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Show HN: Audionaut – an open-source cross-platform multitrack audio editor

https://github.com/kvoltmer/Audionaut
19•vltmrkls•2h ago

Comments

vltmrkls•2h ago
Hi, i finally feel confident enough to announce Audionaut. It's been 3-4 years in the making and my initial motivation was to edit my own multi-channel recordings with the old Sound Designer II workflow (create regions, drop to a playlist, export playlist, done). It got a little bigger now and the most current feature is the agent editing, which is imho very useful since you have the UI which always provides transparency.

To try the agent part with Claude Code (app and Node 18+ installed):

  claude mcp add audionaut -- npx -y audionaut-mcp
Edits land in the open project as one undo step each, and saving stays with you. On macOS the app is sandboxed, so keep projects in ~/Music.

Downloads: https://audionaut.app/download.

any feedback is most appreciated

jhvkjhk•1h ago
Does it edit music/podcasts automatically, or still needs a human proxy? If it does automatically, how does AI know when to stop?
hn3ufz62f7•1h ago
One undo step per agent edit is the detail I'd lead with, that's the whole trust story.
Jeeetendra•5m ago
nice to see a proper open-source multitrack editor that isn't tied to one OS. how does latency hold up with lots of tracks?
sdoering•5m ago
Concrats for finding the confidence. Looks really interesting. Put it on my list of projects to view during my down time. Thanks a ton for sharing. And congrats for getting something out the door.

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Show HN: Audionaut – an open-source cross-platform multitrack audio editor

https://github.com/kvoltmer/Audionaut
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