Ubuntu install on a vanilla[1] Raptor Lake Dell I got used on eBay last summer for $220, and I too have no complaints.
"No complaints" is a great way to celebrate worthwhile hardware's value in the age of consumerism. It's death to a business who needs to sell stuff to survive. That M1 Air isn't booking revenue, and to be blunt Apple would have preferred its lifespan to be lower.
[1] Still has 16G though for VM and docker tinkering, something that is hard to get on Apple hardware without springing for a MBP.
Basically everyone is getting shafted.
iPhone is nice, but it has its quirks and stupidities. Android is nice, but has some other stuff I don't like.
I wish there would be a third option that would take the best of those two worlds.
The rotation thingy alone infuriates me on iPhones. The Android implementation is perfect.
Android keyboards are in a different class from iOS. And I use a source available privacy respecting one.
VPNs work much better on Android.
Settings is laid out better.
Haptics are used much more which I appreciate.
lack of back button is a crime.
can't customize home screen launcher.
clock alarms often doesn't work
default apps arent as well implemented as android. Can't change a lot of them which seems anti-competitive. I'm talking about picking which apps open and stuff like messaging app, not the default apps that come with the OS's quality. Apple might get a win there. Apple notes is awesome.
The Android password manager integration is much better at autofilling and detection.
I guess it depends on what you're used to? The last time I tried using GNOME, I found it very unintuitive. I ran into stuff like:
- Why don't windows have maximize and minimize buttons?
- Why do I have to go to a separate screen to un-minimize a window?
- Why does launching software require going through the GNOME equivalent of the Windows 8 start screen?
- Why can't I make the trackpad scroll speed slower?
- Why don't I have any system tray icons?
- Why do the extensions I installed to work around some of the above problems (some of which have millions of downloads yet haven't been added as settings) break after every GNOME update?
Having had issues with KDE I decided to give GNOME a try recently. The decision made to remove these buttons absolutely perplexed me beyond belief.
i just came back to GNOME from KDE after messing something with my system (disk space was eaten fully i don't know why) but all your points are mostly invalid... you can literally start GNOME out of the overview with a simple extension install, then you can launch your apps via whatever you f** want! dmenu? custom shortcuts? mouse gestures? a python script that will listen to your voice? based on weather? come ON, you talk like the bash doesn't exist
your max. and min. buttons are just a toggle in Tweaks app, i have a dedicated button on my mouse which toggles the sensibility, really useful for doing digital collage work on GIMP
now the extension critic i found it valid! why knows how far someone can get with AI... personally i had a custom one after 2-3 prompts which informed where i'm with my keyboard layer (running QMK, doing HID communication)
Apple is a big pile of shit with biased design much harder to modify but also: locked down to the point your now eating ads. in your expensive premium aluminum box
You are right though. A duopoly is rarely a competitive market, especially for complex products (it can be for commodities)
Probably. There aren't many ads on iOS either aside from when you buy another Apple product and add it to your collection. If you just have the phone you won't see most of the ads mentioned in the article.
Android has more ads if you buy it through a carrier, but you can easily make it have far fewer ads by installing LineageOS, and then installing Firefox with the real uBlock origin (not ublock origin lite).
iOS does not allow you to install alternative browsers, nor can you customize the OS to the level of lineageOS, so iOS simply cannot match the best that you can do on android.
Android has more of a free market because on my pixel phone, I can choose either Google's android distribution, or LineageOS, or Graphene, or build my own ROM. I can use F-Droid or the google play store.
What we need is laws requiring that all iDevices apple makes are open hardware which support installing android, iOS, or a custom OS you build yourself, all hardware-essential drivers are free, and so on. That would let people compete on the software side of thing while Apple's hardware team iterates on that. If iOS really is better on its merits, people would install it even with the option to pick other OSs.
Android's "free" market comes with the freedom to be bombarded by ads. As much as i used to like that, i now recommend only apple phone and computers to normal people. The average person has no idea what lineageOS is, forget about knowing how to install it.
Or just none? I'm not doing anything special and the only ads I ever see are from some games.
Every time I opened the system settings, it would insert an ad for an Apple TV Trial after a 2 second delay, causing all the items to shift down, forcing me to either wait every time I opened Settings or else mis-click when it finished loading the ad.
Android doesn't do this, it just shows me the system settings. I was so glad to go back to Android.
On the flip side, imagine having another product made for people who can afford $2k phones... Well you'd probably pay a lot to advertise to that market.
I think trying to balance between these 2 is going to be tough, and your luxury market could evaporate if a significant competitor came along. And by competitor, we're probably just talking about AI in your pocket or on your face that replaces the traditional phone interface. I also think it's a real slippery slope to short term profits once you start taking ad revenue.
For iOS, they could simply charge an extra $600/mo as a "iCloud ad-free premium" fee to remove the ads, and I think that would make everyone happy.
I don't think people want to pay a large sticker price and then an additional monthly fee on top of it to enable features or disable ads... but I honestly don't know. I just know I sure af won't lol.
I have no clue how popular it is though overall, presumably not super popular.
I also don't think the $300-$2000/mo "ad-free iOS subscription" would be super popular if it existed, but idk, I know at least a few people that would go for it.
This isn't comparable, because the base product is free. We're talking about paying an upfront fee for a premium product (like $2k for a phone) and then being shown ads. Youtube would be a vastly different product if everyone had to pay a one time $2k to use it (and then purchase premium to unlock ad-free). It's also noticeable that a lot of the "premium" media services go from being ad-free to ad-light... so we're back to cable... but that's a different discussion.
You could always pay the one time fee for heated seats like in the past. It was just an option if you don’t want to pay upfront.
There's no chance these guys don't already have the full suite of Apple services (whether or not they use them) tied to their iCloud accounts. They've probably never even seen the nagware.
In any case, user experience and the original ethos the company was build around has been lost for a long time, and enshitification by greed seems the ultimate outcome for every company that is traded publicly or equity funded.
I bet they don’t see any ads, because their accounts will have the highest tier (or even a special one above that) of everything.
busymom0•1h ago
Often these ads are entirely unrelated to what user is searching for. And small developers are being discouraged when big companies are spending millions in ads to rank above them.
boxed•1h ago
busymom0•1h ago
HumblyTossed•54m ago
mikeyouse•1h ago