https://www.lunarg.com/the-state-of-vulkan-on-apple-oct-2026...
Now we need Mesa’s OpenGL-on-Vulkan to be production-ready when running on KosmicKrisp
One of my Macs has developed the most insane habit of losing audio output capability, and then tries to route it to another one - a feature I didn’t even know existed.
Here’s another: Hide My Email’s “Forward To” feature is broken. You can’t change which email address messages get forwarded to. I have nearly 500 Hide My Email addresses and want to change the forwarding address, but can’t because the feature is broken.
I migrated family email hosting from Google Workspace to Apple iCloud+ Custom Email Domains a few years ago and it's been smooth sailing. Few people realize that Apple has been a high-volume email host since long before Google Mail. This is the guide I used: https://blah.cloud/miscellaneous/migrating-google-workspaces...
The reporter ALREADY provided a minimal example and Apple is like "yup we're going to keep changing things and you need to keep rerunning the code you sent us and reporting here because we won't bother to run your minimal example ourselves".
Just wow.
There's an engineer that's used to solely interacting with agents.
Now I must soundly say: Screw Apple.
Momentum and their hardware quality are the only things setting them apart from other platforms, while their ecosystem and individual software products are going to shit.
There's no way to have ourselves heard by them. Their "official" forums are just peer support for users to bang heads against each other.
Ironically, our best hope for computing now is that someone eventually uses AI to make a better OS and ecosystem, like they've started doing with the Adobe and Office clones.
Try walking with a pebble in your shoe or sitting in a crooked chair or sleeping on a lumpy mattress and see how long before you get pissed, O Awakened Unattached Sage
Stop bending over for mediocrity.
That's a false binary choice. You can also shift your purchases to other providers if you think a company is providing a shitty product.
Can't have OpenGL security issues without an OpenGL context
> As new builds become available, please retest and add the results to FB25133383. If you have access to the macOS 26.7.2 RC or the 27.2 beta, results from those builds belong there too.
Waste your donated time and effort testing against each new build, even though we won’t tell you if we even touched that subsystem between them.
If I were this bug reporter and got a response like that (after making a perfect report including a minimal reproducible test case) I would never donate another free bug report again.
I get the green triangle and `hasDrawable=1 status=0x8cd5 glError=0x0` which is the expected result.
...except the interesting tidbits shared like this sibling comment: https://news.ycombinator.com/item?id=50142208
If I avoid doing those things, it can last much longer.
I have the 128GB/8TB M4 Max and I'm not even coming close to using up all or even most of the unified memory. I suspect it may be related to some form of fragmentation, though I have no way to know how.
agentcall( claude, data_thing, "please save this file to the user's home directory" )
and the author of that code will pat him/herself on the back then form a habit of telling his/her friends "I am an engineer, I have built over 100 software programs spanning multiple continents".I already see this behavior out of the tech support class that likes to participate in bureaucratic processes among gen z. The standards and expectations for what is colloquially "engineer", outside of bonafide engineering circles, has really fallen over the last two decades.
The attitude that replacing functions with calls to AI agents is like totally okay in software engineering will eventually seep in too.
Over the past 8 years that has basically solved every bug all my colleagues ran into with MacOS. At some point my boss wasn't getting calendar notifications anymore for a couple weeks, "did you try and reboot?" fixed it in 5m. He later mentioned he hadn't rebooted in 7 weeks.
I don't understand why people treat Apple devices like unbreakable analog AM radios, they're very complex computers like any Windows or Linux machines, with a huge state machine beneath it that is easier to reset daily/weekly than to keep working properly for months.
I have had other issues as well but something that actively locks my phone while I am obviously using it is an extremely frustrating start to my day.
I now get stuck in the camera app half the time I try to use it, and other nonsense.
local search is both broken on my mac as well as iPhone. I search for an app, and its app store entry OR settings pop up, not the app.
how does this persist? do they not use their own products anymore? have they simply given up?
I work at a superscalar and we have also had about 40% increase in breaking bugs in prod year-to-year due to a lot of slop code. However, the engagement and revenue generated is up from the features. Why bother make a timeline and spend time and resources on things that the average user does not care about? Does the average person care about the OpenGL compatibility? No, so why would you spend effort on this instead of for example user engagement? Answer that.
And that's just pure hardware. Hardware/battery performance dropping by OS updates has been well known, and there were a few class actions lawsuit Apple lost or settled and fined.
Someone bought the hardware. It worked. Then it stopped / was damaged, and not for bad use (e.g. operating it in the sun or dropping it or something).
>but to suggest there's no such thing as price/durability trade offs, regular wear and tear, or just poor construction, and instead it is "hardware changes" is a weird take.
Nobody suggested that, so that's an even weirder take.
The things mentioned are not "regular wear and tear" nor price/durability trade offs.
As for "poor construction", yes, that leads to hardware that changes to worse under you over time. Mind blown?
Show me a single product EVER that doesn't have failure modes or that lasts forever.
None of this is to say I excuse poorly made products. But they generally are known before most people buy them, so a buyer can make an informed decision.
And that's just pure hardware. Hardware/battery performance dropping by OS updates has been well known, and there were a few class actions lawsuit Apple lost or settled and fined.
Parent is just passionate about the quality, or decline, of the tools he spend a good chunk of money of, and spends hours each day doing professional work with.
The person I responded to self-identified as an "Apple fanbitch". Now they categorically say "Screw Apple."
That seems like a pretty emotional attachment swinging from one extreme to another. Attachment will cause you pain.
The overall experience is good, aside from a few big areas: sleep mode still drains battery a ton, like 20-30% a day or more. And battery life in general while using it is pretty bad. And Firefox constantly runs out of memory and crashes.
Hopefully it improves soon. Even despite these issues I'm not going back to MacOS or Apple ecosystem again despite being a big fan of it and user for the last 7 years.
api•1h ago
Backward compatibility is less of an issue when fixing legacy stuff takes $25 in tokens.
kcb•1h ago
api•1h ago
mosura•1h ago
my123•1h ago
LoganDark•56m ago
> Comparing traces, the render pass "OpenGL mode" sets an unknown bit in this kernel-processed block. If we set the same bit in our OpenGL driver, we find the clip space changes to -1/1.
eknkc•56m ago
Edit: I guess no, Angle is OpenGL ES. My bad.
diath•16m ago
LoganDark•57m ago
charcircuit•35m ago
wongarsu•14m ago
The point of OpenGL was to have an API universally supported everywhere
jhatemyjob•6m ago
photios•1h ago
/s
poszlem•1h ago
drnick1•55m ago
3form•50m ago
It shouldn't be user's responsibility to have to get their binaries to work at all costs.